221 research outputs found

    POEM: Pricing Longer for Edge Computing in the Device Cloud

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    Multiple access mobile edge computing has been proposed as a promising technology to bring computation services close to end users, by making good use of edge cloud servers. In mobile device clouds (MDC), idle end devices may act as edge servers to offer computation services for busy end devices. Most existing auction based incentive mechanisms in MDC focus on only one round auction without considering the time correlation. Moreover, although existing single round auctions can also be used for multiple times, users should trade with higher bids to get more resources in the cascading rounds of auctions, then their budgets will run out too early to participate in the next auction, leading to auction failures and the whole benefit may suffer. In this paper, we formulate the computation offloading problem as a social welfare optimization problem with given budgets of mobile devices, and consider pricing longer of mobile devices. This problem is a multiple-choice multi-dimensional 0-1 knapsack problem, which is a NP-hard problem. We propose an auction framework named MAFL for long-term benefits that runs a single round resource auction in each round. Extensive simulation results show that the proposed auction mechanism outperforms the single round by about 55.6% on the revenue on average and MAFL outperforms existing double auction by about 68.6% in terms of the revenue.Comment: 8 pages, 1 figure, Accepted by the 18th International Conference on Algorithms and Architectures for Parallel Processing (ICA3PP

    Real-time Load Balancing based on Stackelberg Game and Reinforcement Learning in Cloudlet Network

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    HSO: A Hybrid Swarm Optimization Algorithm for Re-Ducing Energy Consumption in the Cloudlets

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    Mobile Cloud Computing (MCC) is an emerging technology for the improvement of mobile service quality. MCC resources are dynamically allocated to the users who pay for the resources based on their needs. The drawback of this process is that it is prone to failure and demands a high energy input. Resource providers mainly focus on resource performance and utilization with more consideration on the constraints of service level agreement (SLA). Resource performance can be achieved through virtualization techniques which facilitates the sharing of resource providers’ information between different virtual machines. To address these issues, this study sets forth a novel algorithm (HSO) that optimized energy efficiency resource management in the cloud; the process of the proposed method involves the use of the developed cost and runtime-effective model to create a minimum energy configuration of the cloud compute nodes while guaranteeing the maintenance of all minimum performances. The cost functions will cover energy, performance and reliability concerns. With the proposed model, the performance of the Hybrid swarm algorithm was significantly increased, as observed by optimizing the number of tasks through simulation, (power consumption was reduced by 42%). The simulation studies also showed a reduction in the number of required calculations by about 20% by the inclusion of the presented algorithms compared to the traditional static approach. There was also a decrease in the node loss which allowed the optimization algorithm to achieve a minimal overhead on cloud compute resources while still saving energy significantly. Conclusively, an energy-aware optimization model which describes the required system constraints was presented in this study, and a further proposal for techniques to determine the best overall solution was also made

    Mobile data and computation offloading in mobile cloud computing

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    Le trafic mobile augmente considérablement en raison de la popularité des appareils mobiles et des applications mobiles. Le déchargement de données mobiles est une solution permettant de réduire la congestion du réseau cellulaire. Le déchargement de calcul mobile peut déplacer les tâches de calcul d'appareils mobiles vers le cloud. Dans cette thèse, nous étudions d'abord le problème du déchargement de données mobiles dans l'architecture du cloud computing mobile. Afin de minimiser les coûts de transmission des données, nous formulons le processus de déchargement des données sous la forme d'un processus de décision de Markov à horizon fini. Nous proposons deux algorithmes de déchargement des données pour un coût minimal. Ensuite, nous considérons un marché sur lequel un opérateur de réseau mobile peut vendre de la bande passante à des utilisateurs mobiles. Nous formulons ce problème sous la forme d'une enchère comportant plusieurs éléments afin de maximiser les bénéfices de l'opérateur de réseau mobile. Nous proposons un algorithme d'optimisation robuste et deux algorithmes itératifs pour résoudre ce problème. Enfin, nous nous concentrons sur les problèmes d'équilibrage de charge afin de minimiser la latence du déchargement des calculs. Nous formulons ce problème comme un jeu de population. Nous proposons deux algorithmes d'équilibrage de la charge de travail basés sur la dynamique évolutive et des protocoles de révision. Les résultats de la simulation montrent l'efficacité et la robustesse des méthodes proposées.Global mobile traffic is increasing dramatically due to the popularity of smart mobile devices and data hungry mobile applications. Mobile data offloading is considered as a promising solution to alleviate congestion in cellular network. Mobile computation offloading can move computation intensive tasks and large data storage from mobile devices to cloud. In this thesis, we first study mobile data offloading problem under the architecture of mobile cloud computing. In order to minimize the overall cost for data delivery, we formulate the data offloading process, as a finite horizon Markov decision process, and we propose two data offloading algorithms to achieve minimal communication cost. Then, we consider a mobile data offloading market where mobile network operator can sell bandwidth to mobile users. We formulate this problem as a multi-item auction in order to maximize the profit of mobile network operator. We propose one robust optimization algorithm and two iterative algorithms to solve this problem. Finally, we investigate computation offloading problem in mobile edge computing. We focus on workload balancing problems to minimize the transmission latency and computation latency of computation offloading. We formulate this problem as a population game, in order to analyze the aggregate offloading decisions, and we propose two workload balancing algorithms based on evolutionary dynamics and revision protocols. Simulation results show the efficiency and robustness of our proposed methods
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