7,425 research outputs found
Improving Texture Categorization with Biologically Inspired Filtering
Within the domain of texture classification, a lot of effort has been spent
on local descriptors, leading to many powerful algorithms. However,
preprocessing techniques have received much less attention despite their
important potential for improving the overall classification performance. We
address this question by proposing a novel, simple, yet very powerful
biologically-inspired filtering (BF) which simulates the performance of human
retina. In the proposed approach, given a texture image, after applying a DoG
filter to detect the "edges", we first split the filtered image into two "maps"
alongside the sides of its edges. The feature extraction step is then carried
out on the two "maps" instead of the input image. Our algorithm has several
advantages such as simplicity, robustness to illumination and noise, and
discriminative power. Experimental results on three large texture databases
show that with an extremely low computational cost, the proposed method
improves significantly the performance of many texture classification systems,
notably in noisy environments. The source codes of the proposed algorithm can
be downloaded from https://sites.google.com/site/nsonvu/code.Comment: 11 page
Young Planetary Nebulae: Hubble Space Telescope Imaging and a New Morphological Classification System
Using Hubble Space Telescope images of 119 young planetary nebulae, most of
which have not previously been published, we have devised a comprehensive
morphological classification system for these objects. This system generalizes
a recently devised system for pre-planetary nebulae, which are the immediate
progenitors of planetary nebulae (PNs). Unlike previous classification studies,
we have focussed primarily on young PNs rather than all PNs, because the former
best show the influences or symmetries imposed on them by the dominant physical
processes operating at the first and primary stage of the shaping process.
Older PNs develop instabilities, interact with the ambient interstellar medium,
and are subject to the passage of photoionization fronts, all of which obscure
the underlying symmetries and geometries imposed early on. Our classification
system is designed to suffer minimal prejudice regarding the underlying
physical causes of the different shapes and structures seen in our PN sample,
however, in many cases, physical causes are readily suggested by the geometry,
along with the kinematics that have been measured in some systems. Secondary
characteristics in our system such as ansae indicate the impact of a jet upon a
slower-moving, prior wind; a waist is the signature of a strong equatorial
concentration of matter, whether it be outflowing or in a bound Keplerian disk,
and point symmetry indicates a secular trend, presumably precession, in the
orientation of the central driver of a rapid, collimated outflow.Comment: (to appear in The Astronomical Journal, March 2011.) The quality of
the figures as it appears in the arXiv pdf output is not up-to-par; the full
ms with high-quality figures is available by anonymous FTP at
ftp://ftp.astro.ucla.edu/pub/morris/sahai_AJ_360163.pd
Where Are the Binaries? Results of a Long-Term Search for Radial Velocity Binaries in Proto-Planetary Nebulae
We present the results of an expanded, long-term radial velocity search (25
yrs) for evidence of binarity in a sample of seven bright proto-planetary
nebulae (PPNe). The goal is to investigate the widely-held view that the
bipolar or point-symmetric shapes of planetary nebulae (PNe) and PPNe are due
to binary interactions. Observations from three observatories were combined
from 2007-2015 to search for variations on the order of a few years and then
combined with earlier observations from 1991-1995 to search for variations on
the order of decades. All seven show velocity variations due to periodic
pulsation in the range of 35-135 days. However, in only one PPN, IRAS
22272+5435, did we find even marginal evidence found for multi-year variations
that might be due to a binary companion. This object shows
marginally-significant evidence of a two-year period of low semi-amplitude
which could be due to a low-mass companion, and it also displays some evidence
of a much longer period of >30 years. The absence of evidence in the other six
objects for long-period radial velocity variations due to a binary companion
sets significant constraints on the properties of any undetected binary
companions: they must be of low mass, 30 years.
