289,090 research outputs found

    Method for Detecting Anomalous States of a Control Object in Information Systems Based on the Analysis of Temporal Data and Knowledge

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    The problem of finding the anomalous states of the control object in the management information system under conditions of uncertainty caused by the incompleteness of knowledge about this object is considered. The method of classifying the current state of the control object in real time, allowing to identify the current anomalous state. The method uses temporal data and knowledge. Data is represented by sequences of events with timestamps. Knowledge is represented as weighted temporal rules and constraints. The method includes the following key phases: the formation of sequences of logical facts; selection of temporal rules and constraints; classification based on a comparison of rules and constraints. Logical facts are represented as predicates on event attributes and reflect the state of the control object. Logical rules define valid sequences of logical facts. Performing a classification by successive comparisons of constraints and weights of the rules makes it possible to more effectively identify the anomalous state since the comparison of the constraints reduces the subset of facts comparing to the current state. The method creates conditions for improving management efficiency in the context of incomplete information on the state of a complex object by using logical inference in knowledge bases for anomalous states of such control objects

    Invariant Visual Object and Face Recognition: Neural and Computational Bases, and a Model, VisNet

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    Neurophysiological evidence for invariant representations of objects and faces in the primate inferior temporal visual cortex is described. Then a computational approach to how invariant representations are formed in the brain is described that builds on the neurophysiology. A feature hierarchy model in which invariant representations can be built by self-organizing learning based on the temporal and spatial statistics of the visual input produced by objects as they transform in the world is described. VisNet can use temporal continuity in an associative synaptic learning rule with a short-term memory trace, and/or it can use spatial continuity in continuous spatial transformation learning which does not require a temporal trace. The model of visual processing in the ventral cortical stream can build representations of objects that are invariant with respect to translation, view, size, and also lighting. The model has been extended to provide an account of invariant representations in the dorsal visual system of the global motion produced by objects such as looming, rotation, and object-based movement. The model has been extended to incorporate top-down feedback connections to model the control of attention by biased competition in, for example, spatial and object search tasks. The approach has also been extended to account for how the visual system can select single objects in complex visual scenes, and how multiple objects can be represented in a scene. The approach has also been extended to provide, with an additional layer, for the development of representations of spatial scenes of the type found in the hippocampus

    A Region-Based Deep Learning Algorithm for Detecting and Tracking Objects in Manufacturing Plants

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    In today\u27s competitive production era, the ability to identify and track important objects in a near real-time manner is greatly desired among manufacturers who are moving towards the streamline production. Manually keeping track of every object in a complex manufacturing plant is infeasible; therefore, an automatic system of that functionality is greatly in need. This study was motivated to develop a Mask Region-based Convolutional Neural Network (Mask RCNN) model to semantically segment objects and important zones in manufacturing plants. The Mask RCNN was trained through transfer learning that used a neural network (NN) pre-trained with the MS-COCO dataset as the starting point and further fine-tuned that NN using a limited number of annotated images. Then the Mask RCNN model was modified to have consistent detection results from videos, which was realized through the use of a two-staged detection threshold and the analysis of the temporal coherence information of detected objects. The function of object tracking was added to the system for identifying the misplacement of objects. The effectiveness and efficiency of the proposed system were demonstrated by analyzing a sample of video footages

    Spatial Reference Frames for Object Recognition: Tuning for Rotations in Depth

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    The inferior temporal cortex (IT) of monkeys is thought to play an essential role in visual object recognition. Inferotemporal neurons are known to respond to complex visual stimuli, including patterns like faces, hands, or other body parts. What is the role of such neurons in object recognition? The present study examines this question in combined psychophysical and electrophysiological experiments, in which monkeys learned to classify and recognize novel visual 3D objects. A population of neurons in IT were found to respond selectively to such objects that the monkeys had recently learned to recognize. A large majority of these cells discharged maximally for one view of the object, while their response fell off gradually as the object was rotated away from the neuron"s preferred view. Most neurons exhibited orientation-dependent responses also during view-plane rotations. Some neurons were found tuned around two views of the same object, while a very small number of cells responded in a view- invariant manner. For five different objects that were extensively used during the training of the animals, and for which behavioral performance became view-independent, multiple cells were found that were tuned around different views of the same object. No selective responses were ever encountered for views that the animal systematically failed to recognize. The results of our experiments suggest that neurons in this area can develop a complex receptive field organization as a consequence of extensive training in the discrimination and recognition of objects. Simple geometric features did not appear to account for the neurons" selective responses. These findings support the idea that a population of neurons -- each tuned to a different object aspect, and each showing a certain degree of invariance to image transformations -- may, as an assembly, encode complex 3D objects. In such a system, several neurons may be active for any given vantage point, with a single unit acting like a blurred template for a limited neighborhood of a single view

