502 research outputs found

    Automated Auction Mechanism Design with Competing Markets

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    Resource allocation is a major issue in multiple areas of computer science. Despite the wide range of resource types across these areas, for example real commodities in e-commerce and computing resources in distributed computing, auctions are commonly used in solving the optimization problems involved in these areas, since well designed auctions achieve desirable economic outcomes. Auctions are markets with strict regulations governing the information available to traders in the market and the possible actions they can take. Auction mechanism design aims to manipulate the rules of an auction in order to achieve specific goals. Economists traditionally use mathematical methods, mainly game theory, to analyze auctions and design new auction forms. However, due to the high complexity of auctions, the mathematical models are typically simplified to obtain results, and this makes it difficult to apply results derived from such models to market environments in the real world. As a result, researchers are turning to empirical approaches. Following this line of work, we present what we call a grey-box approach to automated auction mechanism design using reinforcement learning and evolutionary computation methods. We first describe a new strategic game, called \cat, which were designed to run multiple markets that compete to attract traders and make profit. The CAT game enables us to address the imbalance between prior work in this field that studied auctions in an isolated environment and the actual competitive situation that markets face. We then define a novel, parameterized framework for auction mechanisms, and present a classification of auction rules with each as a building block fitting into the framework. Finally we evaluate the viability of building blocks, and acquire auction mechanisms by combining viable blocks through iterations of CAT games. We carried out experiments to examine the effectiveness of the grey-box approach. The best mechanisms we learnt were able to outperform the standard mechanisms against which learning took place and carefully hand-coded mechanisms which won tournaments based on the CAT game. These best mechanisms were also able to outperform mechanisms from the literature even when the evaluation did not take place in the context of CAT games. These results suggest that the grey-box approach can generate robust double auction mechanisms and, as a consequence, is an effective approach to automated mechanism design. The contributions of this work are two-fold. First, the grey-box approach helps to design better auction mechanisms which can play a central role in solutions to resource allocation problems in various application domains of computer science. Second, the parameterized view and the reinforcement learning-based search method can be used in other strategic, competitive situations where decision making processes are complex and difficult to design and evaluate manually

    Scientific Workflow Scheduling for Cloud Computing Environments

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    The scheduling of workflow applications consists of assigning their tasks to computer resources to fulfill a final goal such as minimizing total workflow execution time. For this reason, workflow scheduling plays a crucial role in efficiently running experiments. Workflows often have many discrete tasks and the number of different task distributions possible and consequent time required to evaluate each configuration quickly becomes prohibitively large. A proper solution to the scheduling problem requires the analysis of tasks and resources, production of an accurate environment model and, most importantly, the adaptation of optimization techniques. This study is a major step toward solving the scheduling problem by not only addressing these issues but also optimizing the runtime and reducing monetary cost, two of the most important variables. This study proposes three scheduling algorithms capable of answering key issues to solve the scheduling problem. Firstly, it unveils BaRRS, a scheduling solution that exploits parallelism and optimizes runtime and monetary cost. Secondly, it proposes GA-ETI, a scheduler capable of returning the number of resources that a given workflow requires for execution. Finally, it describes PSO-DS, a scheduler based on particle swarm optimization to efficiently schedule large workflows. To test the algorithms, five well-known benchmarks are selected that represent different scientific applications. The experiments found the novel algorithms solutions substantially improve efficiency, reducing makespan by 11% to 78%. The proposed frameworks open a path for building a complete system that encompasses the capabilities of a workflow manager, scheduler, and a cloud resource broker in order to offer scientists a single tool to run computationally intensive applications

    Preventing premature convergence and proving the optimality in evolutionary algorithms

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    http://ea2013.inria.fr//proceedings.pdfInternational audienceEvolutionary Algorithms (EA) usually carry out an efficient exploration of the search-space, but get often trapped in local minima and do not prove the optimality of the solution. Interval-based techniques, on the other hand, yield a numerical proof of optimality of the solution. However, they may fail to converge within a reasonable time due to their inability to quickly compute a good approximation of the global minimum and their exponential complexity. The contribution of this paper is a hybrid algorithm called Charibde in which a particular EA, Differential Evolution, cooperates with a Branch and Bound algorithm endowed with interval propagation techniques. It prevents premature convergence toward local optima and outperforms both deterministic and stochastic existing approaches. We demonstrate its efficiency on a benchmark of highly multimodal problems, for which we provide previously unknown global minima and certification of optimality

    Machine Learning for Ad Publishers in Real Time Bidding

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    Automated Negotiation Among Web Services

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    Software as a service is well accepted software deployment and distribution model that is grown exponentially in the last few years. One of the biggest benefits of SaaS is the automated composition of these services in a composite system. It allows users to automatically find and bind these services, as to maximize the productivity of their composed systems, meeting both functional and non-functional requirements. In this paper we present a framework for modeling the dependency relationship of different Quality of Service parameters of a component service. Our proposed approach considers the different invocation patterns of component services in the system and models the dependency relationship for optimum values of these QoS parameters. We present a service composition framework that models the dependency relations ship among component services and uses the global QoS for service selection

    An architectural framework for self-configuration and self-improvement at runtime

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    BNAIC 2008:Proceedings of BNAIC 2008, the twentieth Belgian-Dutch Artificial Intelligence Conference

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    Game theoretic modeling and analysis : A co-evolutionary, agent-based approach

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    Ph.DDOCTOR OF PHILOSOPH
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