124 research outputs found

    Master/worker parallel discrete event simulation

    Get PDF
    The execution of parallel discrete event simulation across metacomputing infrastructures is examined. A master/worker architecture for parallel discrete event simulation is proposed providing robust executions under a dynamic set of services with system-level support for fault tolerance, semi-automated client-directed load balancing, portability across heterogeneous machines, and the ability to run codes on idle or time-sharing clients without significant interaction by users. Research questions and challenges associated with issues and limitations with the work distribution paradigm, targeted computational domain, performance metrics, and the intended class of applications to be used in this context are analyzed and discussed. A portable web services approach to master/worker parallel discrete event simulation is proposed and evaluated with subsequent optimizations to increase the efficiency of large-scale simulation execution through distributed master service design and intrinsic overhead reduction. New techniques for addressing challenges associated with optimistic parallel discrete event simulation across metacomputing such as rollbacks and message unsending with an inherently different computation paradigm utilizing master services and time windows are proposed and examined. Results indicate that a master/worker approach utilizing loosely coupled resources is a viable means for high throughput parallel discrete event simulation by enhancing existing computational capacity or providing alternate execution capability for less time-critical codes.Ph.D.Committee Chair: Fujimoto, Richard; Committee Member: Bader, David; Committee Member: Perumalla, Kalyan; Committee Member: Riley, George; Committee Member: Vuduc, Richar

    Acta Cybernetica : Volume 14. Number 3.

    Get PDF

    A fine-grain time-sharing Time Warp system

    Get PDF
    Although Parallel Discrete Event Simulation (PDES) platforms relying on the Time Warp (optimistic) synchronization protocol already allow for exploiting parallelism, several techniques have been proposed to further favor performance. Among them we can mention optimized approaches for state restore, as well as techniques for load balancing or (dynamically) controlling the speculation degree, the latter being specifically targeted at reducing the incidence of causality errors leading to waste of computation. However, in state of the art Time Warp systems, events’ processing is not preemptable, which may prevent the possibility to promptly react to the injection of higher priority (say lower timestamp) events. Delaying the processing of these events may, in turn, give rise to higher incidence of incorrect speculation. In this article we present the design and realization of a fine-grain time-sharing Time Warp system, to be run on multi-core Linux machines, which makes systematic use of event preemption in order to dynamically reassign the CPU to higher priority events/tasks. Our proposal is based on a truly dual mode execution, application vs platform, which includes a timer-interrupt based support for bringing control back to platform mode for possible CPU reassignment according to very fine grain periods. The latter facility is offered by an ad-hoc timer-interrupt management module for Linux, which we release, together with the overall time-sharing support, within the open source ROOT-Sim platform. An experimental assessment based on the classical PHOLD benchmark and two real world models is presented, which shows how our proposal effectively leads to the reduction of the incidence of causality errors, as compared to traditional Time Warp, especially when running with higher degrees of parallelism

    An empirical evaluation of techniques for parallel simulation of message passing networks

