6,778 research outputs found

    An Analysis on Simulation Models of Competing Parties

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    Down’s spatial theory of elections (1957) has occupied a prominent theoretical status within political science. Studies use a notion of ideological distance to develop explanations for observable electoral trends. In elections, voters by observing party ideologies and using the information to make decisions for their votes because voters do not always have enough information to appraise the difference of which they are aware. The Downsian idea suggests that parties’ effort to attract votes leads them to adopt a median position. However, many studies have questioned the result and have many different conclusions. In recent years there has been an increasing interest in learning and adaptive behaviour including simulation models. In this study, we model the dynamics of competing parties who make decisions in an evolving environment and construct simulation models of party competition. We illustrate and compare their consequences by analyzing two variants of computational models.Spatial Voting Model, Party Competition, Evolutionary Modelling, Learning

    Approximations of Algorithmic and Structural Complexity Validate Cognitive-behavioural Experimental Results

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    We apply methods for estimating the algorithmic complexity of sequences to behavioural sequences of three landmark studies of animal behavior each of increasing sophistication, including foraging communication by ants, flight patterns of fruit flies, and tactical deception and competition strategies in rodents. In each case, we demonstrate that approximations of Logical Depth and Kolmogorv-Chaitin complexity capture and validate previously reported results, in contrast to other measures such as Shannon Entropy, compression or ad hoc. Our method is practically useful when dealing with short sequences, such as those often encountered in cognitive-behavioural research. Our analysis supports and reveals non-random behavior (LD and K complexity) in flies even in the absence of external stimuli, and confirms the "stochastic" behaviour of transgenic rats when faced that they cannot defeat by counter prediction. The method constitutes a formal approach for testing hypotheses about the mechanisms underlying animal behaviour.Comment: 28 pages, 7 figures and 2 table

    On Complexity of 1-Center in Various Metrics

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    We consider the classic 1-center problem: Given a set P of n points in a metric space find the point in P that minimizes the maximum distance to the other points of P. We study the complexity of this problem in d-dimensional p\ell_p-metrics and in edit and Ulam metrics over strings of length d. Our results for the 1-center problem may be classified based on d as follows. \bullet Small d: We provide the first linear-time algorithm for 1-center problem in fixed-dimensional 1\ell_1 metrics. On the other hand, assuming the hitting set conjecture (HSC), we show that when d=ω(logn)d=\omega(\log n), no subquadratic algorithm can solve 1-center problem in any of the p\ell_p-metrics, or in edit or Ulam metrics. \bullet Large d. When d=Ω(n)d=\Omega(n), we extend our conditional lower bound to rule out sub quartic algorithms for 1-center problem in edit metric (assuming Quantified SETH). On the other hand, we give a (1+ϵ)(1+\epsilon)-approximation for 1-center in Ulam metric with running time Oϵ~(nd+n2d)\tilde{O_{\epsilon}}(nd+n^2\sqrt{d}). We also strengthen some of the above lower bounds by allowing approximations or by reducing the dimension d, but only against a weaker class of algorithms which list all requisite solutions. Moreover, we extend one of our hardness results to rule out subquartic algorithms for the well-studied 1-median problem in the edit metric, where given a set of n strings each of length n, the goal is to find a string in the set that minimizes the sum of the edit distances to the rest of the strings in the set

    Shortlinks and tiny keyboards: a systematic exploration of design trade-offs in link shortening services

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    Link-shortening services save space and make the manual entry of URLs less onerous. Short links are often included on printed materials so that people using mobile devices can quickly enter URLs. Although mobile transcription is a common use-case, link-shortening services generate output that is poorly suited to entry on mobile devices: links often contain numbers and capital letters that require time consuming mode switches on touch screen keyboards. With the aid of computational modeling, we identified problems with the output of a link-shortening service, bit.ly. Based on the results of this modeling, we hypothesized that longer links that are optimized for input on mobile keyboards would improve link entry speeds compared to shorter links that required keyboard mode switches. We conducted a human performance study that confirmed this hypothesis. Finally, we applied our method to a selection of different non-word mobile data-entry tasks. This work illustrates the need for service design to fit the constraints of the devices people use to consume services
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