30,977 research outputs found

    DTMsim - DTM channel simulation in ns

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    Dynamic Transfer Mode (DTM) is a ring based MAN technology that provides a channel abstraction with a dynamically adjustable capacity. TCP is a reliable end to end transport protocol capable of adjusting its rate. The primary goal of this work is investigate the coupling of dynamically allocating bandwidth to TCP flows with the affect this has on the congestion control mechanism of TCP. In particular we wanted to find scenerios where this scheme does not work, where either all the link capacity is allocated to TCP or congestion collapse occurs and no capacity is allocated to TCP. We have created a simulation environment using ns-2 to investigate TCP over networks which have a variable capacity link. We begin with a single TCP Tahoe flow over a fixed bandwidth link and progressively add more complexity to understand the behaviour of dynamically adjusting link capacity to TCP and vice versa

    Buffer Sizing for 802.11 Based Networks

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    We consider the sizing of network buffers in 802.11 based networks. Wireless networks face a number of fundamental issues that do not arise in wired networks. We demonstrate that the use of fixed size buffers in 802.11 networks inevitably leads to either undesirable channel under-utilization or unnecessary high delays. We present two novel dynamic buffer sizing algorithms that achieve high throughput while maintaining low delay across a wide range of network conditions. Experimental measurements demonstrate the utility of the proposed algorithms in a production WLAN and a lab testbed.Comment: 14 pages, to appear on IEEE/ACM Transactions on Networkin

    Performance analysis of downlink shared channels in a UMTS network

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    In light of the expected growth in wireless data communications and the commonly anticipated up/downlink asymmetry, we present a performance analysis of downlink data transfer over \textsc{d}ownlink \textsc{s}hared \textsc{ch}annels (\textsc{dsch}s), arguably the most efficient \textsc{umts} transport channel for medium-to-large data transfers. It is our objective to provide qualitative insight in the different aspects that influence the data \textsc{q}uality \textsc{o}f \textsc{s}ervice (\textsc{qos}). As a most principal factor, the data traffic load affects the data \textsc{qos} in two distinct manners: {\em (i)} a heavier data traffic load implies a greater competition for \textsc{dsch} resources and thus longer transfer delays; and {\em (ii)} since each data call served on a \textsc{dsch} must maintain an \textsc{a}ssociated \textsc{d}edicated \textsc{ch}annel (\textsc{a}-\textsc{dch}) for signalling purposes, a heavier data traffic load implies a higher interference level, a higher frame error rate and thus a lower effective aggregate \textsc{dsch} throughput: {\em the greater the demand for service, the smaller the aggregate service capacity.} The latter effect is further amplified in a multicellular scenario, where a \textsc{dsch} experiences additional interference from the \textsc{dsch}s and \textsc{a}-\textsc{dch}s in surrounding cells, causing a further degradation of its effective throughput. Following an insightful two-stage performance evaluation approach, which segregates the interference aspects from the traffic dynamics, a set of numerical experiments is executed in order to demonstrate these effects and obtain qualitative insight in the impact of various system aspects on the data \textsc{qos}

    Adaptive Multicast of Multi-Layered Video: Rate-Based and Credit-Based Approaches

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    Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network bandwidth constraints. An attractive solution to this problem is to use an adaptive, multi-layered video encoding mechanism. In this paper, we consider two such mechanisms for the support of video multicast; one is a rate-based mechanism that relies on explicit rate congestion feedback from the network, and the other is a credit-based mechanism that relies on hop-by-hop congestion feedback. The responsiveness, bandwidth utilization, scalability and fairness of the two mechanisms are evaluated through simulations. Results suggest that while the two mechanisms exhibit performance trade-offs, both are capable of providing a high quality video service in the presence of varying bandwidth constraints.Comment: 11 page
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