1,497 research outputs found

    Spectrum Utilization and Congestion of IEEE 802.11 Networks in the 2.4 GHz ISM Band

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    Wi-Fi technology, plays a major role in society thanks to its widespread availability, ease of use and low cost. To assure its long term viability in terms of capacity and ability to share the spectrum efficiently, it is of paramount to study the spectrum utilization and congestion mechanisms in live environments. In this paper the service level in the 2.4 GHz ISM band is investigated with focus on todays IEEE 802.11 WLAN systems with support for the 802.11e extension. Here service level means the overall Quality of Service (QoS), i.e. can all devices fulfill their communication needs? A crosslayer approach is used, since the service level can be measured at several levels of the protocol stack. The focus is on monitoring at both the Physical (PHY) and the Medium Access Control (MAC) link layer simultaneously by performing respectively power measurements with a spectrum analyzer to assess spectrum utilization and packet sniffing to measure the congestion. Compared to traditional QoS analysis in 802.11 networks, packet sniffing allows to study the occurring congestion mechanisms more thoroughly. The monitoring is applied for the following two cases. First the influence of interference between WLAN networks sharing the same radio channel is investigated in a controlled environment. It turns out that retry rate, Clear-ToSend (CTS), Request-To-Send (RTS) and (Block) Acknowledgment (ACK) frames can be used to identify congestion, whereas the spectrum analyzer is employed to identify the source of interference. Secondly, live measurements are performed at three locations to identify this type of interference in real-live situations. Results show inefficient use of the wireless medium in certain scenarios, due to a large portion of management and control frames compared to data content frames (i.e. only 21% of the frames is identified as data frames)

    Random Access Game and Medium Access Control Design

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    Motivated partially by a control-theoretic viewpoint, we propose a game-theoretic model, called random access game, for contention control. We characterize Nash equilibria of random access games, study their dynamics, and propose distributed algorithms (strategy evolutions) to achieve Nash equilibria. This provides a general analytical framework that is capable of modeling a large class of system-wide quality-of-service (QoS) models via the specification of per-node utility functions, in which system-wide fairness or service differentiation can be achieved in a distributed manner as long as each node executes a contention resolution algorithm that is designed to achieve the Nash equilibrium. We thus propose a novel medium access method derived from carrier sense multiple access/collision avoidance (CSMA/CA) according to distributed strategy update mechanism achieving the Nash equilibrium of random access game. We present a concrete medium access method that adapts to a continuous contention measure called conditional collision probability, stabilizes the network into a steady state that achieves optimal throughput with targeted fairness (or service differentiation), and can decouple contention control from handling failed transmissions. In addition to guiding medium access control design, the random access game model also provides an analytical framework to understand equilibrium and dynamic properties of different medium access protocols

    A Dynamic Multimedia User-Weight Classification Scheme for IEEE_802.11 WLANs

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    In this paper we expose a dynamic traffic-classification scheme to support multimedia applications such as voice and broadband video transmissions over IEEE 802.11 Wireless Local Area Networks (WLANs). Obviously, over a Wi-Fi link and to better serve these applications - which normally have strict bounded transmission delay or minimum link rate requirement - a service differentiation technique can be applied to the media traffic transmitted by the same mobile node using the well-known 802.11e Enhanced Distributed Channel Access (EDCA) protocol. However, the given EDCA mode does not offer user differentiation, which can be viewed as a deficiency in multi-access wireless networks. Accordingly, we propose a new inter-node priority access scheme for IEEE 802.11e networks which is compatible with the EDCA scheme. The proposed scheme joins a dynamic user-weight to each mobile station depending on its outgoing data, and therefore deploys inter-node priority for the channel access to complement the existing EDCA inter-frame priority. This provides efficient quality of service control across multiple users within the same coverage area of an access point. We provide performance evaluations to compare the proposed access model with the basic EDCA 802.11 MAC protocol mode to elucidate the quality improvement achieved for multimedia communication over 802.11 WLANs.Comment: 15 pages, 8 figures, 3 tables, International Journal of Computer Networks & Communications (IJCNC
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