    METHOD FOR DETECTING ANOMALOUS STATES OF A CONTROL OBJECT IN INFORMATION SYSTEMS BASED ON THE ANALYSIS OF TEMPORAL DATA AND KNOWLEDGE

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    The problem of finding the anomalous states of the control object in the management information system under conditions of uncertainty caused by the incompleteness of knowledge about this object is considered. The method of classifying the current state of the control object in real time, allowing to identify the current anomalous state. The method uses temporal data and knowledge. Data is represented by sequences of events with timestamps. Knowledge is represented as weighted temporal rules and constraints. The method includes the following key phases: the formation of sequences of logical facts; selection of temporal rules and constraints; classification based on a comparison of rules and constraints. Logical facts are represented as predicates on event attributes and reflect the state of the control object. Logical rules define valid sequences of logical facts. Performing a classification by successive comparisons of constraints and weights of the rules makes it possible to more effectively identify the anomalous state since the comparison of the constraints reduces the subset of facts comparing to the current state. The method creates conditions for improving management efficiency in the context of incomplete information on the state of a complex object by using logical inference in knowledge bases for anomalous states of such control objects

    Visual and Oculomotor Integration: Representations and Temporal Mechanisms

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    The visual system recruits the oculomotor system to enhance processing at a particular location of interest with the use of saccadic eye movements. This involves the transfer of visual information from the visual system to the oculomotor system so that the correct location or object may be fixated at the expense of all othersa process called target selection. However, the relative extent of visual processing between the visual and oculomotor systems to facilitate this process is disputed. Here, this question is examined by specifically investigating the extent of oculomotor processing prior to a saccade. First, the nature of object representations in the ventral stream of the visual system is examined to gain insight into how complex visual representations are encoded. Next, target selection was examined in a visual context requiring extremely complex visual computations in order to select the correct stimulus. Last, the temporal factors that affect oculomotor target selection were examined. This research demonstrated that objects of considerable complexity elicit similar perceptual behaviours as do simple visual features. This elucidates that there are very robust modes of encoding object representations, which generalize to objects of varying complexity and familiarity. Furthermore, when these same complex visual representations were utilized on a target selection task (visual search), there was evidence of oculomotor competition between them. Given the complexity of these stimuli and the limitations of oculomotor visual processing, it was reasoned that the visual system performed these computations, as observed in the previous experiment, and the results of this computation were output to the oculomotor system. Finally, an analysis of the target selection time course suggested that the oculomotor competition observed previously is likely due to cortical top-down input, further elucidating the role of the visual system in mediating oculomotor target selection

    METHOD OF DETERMINING WEIGHTS OF TEMPORAL RULES IN MARKOV LOGIC NETWORK FOR BUILDING KNOWLEDGE BASE IN INFORMATION CONTROL SYSTEMS

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    The problem of constructing and expanding the temporal knowledge base for the information-control system is considered. This knowledge base is formally represented by the Markov logic network. It is shown that the behavior of the control object of a given class can be reflected in the form of a set of weighted temporal rules. These rules are formed on the basis of identifying links between events that reflect known variants of the behavior of the control object. A method is proposed for calculating the weights of temporal rules in a Markov logic network for a given level of detail of the control object. The level of detail is determined by the context for executing the sequences of control actions and for weighted temporal rules is specified by selecting subsets of the event attributes. The method includes such basic phases: preparation of a subset of temporal rules for a given level of detail; finding the weights of the rules taking into account the a priori probabilities of the event traces. The method creates conditions for supporting management decisions in information management systems at various levels of detail of complex management objects. Decision support is provided by predicting the probability of success in executing a sequence of actions that implement the management function in the current situation. These probabilities are determined using the weights of the temporal rules

    Temporal constrained objects for modelling neuronal dynamics

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    Background Several new programming languages and technologies have emerged in the past few decades in order to ease the task of modelling complex systems. Modelling the dynamics of complex systems requires various levels of abstractions and reductive measures in representing the underlying behaviour. This also often requires making a trade-off between how realistic a model should be in order to address the scientific questions of interest and the computational tractability of the model. Methods In this paper, we propose a novel programming paradigm, called temporal constrained objects, which facilitates a principled approach to modelling complex dynamical systems. Temporal constrained objects are an extension of constrained objects with a focus on the analysis and prediction of the dynamic behaviour of a system. The structural aspects of a neuronal system are represented using objects, as in object-oriented languages, while the dynamic behaviour of neurons and synapses are modelled using declarative temporal constraints. Computation in this paradigm is a process of constraint satisfaction within a time-based simulation. Results We identified the feasibility and practicality in automatically mapping different kinds of neuron and synapse models to the constraints of temporal constrained objects. Simple neuronal networks were modelled by composing circuit components, implicitly satisfying the internal constraints of each component and interface constraints of the composition. Simulations show that temporal constrained objects provide significant conciseness in the formulation of these models. The underlying computational engine employed here automatically finds the solutions to the problems stated, reducing the code for modelling and simulation control. All examples reported in this paper have been programmed and successfully tested using the prototype language called TCOB. The code along with the programming environment are available at http://github.com/compneuro/TCOB_Neuron. Discussion Temporal constrained objects provide powerful capabilities for modelling the structural and dynamic aspects of neural systems. Capabilities of the constraint programming paradigm, such as declarative specification, the ability to express partial information and non-directionality, and capabilities of the object-oriented paradigm especially aggregation and inheritance, make this paradigm the right candidate for complex systems and computational modelling studies. With the advent of multi-core parallel computer architectures and techniques or parallel constraint-solving, the paradigm of temporal constrained objects lends itself to highly efficient execution which is necessary for modelling and simulation of large brain circuits

