483 research outputs found
Comparing Alternate Modes of Teleoperation for Constrained Tasks
Teleoperation of heavy machinery in industry often requires operators to be
in close proximity to the plant and issue commands on a per-actuator level
using joystick input devices. However, this is non-intuitive and makes
achieving desired job properties a challenging task requiring operators to
complete extensive and costly training. Despite this, operator fatigue is
common with implications for personal safety, project timeliness, cost, and
quality. While full automation is not yet achievable due to unpredictability
and the dynamic nature of the environment and task, shared control paradigms
allow operators to issue high-level commands in an intuitive, task-informed
control space while having the robot optimize for achieving desired job
properties.
In this paper, we compare a number of modes of teleoperation, exploring both
the number of dimensions of the control input as well as the most intuitive
control spaces. Our experimental evaluations of the performance metrics were
based on quantifying the difficulty of tasks based on the well known Fitts' law
as well as a measure of how well constraints affecting the task performance
were met. Our experiments show that higher performance is achieved when humans
submit commands in low-dimensional task spaces as opposed to joint space
manipulations
Advancing automation and robotics technology for the Space Station Freedom and for the US economy
The progress made by levels 1, 2, and 3 of the Office of Space Station in developing and applying advanced automation and robotics technology is described. Emphasis is placed upon the Space Station Freedom Program responses to specific recommendations made in the Advanced Technology Advisory Committee (ATAC) progress report 10, the flight telerobotic servicer, and the Advanced Development Program. Assessments are presented for these and other areas as they apply to the advancement of automation and robotics technology for the Space Station Freedom
An optimization-based formalism for shared autonomy in dynamic environments
Teleoperation is an integral component of various industrial processes. For
example, concrete spraying, assisted welding, plastering, inspection, and
maintenance. Often these systems implement direct control that maps interface
signals onto robot motions. Successful completion of tasks typically requires
high levels of manual dexterity and cognitive load. In addition, the operator is
often present nearby dangerous machinery. Consequently, safety is of critical
importance and training is expensive and prolonged -- in some cases taking
several months or even years.
An autonomous robot replacement would be an ideal solution since the human could
be removed from danger and training costs significantly reduced. However, this
is currently not possible due to the complexity and unpredictability of the
environments, and the levels of situational and contextual awareness required to
successfully complete these tasks.
In this thesis, the limitations of direct control are addressed by developing
methods for shared autonomy. A shared autonomous approach combines
human input with autonomy to generate optimal robot motions. The approach taken
in this thesis is to formulate shared autonomy within an optimization framework
that finds optimized states and controls by minimizing a cost function, modeling
task objectives, given a set of (changing) physical and operational constraints.
Online shared autonomy requires the human to be continuously interacting with
the system via an interface (akin to direct control). The key challenges
addressed in this thesis are: 1) ensuring computational feasibility (such a
method should be able to find solutions fast enough to achieve a sampling
frequency bound below by 40Hz), 2) being reactive to changes in the
environment and operator intention, 3) knowing how to appropriately blend
operator input and autonomy, and 4) allowing the operator to supply input in an
intuitive manner that is conducive to high task performance.
Various operator interfaces are investigated with regards to the control space,
called a mode of teleoperation. Extensive evaluations were carried out
to determine for which modes are most intuitive and lead to highest performance
in target acquisition tasks (e.g. spraying/welding/etc). Our performance metrics
quantified task difficulty based on Fitts' law, as well as a measure of how well
constraints affecting the task performance were met. The experimental
evaluations indicate that higher performance is achieved when humans submit
commands in low-dimensional task spaces as opposed to joint space manipulations.
In addition, our multivariate analysis indicated that those with regular
exposure to computer games achieved higher performance.
Shared autonomy aims to relieve human operators of the burden of precise motor
control, tracking, and localization. An optimization-based representation for
shared autonomy in dynamic environments was developed. Real-time tractability is
ensured by modulating the human input with information of the changing
environment within the same task space, instead of adding it to the optimization
cost or constraints. The method was illustrated with two real world
applications: grasping objects in cluttered environments and spraying tasks
requiring sprayed linings with greater homogeneity.
Maintaining motion patterns -- referred to as skills -- is often an
integral part of teleoperation for various industrial processes (e.g. spraying,
welding, plastering). We develop a novel model-based shared autonomous framework
for incorporating the notion of skill assistance to aid operators to sustain
these motion patterns whilst adhering to environment constraints. In order to
achieve computational feasibility, we introduce a novel parameterization for
state and control that combines skill and underlying trajectory models,
leveraging a special type of curve known as Clothoids. This new parameterization
allows for efficient computation of skill-based short term horizon plans,
enabling the use of a model predictive control loop. Our hardware realization
validates the effectiveness of our method to recognize a change of intended
skill, and showing an improved quality of output motion, even under dynamically
changing obstacles.
In addition, extensions of the work to supervisory control are described. An
exploratory study presents an approach that improves computational feasibility
for complex tasks with minimal interactive effort on the part of the human.
Adaptations are theorized which might allow such a method to be applicable and
beneficial to high degree of freedom systems. Finally, a system developed in our
lab is described that implements sliding autonomy and shown to complete
multi-objective tasks in complex environments with minimal interaction from the
human
NASA space station automation: AI-based technology review
Research and Development projects in automation for the Space Station are discussed. Artificial Intelligence (AI) based automation technologies are planned to enhance crew safety through reduced need for EVA, increase crew productivity through the reduction of routine operations, increase space station autonomy, and augment space station capability through the use of teleoperation and robotics. AI technology will also be developed for the servicing of satellites at the Space Station, system monitoring and diagnosis, space manufacturing, and the assembly of large space structures
Cutaneous Force Feedback as a Sensory Subtraction Technique in Haptics
A novel sensory substitution technique is presented. Kinesthetic and
cutaneous force feedback are substituted by cutaneous feedback (CF) only,
provided by two wearable devices able to apply forces to the index finger and
the thumb, while holding a handle during a teleoperation task. The force
pattern, fed back to the user while using the cutaneous devices, is similar, in
terms of intensity and area of application, to the cutaneous force pattern
applied to the finger pad while interacting with a haptic device providing both
cutaneous and kinesthetic force feedback. The pattern generated using the
cutaneous devices can be thought as a subtraction between the complete haptic
feedback (HF) and the kinesthetic part of it. For this reason, we refer to this
approach as sensory subtraction instead of sensory substitution. A needle
insertion scenario is considered to validate the approach. The haptic device is
connected to a virtual environment simulating a needle insertion task.
Experiments show that the perception of inserting a needle using the
cutaneous-only force feedback is nearly indistinguishable from the one felt by
the user while using both cutaneous and kinesthetic feedback. As most of the
sensory substitution approaches, the proposed sensory subtraction technique
also has the advantage of not suffering from stability issues of teleoperation
systems due, for instance, to communication delays. Moreover, experiments show
that the sensory subtraction technique outperforms sensory substitution with
more conventional visual feedback (VF)
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