    Get PDF
    209 p.[EN]In the field of computer design, simulation is an essential tool to validate and evaluate architectural proposals. Conventional simulation techniques, designed for their use in sequential computers, are too slow if the system to simulate is large or complex. The aim of this work is to search for techniques to accelerate simulations exploiting the parallelism available in current, commercial multicomputers, and to use these techniques to study a model of a message router. This router has been designed to constitute the communication infrastructure of a (hypothetical) massively parallel computer. Three parallel simulation techniques have been considered: synchronous, asynchronous-conservative and asynchronous-optimistic. These algorithms have been implemented in three multicomputers: a transputer-based Supernode, an Intel Paragon and a network of workstations. The influence that factors such as the characteristics of the simulated models, the organization of the simulators and the characteristics of the target multicomputers have in the performance of the simulations has been measured and characterized. It is concluded that optimistic parallel simulation techniques are not suitable for the considered kind of models, although they may provide good performance in other environments. A network of workstations is not the right platform for our experiments, because the communication demands of the parallel simulators surpass the abilities of local area networks—the granularity is too fine. Synchronous and conservative parallel simulation techniques perform very well in the Supernode and in the Paragon, specially if the model to simulate is complex or large—precisely the worst case for traditional, sequential simulators. This way, studies previously considered as unrealizable, due to their exceedingly high computational cost, can be performed in reasonable times. Additionally, the spectrum of possibilities of using multicomputers can be broadened to execute more than numeric applications.[ES]En el ámbito del diseño de computadores, la simulación es una herramienta imprescindible para la validación y evaluación de cualquier propuesta arquitectónica. Las ténicas convencionales de simulación, diseñadas para su utilización en computadores secuenciales, son demasiado lentas si el sistema a simular es grande o complejo. El objetivo de esta tesis es buscar técnicas para acelerar estas simulaciones, aprovechando el paralelismo disponible en multicomputadores comerciales, y usar esas técnicas para el estudio de un modelo de encaminador de mensajes. Este encaminador está diseñado para formar infraestructura de comunicaciones de un hipotético computador masivamente paralelo. En este trabajo se consideran tres técnicas de simulación paralela: síncrona, asíncrona-conservadora y asíncrona-optimista. Estos algoritmos se han implementado en tres multicomputadores: un Supernode basado en Transputers, un Intel Paragon y una red de estaciones de trabajo. Se caracteriza la influencia que tienen en las prestaciones de los simuladores aspectos tales como los parámetros del modelo simulado, la organización del simulador y las características del multicomputador utilizado. Se concluye que las técnicas de simulación paralela optimista no resultan adecuadas para trabajar con el modelo considerado, aunque pueden ofrecer un buen rendimiento en otros entornos. La red de estaciones de trabajo no resulta una plataforma apropiada para estas simulaciones, ya que una red local no reúne condiciones para la ejecución de aplicaciones paralelas de grano fino. Las técnicas de simulación paralela síncrona y conservadora dan muy buenos resultados en el Supernode y en el Paragon, especialmente si el modelo a simular es complejo o grande—precisamente el peor caso para los algoritmos secuenciales. De esta forma, estudios previamente considerados inviables, por ser demasiado costosos computacionalmente, pueden realizarse en tiempos razonables. Además, se amplía el espectro de posibilidades de los multicomputadores, utilizándolos para algo más que aplicaciones numéricas.Este trabajo ha sido parcialmente subvencionado por la Comisión Interministerial de Ciencia y Tecnología, bajo contrato TIC95-037

    VME rollback hardware for time warp multiprocessor systems

    Get PDF
    The purpose of the research effort is to develop and demonstrate innovative hardware to implement specific rollback and timing functions required for efficient queue management and precision timekeeping in multiprocessor discrete event simulations. The previously completed phase 1 effort demonstrated the technical feasibility of building hardware modules which eliminate the state saving overhead of the Time Warp paradigm used in distributed simulations on multiprocessor systems. The current phase 2 effort will build multiple pre-production rollback hardware modules integrated with a network of Sun workstations, and the integrated system will be tested by executing a Time Warp simulation. The rollback hardware will be designed to interface with the greatest number of multiprocessor systems possible. The authors believe that the rollback hardware will provide for significant speedup of large scale discrete event simulation problems and allow multiprocessors using Time Warp to dramatically increase performance

    Parallel simulation techniques for telecommunication network modelling

    Get PDF
    In this thesis, we consider the application of parallel simulation to the performance modelling of telecommunication networks. A largely automated approach was first explored using a parallelizing compiler to speed up the simulation of simple models of circuit-switched networks. This yielded reasonable results for relatively little effort compared with other approaches. However, more complex simulation models of packet- and cell-based telecommunication networks, requiring the use of discrete event techniques, need an alternative approach. A critical review of parallel discrete event simulation indicated that a distributed model components approach using conservative or optimistic synchronization would be worth exploring. Experiments were therefore conducted using simulation models of queuing networks and Asynchronous Transfer Mode (ATM) networks to explore the potential speed-up possible using this approach. Specifically, it is shown that these techniques can be used successfully to speed-up the execution of useful telecommunication network simulations. A detailed investigation has demonstrated that conservative synchronization performs very well for applications with good look ahead properties and sufficient message traffic density and, given such properties, will significantly outperform optimistic synchronization. Optimistic synchronization, however, gives reasonable speed-up for models with a wider range of such properties and can be optimized for speed-up and memory usage at run time. Thus, it is confirmed as being more generally applicable particularly as model development is somewhat easier than for conservative synchronization. This has to be balanced against the more difficult task of developing and debugging an optimistic synchronization kernel and the application models
    • …
    corecore