    Learned perception systems for self-driving vehicles

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    2022 Spring.Includes bibliographical references.Building self-driving vehicles is one of the most impactful technological challenges of modern artificial intelligence. Self-driving vehicles are widely anticipated to revolutionize the way people and freight move. In this dissertation, we present a collection of work that aims to improve the capability of the perception module, an essential module for safe and reliable autonomous driving. Specifically, it focuses on two perception topics: 1) Geo-localization (mapping) of spatially-compact static objects, and 2) Multi-target object detection and tracking of moving objects in the scene. Accurately estimating the position of static objects, such as traffic lights, from the moving camera of a self-driving car is a challenging problem. In this dissertation, we present a system that improves the localization of static objects by jointly optimizing the components of the system via learning. Our system is comprised of networks that perform: 1) 5DoF object pose estimation from a single image, 2) association of objects between pairs of frames, and 3) multi-object tracking to produce the final geo-localization of the static objects within the scene. We evaluate our approach using a publicly available data set, focusing on traffic lights due to data availability. For each component, we compare against contemporary alternatives and show significantly improved performance. We also show that the end-to-end system performance is further improved via joint training of the constituent models. Next, we propose an efficient joint detection and tracking model named DEFT, or "Detection Embeddings for Tracking." The proposed approach relies on an appearance-based object matching network jointly learned with an underlying object detection network. An LSTM is also added to capture motion constraints. DEFT has comparable accuracy and speed to the top methods on 2D online tracking leaderboards while having significant advantages in robustness when applied to more challenging tracking data. DEFT raises the bar on the nuScenes monocular 3D tracking challenge, more than doubling the performance of the previous top method (3.8x on AMOTA, 2.1x on MOTAR). We analyze the difference in performance between DEFT and the next best-published method on nuScenes and find that DEFT is more robust to occlusions and large inter-frame displacements, making it a superior choice for many use-cases. Third, we present an end-to-end model to solve the tasks of detection, tracking, and sequence modeling from raw sensor data, called Attention-based DEFT. Attention-based DEFT extends the original DEFT by adding an attentional encoder module that uses attention to compute tracklet embedding that 1) jointly reasons about the tracklet dependencies and interaction with other objects present in the scene and 2) captures the context and temporal information of the tracklet's past observations. The experimental results show that Attention-based DEFT performs favorably against or comparable to state-of-the-art trackers. Reasoning about the interactions between the actors in the scene allows Attention-based DEFT to boost the model tracking performance in heavily crowded and complex interactive scenes. We validate the sequence modeling effectiveness of the proposed approach by showing its superiority for velocity estimation task over other baseline methods on both simple and complex scenes. The experiments demonstrate the effectiveness of Attention-based DEFT for capturing spatio-temporal interaction of the crowd for velocity estimation task, which helps it to be more robust to handle complexities in densely crowded scenes. The experimental results show that all the joint models in this dissertation perform better than solving each problem independently

    Gaussian Mixture Densities for Indexing of Localized Objects in a Video Sequence

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    The appearance of non-rigid objects in a video stream is highly variable and therefore makes the identification of similar objects very complex. Furthermore, the indexing process of all detected objects is a very challengin- g problem when all appearances of an object would be stored: The database produced would become so large that searching would be intractable. In this paper we present a framework for object-based indexing which on one side increases the robustness of existing feature detectors used for object recognition and on the other side reduces the size of the database. The temporal variation of features of a tracked object in the video-shot is modeled by a mixture of Gaussians. Given a tracked object, this consists in separating the feature distribution into homogeneous clusters. Each cluster corresponds to a stable view of the tracked object. We put in competitions seven different Gaussian models and the number of Gaussian components varies up to four. The EM algorithm is applied to estimate the parameters of the mixture of Gaussians where the number of its components and the Gaussian model are a priori fixed. The choice of the best structure of the data (model and number of Gaussians) is realized by different criteria: BIC, ICL and NEC. The training of the system is done on a set of different tracked objects and the Gaussian mixture classifier is used to recognize new occurrences of objects. Experiments on a video base of twelve different objects are conducted and eight color features are tested. A comparison in the performance of the proposed system and the temporal feature method is analyzed and reported
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