6,618 research outputs found
An ACO Algorithm for Effective Cluster Head Selection
This paper presents an effective algorithm for selecting cluster heads in
mobile ad hoc networks using ant colony optimization. A cluster in an ad hoc
network consists of a cluster head and cluster members which are at one hop
away from the cluster head. The cluster head allocates the resources to its
cluster members. Clustering in MANET is done to reduce the communication
overhead and thereby increase the network performance. A MANET can have many
clusters in it. This paper presents an algorithm which is a combination of the
four main clustering schemes- the ID based clustering, connectivity based,
probability based and the weighted approach. An Ant colony optimization based
approach is used to minimize the number of clusters in MANET. This can also be
considered as a minimum dominating set problem in graph theory. The algorithm
considers various parameters like the number of nodes, the transmission range
etc. Experimental results show that the proposed algorithm is an effective
methodology for finding out the minimum number of cluster heads.Comment: 7 pages, 5 figures, International Journal of Advances in Information
Technology (JAIT); ISSN: 1798-2340; Academy Publishers, Finlan
Robotic Wireless Sensor Networks
In this chapter, we present a literature survey of an emerging, cutting-edge,
and multi-disciplinary field of research at the intersection of Robotics and
Wireless Sensor Networks (WSN) which we refer to as Robotic Wireless Sensor
Networks (RWSN). We define a RWSN as an autonomous networked multi-robot system
that aims to achieve certain sensing goals while meeting and maintaining
certain communication performance requirements, through cooperative control,
learning and adaptation. While both of the component areas, i.e., Robotics and
WSN, are very well-known and well-explored, there exist a whole set of new
opportunities and research directions at the intersection of these two fields
which are relatively or even completely unexplored. One such example would be
the use of a set of robotic routers to set up a temporary communication path
between a sender and a receiver that uses the controlled mobility to the
advantage of packet routing. We find that there exist only a limited number of
articles to be directly categorized as RWSN related works whereas there exist a
range of articles in the robotics and the WSN literature that are also relevant
to this new field of research. To connect the dots, we first identify the core
problems and research trends related to RWSN such as connectivity,
localization, routing, and robust flow of information. Next, we classify the
existing research on RWSN as well as the relevant state-of-the-arts from
robotics and WSN community according to the problems and trends identified in
the first step. Lastly, we analyze what is missing in the existing literature,
and identify topics that require more research attention in the future
Benets of tight coupled architectures for the integration of GNSS receiver and Vanet transceiver
Vehicular adhoc networks (VANETs) are one emerging type of networks that will enable a broad range of applications such as public safety, traffic management, traveler information support and entertain ment. Whether wireless access may be asynchronous or synchronous (respectively as in the upcoming IEEE 8021.11p standard or in some alternative emerging solutions), a synchronization among nodes is required. Moreover, the information on position is needed to let vehicular services work and to correctly forward the messages. As a result, timing and positioning are a strong prerequisite of VANETs. Also the diffusion of enhanced GNSS Navigators paves the way to the integration between GNSS receivers and VANET transceiv ers. This position paper presents an analysis on potential benefits coming from a tightcoupling between the two: the dissertation is meant to show to what extent Intelligent Transportation System (ITS) services could benefit from the proposed architectur
Recommended from our members
Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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