257 research outputs found

    A Survey on Data Plane Programming with P4: Fundamentals, Advances, and Applied Research

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    With traditional networking, users can configure control plane protocols to match the specific network configuration, but without the ability to fundamentally change the underlying algorithms. With SDN, the users may provide their own control plane, that can control network devices through their data plane APIs. Programmable data planes allow users to define their own data plane algorithms for network devices including appropriate data plane APIs which may be leveraged by user-defined SDN control. Thus, programmable data planes and SDN offer great flexibility for network customization, be it for specialized, commercial appliances, e.g., in 5G or data center networks, or for rapid prototyping in industrial and academic research. Programming protocol-independent packet processors (P4) has emerged as the currently most widespread abstraction, programming language, and concept for data plane programming. It is developed and standardized by an open community and it is supported by various software and hardware platforms. In this paper, we survey the literature from 2015 to 2020 on data plane programming with P4. Our survey covers 497 references of which 367 are scientific publications. We organize our work into two parts. In the first part, we give an overview of data plane programming models, the programming language, architectures, compilers, targets, and data plane APIs. We also consider research efforts to advance P4 technology. In the second part, we analyze a large body of literature considering P4-based applied research. We categorize 241 research papers into different application domains, summarize their contributions, and extract prototypes, target platforms, and source code availability.Comment: Submitted to IEEE Communications Surveys and Tutorials (COMS) on 2021-01-2

    A Dynamically Reconfigurable Parallel Processing Framework with Application to High-Performance Video Processing

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    Digital video processing demands have and will continue to grow at unprecedented rates. Growth comes from ever increasing volume of data, demand for higher resolution, higher frame rates, and the need for high capacity communications. Moreover, economic realities force continued reductions in size, weight and power requirements. The ever-changing needs and complexities associated with effective video processing systems leads to the consideration of dynamically reconfigurable systems. The goal of this dissertation research was to develop and demonstrate the viability of integrated parallel processing system that effectively and efficiently apply pre-optimized hardware cores for processing video streamed data. Digital video is decomposed into packets which are then distributed over a group of parallel video processing cores. Real time processing requires an effective task scheduler that distributes video packets efficiently to any of the reconfigurable distributed processing nodes across the framework, with the nodes running on FPGA reconfigurable logic in an inherently Virtual\u27 mode. The developed framework, coupled with the use of hardware techniques for dynamic processing optimization achieves an optimal cost/power/performance realization for video processing applications. The system is evaluated by testing processor utilization relative to I/O bandwidth and algorithm latency using a separable 2-D FIR filtering system, and a dynamic pixel processor. For these applications, the system can achieve performance of hundreds of 640x480 video frames per second across an eight lane Gen I PCIe bus. Overall, optimal performance is achieved in the sense that video data is processed at the maximum possible rate that can be streamed through the processing cores. This performance, coupled with inherent ability to dynamically add new algorithms to the described dynamically reconfigurable distributed processing framework, creates new opportunities for realizable and economic hardware virtualization.\u2

    Internet of Things From Hype to Reality

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    The Internet of Things (IoT) has gained significant mindshare, let alone attention, in academia and the industry especially over the past few years. The reasons behind this interest are the potential capabilities that IoT promises to offer. On the personal level, it paints a picture of a future world where all the things in our ambient environment are connected to the Internet and seamlessly communicate with each other to operate intelligently. The ultimate goal is to enable objects around us to efficiently sense our surroundings, inexpensively communicate, and ultimately create a better environment for us: one where everyday objects act based on what we need and like without explicit instructions

    Multimedia

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    The nowadays ubiquitous and effortless digital data capture and processing capabilities offered by the majority of devices, lead to an unprecedented penetration of multimedia content in our everyday life. To make the most of this phenomenon, the rapidly increasing volume and usage of digitised content requires constant re-evaluation and adaptation of multimedia methodologies, in order to meet the relentless change of requirements from both the user and system perspectives. Advances in Multimedia provides readers with an overview of the ever-growing field of multimedia by bringing together various research studies and surveys from different subfields that point out such important aspects. Some of the main topics that this book deals with include: multimedia management in peer-to-peer structures & wireless networks, security characteristics in multimedia, semantic gap bridging for multimedia content and novel multimedia applications

    The development of a discovery and control environment for networked audio devices based on a study of current audio control protocols

