686 research outputs found

    Past, Present, and Future of Simultaneous Localization And Mapping: Towards the Robust-Perception Age

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    Simultaneous Localization and Mapping (SLAM)consists in the concurrent construction of a model of the environment (the map), and the estimation of the state of the robot moving within it. The SLAM community has made astonishing progress over the last 30 years, enabling large-scale real-world applications, and witnessing a steady transition of this technology to industry. We survey the current state of SLAM. We start by presenting what is now the de-facto standard formulation for SLAM. We then review related work, covering a broad set of topics including robustness and scalability in long-term mapping, metric and semantic representations for mapping, theoretical performance guarantees, active SLAM and exploration, and other new frontiers. This paper simultaneously serves as a position paper and tutorial to those who are users of SLAM. By looking at the published research with a critical eye, we delineate open challenges and new research issues, that still deserve careful scientific investigation. The paper also contains the authors' take on two questions that often animate discussions during robotics conferences: Do robots need SLAM? and Is SLAM solved

    Cage-based Motion Recovery using Manifold Learning

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    International audienceWe present a flexible model-based approach for the recovery of parameterized motion from a sequence of 3D meshes without temporal coherence. Unlike previous model-based approaches using skeletons, we embed the deformation of a reference mesh template within a low polygonal representation of the mesh, namely the cage, using Green Coordinates. The advantage is a less constrained model that more robustly adapts to noisy observations while still providing structured motion information, as required by several applications. The cage is parameterized with a set of 3D features dedicated to the description of human morphology. This allows to formalize a novel representation of 3D meshed and articulated characters, the Oriented Quads Rigging (OQR). To regularize the tracking, the OQR space is subsequently constrained to plausible poses using manifold learning. Results are shown for sequences of meshes, with and without temporal coherence, obtained from multiple view videos preprocessed by visual hull. Motion recovery applications are illustrated with a motion transfer encoding and the extraction of trajectories of anatomical joints. Validation is performed on the HumanEva II database

    Sparse Bayesian information filters for localization and mapping

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    Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy at the Massachusetts Institute of Technology and the Woods Hole Oceanographic Institution February 2008This thesis formulates an estimation framework for Simultaneous Localization and Mapping (SLAM) that addresses the problem of scalability in large environments. We describe an estimation-theoretic algorithm that achieves significant gains in computational efficiency while maintaining consistent estimates for the vehicle pose and the map of the environment. We specifically address the feature-based SLAM problem in which the robot represents the environment as a collection of landmarks. The thesis takes a Bayesian approach whereby we maintain a joint posterior over the vehicle pose and feature states, conditioned upon measurement data. We model the distribution as Gaussian and parametrize the posterior in the canonical form, in terms of the information (inverse covariance) matrix. When sparse, this representation is amenable to computationally efficient Bayesian SLAM filtering. However, while a large majority of the elements within the normalized information matrix are very small in magnitude, it is fully populated nonetheless. Recent feature-based SLAM filters achieve the scalability benefits of a sparse parametrization by explicitly pruning these weak links in an effort to enforce sparsity. We analyze one such algorithm, the Sparse Extended Information Filter (SEIF), which has laid much of the groundwork concerning the computational benefits of the sparse canonical form. The thesis performs a detailed analysis of the process by which the SEIF approximates the sparsity of the information matrix and reveals key insights into the consequences of different sparsification strategies. We demonstrate that the SEIF yields a sparse approximation to the posterior that is inconsistent, suffering from exaggerated confidence estimates. This overconfidence has detrimental effects on important aspects of the SLAM process and affects the higher level goal of producing accurate maps for subsequent localization and path planning. This thesis proposes an alternative scalable filter that maintains sparsity while preserving the consistency of the distribution. We leverage insights into the natural structure of the feature-based canonical parametrization and derive a method that actively maintains an exactly sparse posterior. Our algorithm exploits the structure of the parametrization to achieve gains in efficiency, with a computational cost that scales linearly with the size of the map. Unlike similar techniques that sacrifice consistency for improved scalability, our algorithm performs inference over a posterior that is conservative relative to the nominal Gaussian distribution. Consequently, we preserve the consistency of the pose and map estimates and avoid the effects of an overconfident posterior. We demonstrate our filter alongside the SEIF and the standard EKF both in simulation as well as on two real-world datasets. While we maintain the computational advantages of an exactly sparse representation, the results show convincingly that our method yields conservative estimates for the robot pose and map that are nearly identical to those of the original Gaussian distribution as produced by the EKF, but at much less computational expense. The thesis concludes with an extension of our SLAM filter to a complex underwater environment. We describe a systems-level framework for localization and mapping relative to a ship hull with an Autonomous Underwater Vehicle (AUV) equipped with a forward-looking sonar. The approach utilizes our filter to fuse measurements of vehicle attitude and motion from onboard sensors with data from sonar images of the hull. We employ the system to perform three-dimensional, 6-DOF SLAM on a ship hull

