5,114 research outputs found

    CRAUL: Compiler and Run-Time Integration for Adaptation under Load

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    CoreTSAR: Task Scheduling for Accelerator-aware Runtimes

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    Heterogeneous supercomputers that incorporate computational accelerators such as GPUs are increasingly popular due to their high peak performance, energy efficiency and comparatively low cost. Unfortunately, the programming models and frameworks designed to extract performance from all computational units still lack the flexibility of their CPU-only counterparts. Accelerated OpenMP improves this situation by supporting natural migration of OpenMP code from CPUs to a GPU. However, these implementations currently lose one of OpenMP’s best features, its flexibility: typical OpenMP applications can run on any number of CPUs. GPU implementations do not transparently employ multiple GPUs on a node or a mix of GPUs and CPUs. To address these shortcomings, we present CoreTSAR, our runtime library for dynamically scheduling tasks across heterogeneous resources, and propose straightforward extensions that incorporate this functionality into Accelerated OpenMP. We show that our approach can provide nearly linear speedup to four GPUs over only using CPUs or one GPU while increasing the overall flexibility of Accelerated OpenMP

    Adaptive runtime-assisted block prefetching on chip-multiprocessors

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    Memory stalls are a significant source of performance degradation in modern processors. Data prefetching is a widely adopted and well studied technique used to alleviate this problem. Prefetching can be performed by the hardware, or be initiated and controlled by software. Among software controlled prefetching we find a wide variety of schemes, including runtime-directed prefetching and more specifically runtime-directed block prefetching. This paper proposes a hybrid prefetching mechanism that integrates a software driven block prefetcher with existing hardware prefetching techniques. Our runtime-assisted software prefetcher brings large blocks of data on-chip with the support of a low cost hardware engine, and synergizes with existing hardware prefetchers that manage locality at a finer granularity. The runtime system that drives the prefetch engine dynamically selects which cache to prefetch to. Our evaluation on a set of scientific benchmarks obtains a maximum speed up of 32 and 10 % on average compared to a baseline with hardware prefetching only. As a result, we also achieve a reduction of up to 18 and 3 % on average in energy-to-solution.Peer ReviewedPostprint (author's final draft

    Hierarchical Parallelisation of Functional Renormalisation Group Calculations -- hp-fRG

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    The functional renormalisation group (fRG) has evolved into a versatile tool in condensed matter theory for studying important aspects of correlated electron systems. Practical applications of the method often involve a high numerical effort, motivating the question in how far High Performance Computing (HPC) can leverage the approach. In this work we report on a multi-level parallelisation of the underlying computational machinery and show that this can speed up the code by several orders of magnitude. This in turn can extend the applicability of the method to otherwise inaccessible cases. We exploit three levels of parallelisation: Distributed computing by means of Message Passing (MPI), shared-memory computing using OpenMP, and vectorisation by means of SIMD units (single-instruction-multiple-data). Results are provided for two distinct High Performance Computing (HPC) platforms, namely the IBM-based BlueGene/Q system JUQUEEN and an Intel Sandy-Bridge-based development cluster. We discuss how certain issues and obstacles were overcome in the course of adapting the code. Most importantly, we conclude that this vast improvement can actually be accomplished by introducing only moderate changes to the code, such that this strategy may serve as a guideline for other researcher to likewise improve the efficiency of their codes

    Programming distributed memory architectures using Kali

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    Programming nonshared memory systems is more difficult than programming shared memory systems, in part because of the relatively low level of current programming environments for such machines. A new programming environment is presented, Kali, which provides a global name space and allows direct access to remote data values. In order to retain efficiency, Kali provides a system on annotations, allowing the user to control those aspects of the program critical to performance, such as data distribution and load balancing. The primitives and constructs provided by the language is described, and some of the issues raised in translating a Kali program for execution on distributed memory systems are also discussed
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