Thus the present observations do not provide direct support for the binary
hypothesis to explain the shapes of PNe and PPNe and severely constrains the
properties of any such undetected companions.Comment: 28 pages, 5 figure
Recognition of Electrical & Electronics Components
Recognition or more specifically Pattern or Object recognition is a typical characteristic of human beings and other living organisms. The term pattern or object means something that is set as an idea to be imitated. For example, in our childhood a shape ‘A’ is shown to us and we are asked to imitate that. So the shape is the ideal one. On the other hand, if what we produce or draw obeying that instruction is close to that shape, our teacher identifies that as ’A’. this identification is called recognition and the shapes we draw (that is object we made) may be termed as patterns. Thus, the pattern recognition means identification of the real object. Recognition should, therefore, be preceded by the development of the concept of the ideal or model or prototype. This process is called Learning. In most real life problems no ideal example is available. In that case, the concept of ideal is abstracted from many near perfect examples. Under this notion learning is of two types : supervised learning if appropriate label is attached to each of these examples ; and unsupervised learning if no labeling is available
A preliminary experiment definition for video landmark acquisition and tracking
Six scientific objectives/experiments were derived which consisted of agriculture/forestry/range resources, land use, geology/mineral resources, water resources, marine resources and environmental surveys. Computer calculations were then made of the spectral radiance signature of each of 25 candidate targets as seen by a satellite sensor system. An imaging system capable of recognizing, acquiring and tracking specific generic type surface features was defined. A preliminary experiment definition and design of a video Landmark Acquisition and Tracking system is given. This device will search a 10-mile swath while orbiting the earth, looking for land/water interfaces such as coastlines and rivers
Morphological feature extraction for statistical learning with applications to solar image data
Abstract: Many areas of science are generating large volumes of digital image data. In order to take full advantage of the high-resolution and high-cadence images modern technology is producing, methods to automatically process and analyze large batches of such images are needed. This involves reducing complex images to simple representations such as binary sketches or numerical summaries that capture embedded scientific information. Using techniques derived from mathematical morphology, we demonstrate how to reduce solar images into simple ‘sketch ’ representations and numerical summaries that can be used for statistical learning. We demonstrate our general techniques on two specific examples: classifying sunspot groups and recognizing coronal loop structures. Our methodology reproduces manual classifications at an overall rate of 90 % on a set of 119 magnetogram and white light images of sunspot groups. We also show that our methodology is competitive with other automated algorithms at producing coronal loop tracings and demonstrate robustness through noise simulations. 2013 Wile
A comment on Eta Carinae's Homunculus Nebula imaging
Homunculus Nebula is surrounding the star system Eta Carinae. The nebula is
embedded within a much larger ionized hydrogen region, which is the Carina
Nebula. Homunculus is believed to have been ejected in a huge outburst from Eta
Carinae in 1841, so brightly to be visible from Earth. This massive explosion
produced two polar lobes and an equatorial disc, moving outwards. Though Eta
Carinae is quite away, approximately 7,500 light-years, it is possible to
distinguish in the nebula, many structures with the size of about the diameter
of our solar system. Knots, dust lanes and radial streaks appear quite clearly
in many images. In this paper, we compare the imaging of Homunculus Nebula has
obtained by HST and Gemini South Telescope research teams. We use some
processing methods, to enhance some features of the structure, such as the
color gradient, and knots and filaments in the central part of the nebula.Comment: Astronomy, Image Processing, Edge detectio
Recognition of Facial Expressions by Cortical Multi-scale Line and Edge Coding
Face-to-face communications between humans involve emotions, which often are unconsciously conveyed by facial expressions and body gestures. Intelligent human-machine interfaces, for example in cognitive robotics, need to recognize emotions. This paper addresses facial expressions and their neural correlates on the basis of a model of the visual cortex: the multi-scale line and edge coding. The recognition model links the cortical representation with Paul Ekman's Action Units which are related to the different facial muscles. The model applies a top-down categorization with trends and magnitudes of displacements of the mouth and eyebrows based on expected displacements relative to a neutral expression. The happy vs. not-happy categorization yielded a. correct recognition rate of 91%, whereas final recognition of the six expressions happy, anger, disgust, fear, sadness and surprise resulted in a. rate of 78%
Exploring Human Vision Driven Features for Pedestrian Detection
Motivated by the center-surround mechanism in the human visual attention
system, we propose to use average contrast maps for the challenge of pedestrian
detection in street scenes due to the observation that pedestrians indeed
exhibit discriminative contrast texture. Our main contributions are first to
design a local, statistical multi-channel descriptorin order to incorporate
both color and gradient information. Second, we introduce a multi-direction and
multi-scale contrast scheme based on grid-cells in order to integrate
expressive local variations. Contributing to the issue of selecting most
discriminative features for assessing and classification, we perform extensive
comparisons w.r.t. statistical descriptors, contrast measurements, and scale
structures. This way, we obtain reasonable results under various
configurations. Empirical findings from applying our optimized detector on the
INRIA and Caltech pedestrian datasets show that our features yield
state-of-the-art performance in pedestrian detection.Comment: Accepted for publication in IEEE Transactions on Circuits and Systems
for Video Technology (TCSVT
Identification of Shadowed Areas to Improve Ragweed Leaf Segmentation
As part of a project targeting geometrical structure analysis and identification of ragweed leaves, sample images were created. Even though images were taken under near optimal conditions, the samples still contain noise of cast shadow. The proposed method improves chromaticity based primary shape segmentation efficiency by identification and re-classification of the shadowed areas. The primary classification of each point is done generally based on thresholding the Hue channel of Hue/Saturation/Value color space. In this work, the primary classification is enhanced by thresholding an intra-class normalized weight computed from the class specific Value channel. The corrective step is the removal of areas marked as shadow from the object class. The idea is based on the assumption that the image contains a single, flat leaf in front of a homogeneous background, but there are no color and illumination restrictions. Thus, parameters of the imaging system and the light sources have influence on homogeneity of image parts; however vague shadows differ only in intensity, and hard shadows can only be dropped on the background
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