    Generative Models for Learning Robot Manipulation Skills from Humans

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    A long standing goal in artificial intelligence is to make robots seamlessly interact with humans in performing everyday manipulation skills. Learning from demonstrations or imitation learning provides a promising route to bridge this gap. In contrast to direct trajectory learning from demonstrations, many problems arise in interactive robotic applications that require higher contextual level understanding of the environment. This requires learning invariant mappings in the demonstrations that can generalize across different environmental situations such as size, position, orientation of objects, viewpoint of the observer, etc. In this thesis, we address this challenge by encapsulating invariant patterns in the demonstrations using probabilistic learning models for acquiring dexterous manipulation skills. We learn the joint probability density function of the demonstrations with a hidden semi-Markov model, and smoothly follow the generated sequence of states with a linear quadratic tracking controller. The model exploits the invariant segments (also termed as sub-goals, options or actions) in the demonstrations and adapts the movement in accordance with the external environmental situations such as size, position and orientation of the objects in the environment using a task-parameterized formulation. We incorporate high-dimensional sensory data for skill acquisition by parsimoniously representing the demonstrations using statistical subspace clustering methods and exploit the coordination patterns in latent space. To adapt the models on the fly and/or teach new manipulation skills online with the streaming data, we formulate a non-parametric scalable online sequence clustering algorithm with Bayesian non-parametric mixture models to avoid the model selection problem while ensuring tractability under small variance asymptotics. We exploit the developed generative models to perform manipulation skills with remotely operated vehicles over satellite communication in the presence of communication delays and limited bandwidth. A set of task-parameterized generative models are learned from the demonstrations of different manipulation skills provided by the teleoperator. The model captures the intention of teleoperator on one hand and provides assistance in performing remote manipulation tasks on the other hand under varying environmental situations. The assistance is formulated under time-independent shared control, where the model continuously corrects the remote arm movement based on the current state of the teleoperator; and/or time-dependent autonomous control, where the model synthesizes the movement of the remote arm for autonomous skill execution. Using the proposed methodology with the two-armed Baxter robot as a mock-up for semi-autonomous teleoperation, we are able to learn manipulation skills such as opening a valve, pick-and-place an object by obstacle avoidance, hot-stabbing (a specialized underwater task akin to peg-in-a-hole task), screw-driver target snapping, and tracking a carabiner in as few as 4 - 8 demonstrations. Our study shows that the proposed manipulation assistance formulations improve the performance of the teleoperator by reducing the task errors and the execution time, while catering for the environmental differences in performing remote manipulation tasks with limited bandwidth and communication delays

    Dynamic Neuromechanical Sets for Locomotion

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    Most biological systems employ multiple redundant actuators, which is a complicated problem of controls and analysis. Unless assumptions about how the brain and body work together, and assumptions about how the body prioritizes tasks are applied, it is not possible to find the actuator controls. The purpose of this research is to develop computational tools for the analysis of arbitrary musculoskeletal models that employ redundant actuators. Instead of relying primarily on optimization frameworks and numerical methods or task prioritization schemes used typically in biomechanics to find a singular solution for actuator controls, tools for feasible sets analysis are instead developed to find the bounds of possible actuator controls. Previously in the literature, feasible sets analysis has been used in order analyze models assuming static poses. Here, tools that explore the feasible sets of actuator controls over the course of a dynamic task are developed. The cost-function agnostic methods of analysis developed in this work run parallel and in concert with other methods of analysis such as principle components analysis, muscle synergies theory and task prioritization. Researchers and healthcare professionals can gain greater insights into decision making during behavioral tasks by layering these other tools on top of feasible sets analysis
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