146,423 research outputs found

    Comparing Automatic Evaluation Measures for Image Description

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    Image description is a new natural lan-guage generation task, where the aim is to generate a human-like description of an im-age. The evaluation of computer-generated text is a notoriously difficult problem, how-ever, the quality of image descriptions has typically been measured using unigram BLEU and human judgements. The focus of this paper is to determine the correlation of automatic measures with human judge-ments for this task. We estimate the correla-tion of unigram and Smoothed BLEU, TER, ROUGE-SU4, and Meteor against human judgements on two data sets. The main finding is that unigram BLEU has a weak correlation, and Meteor has the strongest correlation with human judgements.

    Evaluation of Automatic Video Captioning Using Direct Assessment

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    We present Direct Assessment, a method for manually assessing the quality of automatically-generated captions for video. Evaluating the accuracy of video captions is particularly difficult because for any given video clip there is no definitive ground truth or correct answer against which to measure. Automatic metrics for comparing automatic video captions against a manual caption such as BLEU and METEOR, drawn from techniques used in evaluating machine translation, were used in the TRECVid video captioning task in 2016 but these are shown to have weaknesses. The work presented here brings human assessment into the evaluation by crowdsourcing how well a caption describes a video. We automatically degrade the quality of some sample captions which are assessed manually and from this we are able to rate the quality of the human assessors, a factor we take into account in the evaluation. Using data from the TRECVid video-to-text task in 2016, we show how our direct assessment method is replicable and robust and should scale to where there many caption-generation techniques to be evaluated.Comment: 26 pages, 8 figure

    Movie Description

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    Audio Description (AD) provides linguistic descriptions of movies and allows visually impaired people to follow a movie along with their peers. Such descriptions are by design mainly visual and thus naturally form an interesting data source for computer vision and computational linguistics. In this work we propose a novel dataset which contains transcribed ADs, which are temporally aligned to full length movies. In addition we also collected and aligned movie scripts used in prior work and compare the two sources of descriptions. In total the Large Scale Movie Description Challenge (LSMDC) contains a parallel corpus of 118,114 sentences and video clips from 202 movies. First we characterize the dataset by benchmarking different approaches for generating video descriptions. Comparing ADs to scripts, we find that ADs are indeed more visual and describe precisely what is shown rather than what should happen according to the scripts created prior to movie production. Furthermore, we present and compare the results of several teams who participated in a challenge organized in the context of the workshop "Describing and Understanding Video & The Large Scale Movie Description Challenge (LSMDC)", at ICCV 2015

    Using association rule mining to enrich semantic concepts for video retrieval

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    In order to achieve true content-based information retrieval on video we should analyse and index video with high-level semantic concepts in addition to using user-generated tags and structured metadata like title, date, etc. However the range of such high-level semantic concepts, detected either manually or automatically, usually limited compared to the richness of information content in video and the potential vocabulary of available concepts for indexing. Even though there is work to improve the performance of individual concept classifiers, we should strive to make the best use of whatever partial sets of semantic concept occurrences are available to us. We describe in this paper our method for using association rule mining to automatically enrich the representation of video content through a set of semantic concepts based on concept co-occurrence patterns. We describe our experiments on the TRECVid 2005 video corpus annotated with the 449 concepts of the LSCOM ontology. The evaluation of our results shows the usefulness of our approach

    Survey of the State of the Art in Natural Language Generation: Core tasks, applications and evaluation

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    This paper surveys the current state of the art in Natural Language Generation (NLG), defined as the task of generating text or speech from non-linguistic input. A survey of NLG is timely in view of the changes that the field has undergone over the past decade or so, especially in relation to new (usually data-driven) methods, as well as new applications of NLG technology. This survey therefore aims to (a) give an up-to-date synthesis of research on the core tasks in NLG and the architectures adopted in which such tasks are organised; (b) highlight a number of relatively recent research topics that have arisen partly as a result of growing synergies between NLG and other areas of artificial intelligence; (c) draw attention to the challenges in NLG evaluation, relating them to similar challenges faced in other areas of Natural Language Processing, with an emphasis on different evaluation methods and the relationships between them.Comment: Published in Journal of AI Research (JAIR), volume 61, pp 75-170. 118 pages, 8 figures, 1 tabl

    The TREC-2002 video track report

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    TREC-2002 saw the second running of the Video Track, the goal of which was to promote progress in content-based retrieval from digital video via open, metrics-based evaluation. The track used 73.3 hours of publicly available digital video (in MPEG-1/VCD format) downloaded by the participants directly from the Internet Archive (Prelinger Archives) (internetarchive, 2002) and some from the Open Video Project (Marchionini, 2001). The material comprised advertising, educational, industrial, and amateur films produced between the 1930's and the 1970's by corporations, nonprofit organizations, trade associations, community and interest groups, educational institutions, and individuals. 17 teams representing 5 companies and 12 universities - 4 from Asia, 9 from Europe, and 4 from the US - participated in one or more of three tasks in the 2001 video track: shot boundary determination, feature extraction, and search (manual or interactive). Results were scored by NIST using manually created truth data for shot boundary determination and manual assessment of feature extraction and search results. This paper is an introduction to, and an overview of, the track framework - the tasks, data, and measures - the approaches taken by the participating groups, the results, and issues regrading the evaluation. For detailed information about the approaches and results, the reader should see the various site reports in the final workshop proceedings
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