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    This dissertation develops a standard device model for networked audio devices and introduces a novel discovery and control environment that uses the developed device model. The proposed standard device model is derived from a study of current audio control protocols. Both the functional capabilities and design principles of audio control protocols are investigated with an emphasis on Open Sound Control, SNMP and IEC-62379, AES64, CopperLan and UPnP. An abstract model of networked audio devices is developed, and the model is implemented in each of the previously mentioned control protocols. This model is also used within a novel discovery and control environment designed around a distributed associative memory termed an object space. This environment challenges the accepted notions of the functionality provided by a control protocol. The study concludes by comparing the salient features of the different control protocols encountered in this study. Different approaches to control protocol design are considered, and several design heuristics for control protocols are proposed

    Quality of Service optimisation framework for Next Generation Networks

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    Within recent years, the concept of Next Generation Networks (NGN) has become widely accepted within the telecommunication area, in parallel with the migration of telecommunication networks from traditional circuit-switched technologies such as ISDN (Integrated Services Digital Network) towards packet-switched NGN. In this context, SIP (Session Initiation Protocol), originally developed for Internet use only, has emerged as the major signalling protocol for multimedia sessions in IP (Internet Protocol) based NGN. One of the traditional limitations of IP when faced with the challenges of real-time communications is the lack of quality support at the network layer. In line with NGN specification work, international standardisation bodies have defined a sophisticated QoS (Quality of Service) architecture for NGN, controlling IP transport resources and conventional IP QoS mechanisms through centralised higher layer network elements via cross-layer signalling. Being able to centrally control QoS conditions for any media session in NGN without the imperative of a cross-layer approach would result in a feasible and less complex NGN architecture. Especially the demand for additional network elements would be decreased, resulting in the reduction of system and operational costs in both, service and transport infrastructure. This thesis proposes a novel framework for QoS optimisation for media sessions in SIP-based NGN without the need for cross-layer signalling. One key contribution of the framework is the approach to identify and logically group media sessions that encounter similar QoS conditions, which is performed by applying pattern recognition and clustering techniques. Based on this novel methodology, the framework provides functions and mechanisms for comprehensive resource-saving QoS estimation, adaptation of QoS conditions, and support of Call Admission Control. The framework can be integrated with any arbitrary SIP-IP-based real-time communication infrastructure, since it does not require access to any particular QoS control or monitoring functionalities provided within the IP transport network. The proposed framework concept has been deployed and validated in a prototypical simulation environment. Simulation results show MOS (Mean Opinion Score) improvement rates between 53 and 66 percent without any active control of transport network resources. Overall, the proposed framework comes as an effective concept for central controlled QoS optimisation in NGN without the need for cross-layer signalling. As such, by either being run stand-alone or combined with conventional QoS control mechanisms, the framework provides a comprehensive basis for both the reduction of complexity and mitigation of issues coming along with QoS provision in NGN

    Creation of value with open source software in the telecommunications field

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    Tese de doutoramento. Engenharia Electrotécnica e de Computadores. Faculdade de Engenharia. Universidade do Porto. 200

    Provision of Quality of Service in IP-based Mobile Access Networks

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    High-Performance Modelling and Simulation for Big Data Applications

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    This open access book was prepared as a Final Publication of the COST Action IC1406 “High-Performance Modelling and Simulation for Big Data Applications (cHiPSet)“ project. Long considered important pillars of the scientific method, Modelling and Simulation have evolved from traditional discrete numerical methods to complex data-intensive continuous analytical optimisations. Resolution, scale, and accuracy have become essential to predict and analyse natural and complex systems in science and engineering. When their level of abstraction raises to have a better discernment of the domain at hand, their representation gets increasingly demanding for computational and data resources. On the other hand, High Performance Computing typically entails the effective use of parallel and distributed processing units coupled with efficient storage, communication and visualisation systems to underpin complex data-intensive applications in distinct scientific and technical domains. It is then arguably required to have a seamless interaction of High Performance Computing with Modelling and Simulation in order to store, compute, analyse, and visualise large data sets in science and engineering. Funded by the European Commission, cHiPSet has provided a dynamic trans-European forum for their members and distinguished guests to openly discuss novel perspectives and topics of interests for these two communities. This cHiPSet compendium presents a set of selected case studies related to healthcare, biological data, computational advertising, multimedia, finance, bioinformatics, and telecommunications
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