6,552 research outputs found

    Mobile sensing for behavioral research: A component-based approach for rapid deployment of sensing campaigns

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    The author(s) disclosed receipt of the following financial support for the research, authorship, and/or publication of this article: This work was partially funded by the National Council for Science and Technology (CONACYT) in Mexico through a scholarship provided to I.R.F. Also, this work was partially funded by the Instituto Tecnológico de Sonora (ITSON) through the PROFAPI program.Collecting experimental data from multiple sensing devices has just recently become quite popular in behavioral and social sciences. Among existing devices, mobile phones stand out as they allow researchers to collect data from individuals in an unbiased, precise, unobtrusive, and timely manner. Current mobile sensing applications are typically developed from scratch, provide no reusable components, and frequently do not take advantage of the devices’ processing capabilities. In light of such limitations, this work presents a novel tool that leverages mobile phones not only to collect data via their sensors but also to process them on the device as soon as they are gathered. The tool provides researchers with easy-to-use services that allow them to configure the required processing routines on the mobile phones. This work proposes a new approach for rapid deployment of sensing campaigns targeted at scientists with basic technical knowledge and requiring low effort. We performed an evaluation aimed at determining whether there is a significant improvement in terms of user effectiveness and efficiency in the definition of new components. The results suggest that the proposed tool speeds up the time and reduces the effort taken for setting up and deploying a sensing campaign

    A Trust-based Recruitment Framework for Multi-hop Social Participatory Sensing

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    The idea of social participatory sensing provides a substrate to benefit from friendship relations in recruiting a critical mass of participants willing to attend in a sensing campaign. However, the selection of suitable participants who are trustable and provide high quality contributions is challenging. In this paper, we propose a recruitment framework for social participatory sensing. Our framework leverages multi-hop friendship relations to identify and select suitable and trustworthy participants among friends or friends of friends, and finds the most trustable paths to them. The framework also includes a suggestion component which provides a cluster of suggested friends along with the path to them, which can be further used for recruitment or friendship establishment. Simulation results demonstrate the efficacy of our proposed recruitment framework in terms of selecting a large number of well-suited participants and providing contributions with high overall trust, in comparison with one-hop recruitment architecture.Comment: accepted in DCOSS 201

    Incentive Mechanisms for Participatory Sensing: Survey and Research Challenges

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    Participatory sensing is a powerful paradigm which takes advantage of smartphones to collect and analyze data beyond the scale of what was previously possible. Given that participatory sensing systems rely completely on the users' willingness to submit up-to-date and accurate information, it is paramount to effectively incentivize users' active and reliable participation. In this paper, we survey existing literature on incentive mechanisms for participatory sensing systems. In particular, we present a taxonomy of existing incentive mechanisms for participatory sensing systems, which are subsequently discussed in depth by comparing and contrasting different approaches. Finally, we discuss an agenda of open research challenges in incentivizing users in participatory sensing.Comment: Updated version, 4/25/201

    CrowdPower: A Novel Crowdsensing-as-a-Service Platform for Real-Time Incident Reporting

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    Crowdsensing using mobile phones is a novel addition to the Internet of Things applications suite. However, there are many challenges related to crowdsensing, including (1) the ability to manage a large number of mobile users with varying devices’ capabilities; (2) recruiting reliable users available in the location of interest at the right time; (3) handling various sensory data collected with different requirements and at different frequencies and scales; (4) brokering the relationship between data collectors and consumers in an efficient and scalable manner; and (5) automatically generating intelligence reports after processing the collected sensory data. No comprehensive end-to-end crowdsensing platform has been proposed despite a few attempts to address these challenges. In this work, we aim at filling this gap by proposing and describing the practical implementation of an end-to-end crowdsensing-as-a-service system dubbed CrowdPower. Our platform offers a standard interface for the management and brokerage of sensory data, enabling the transformation of raw sensory data into valuable smart city intelligence. Our solution includes a model for selecting participants for sensing campaigns based on the reliability and quality of sensors on users’ devices, then subsequently analysing the quality of the data provided using a clustering approach to predict user reputation and identify outliers. The platform also has an elaborate administration web portal developed to manage and visualize sensing activities. In addition to the architecture, design, and implementation of the backend platform capabilities, we also explain the creation of CrowdPower’s sensing mobile application that enables data collectors and consumers to participate in various sensing activities

    Emotions in context: examining pervasive affective sensing systems, applications, and analyses

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    Pervasive sensing has opened up new opportunities for measuring our feelings and understanding our behavior by monitoring our affective states while mobile. This review paper surveys pervasive affect sensing by examining and considering three major elements of affective pervasive systems, namely; “sensing”, “analysis”, and “application”. Sensing investigates the different sensing modalities that are used in existing real-time affective applications, Analysis explores different approaches to emotion recognition and visualization based on different types of collected data, and Application investigates different leading areas of affective applications. For each of the three aspects, the paper includes an extensive survey of the literature and finally outlines some of challenges and future research opportunities of affective sensing in the context of pervasive computing

    Citizen noise pollution monitoring

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    Trabajo presentado a la 10th Annual International Conference on Digital Government Research: Social Networks: Making Connections between Citizens, Data and Government, celebrada en Puebla (MĂ©xico) del 17 al 21 de mayo de 2009.In this paper we present a new approach to monitor noise pollution involving citizens and built upon the notions of participatory sensing and citizen science. We enable citizens to measure their personal exposure to noise in their everyday environment by using GPS-equipped mobile phones as noise sensors. The geo-localised measures and user-generated meta-data can be automatically sent and shared online with the public to contribute to the collective noise mapping of cities. Our prototype, called NoiseTube, can be found online.This work was partially supported by the EU under contract IST- 34721 (TAGora). The TAGora project is funded by the Future and Emerging Technologies program (IST-FET) of the European Commission. Matthias Stevens is a Research Assistant of the Fund for Scientific Research, Flanders (Aspirant van het Fonds Wetenschappelijk Onderzoek - Vlaanderen).Peer reviewe

    Quality assessment technique for ubiquitous software and middleware

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    The new paradigm of computing or information systems is ubiquitous computing systems. The technology-oriented issues of ubiquitous computing systems have made researchers pay much attention to the feasibility study of the technologies rather than building quality assurance indices or guidelines. In this context, measuring quality is the key to developing high-quality ubiquitous computing products. For this reason, various quality models have been defined, adopted and enhanced over the years, for example, the need for one recognised standard quality model (ISO/IEC 9126) is the result of a consensus for a software quality model on three levels: characteristics, sub-characteristics, and metrics. However, it is very much unlikely that this scheme will be directly applicable to ubiquitous computing environments which are considerably different to conventional software, trailing a big concern which is being given to reformulate existing methods, and especially to elaborate new assessment techniques for ubiquitous computing environments. This paper selects appropriate quality characteristics for the ubiquitous computing environment, which can be used as the quality target for both ubiquitous computing product evaluation processes ad development processes. Further, each of the quality characteristics has been expanded with evaluation questions and metrics, in some cases with measures. In addition, this quality model has been applied to the industrial setting of the ubiquitous computing environment. These have revealed that while the approach was sound, there are some parts to be more developed in the future
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