2,559 research outputs found
On Compact Routing for the Internet
While there exist compact routing schemes designed for grids, trees, and
Internet-like topologies that offer routing tables of sizes that scale
logarithmically with the network size, we demonstrate in this paper that in
view of recent results in compact routing research, such logarithmic scaling on
Internet-like topologies is fundamentally impossible in the presence of
topology dynamics or topology-independent (flat) addressing. We use analytic
arguments to show that the number of routing control messages per topology
change cannot scale better than linearly on Internet-like topologies. We also
employ simulations to confirm that logarithmic routing table size scaling gets
broken by topology-independent addressing, a cornerstone of popular
locator-identifier split proposals aiming at improving routing scaling in the
presence of network topology dynamics or host mobility. These pessimistic
findings lead us to the conclusion that a fundamental re-examination of
assumptions behind routing models and abstractions is needed in order to find a
routing architecture that would be able to scale ``indefinitely.''Comment: This is a significantly revised, journal version of cs/050802
Distance labeling schemes for trees
We consider distance labeling schemes for trees: given a tree with nodes,
label the nodes with binary strings such that, given the labels of any two
nodes, one can determine, by looking only at the labels, the distance in the
tree between the two nodes.
A lower bound by Gavoille et. al. (J. Alg. 2004) and an upper bound by Peleg
(J. Graph Theory 2000) establish that labels must use
bits\footnote{Throughout this paper we use for .}. Gavoille et.
al. (ESA 2001) show that for very small approximate stretch, labels use
bits. Several other papers investigate various
variants such as, for example, small distances in trees (Alstrup et. al.,
SODA'03).
We improve the known upper and lower bounds of exact distance labeling by
showing that bits are needed and that bits are sufficient. We also give ()-stretch labeling
schemes using bits for constant .
()-stretch labeling schemes with polylogarithmic label size have
previously been established for doubling dimension graphs by Talwar (STOC
2004).
In addition, we present matching upper and lower bounds for distance labeling
for caterpillars, showing that labels must have size . For simple paths with nodes and edge weights in , we show that
labels must have size
On Efficient Distributed Construction of Near Optimal Routing Schemes
Given a distributed network represented by a weighted undirected graph
on vertices, and a parameter , we devise a distributed
algorithm that computes a routing scheme in
rounds, where is the hop-diameter of the network. The running time matches
the lower bound of rounds (which holds for any
scheme with polynomial stretch), up to lower order terms. The routing tables
are of size , the labels are of size , and
every packet is routed on a path suffering stretch at most . Our
construction nearly matches the state-of-the-art for routing schemes built in a
centralized sequential manner. The previous best algorithms for building
routing tables in a distributed small messages model were by \cite[STOC
2013]{LP13} and \cite[PODC 2015]{LP15}. The former has similar properties but
suffers from substantially larger routing tables of size ,
while the latter has sub-optimal running time of
Scalable Routing Easy as PIE: a Practical Isometric Embedding Protocol (Technical Report)
We present PIE, a scalable routing scheme that achieves 100% packet delivery
and low path stretch. It is easy to implement in a distributed fashion and
works well when costs are associated to links. Scalability is achieved by using
virtual coordinates in a space of concise dimensionality, which enables greedy
routing based only on local knowledge. PIE is a general routing scheme, meaning
that it works on any graph. We focus however on the Internet, where routing
scalability is an urgent concern. We show analytically and by using simulation
that the scheme scales extremely well on Internet-like graphs. In addition, its
geometric nature allows it to react efficiently to topological changes or
failures by finding new paths in the network at no cost, yielding better
delivery ratios than standard algorithms. The proposed routing scheme needs an
amount of memory polylogarithmic in the size of the network and requires only
local communication between the nodes. Although each node constructs its
coordinates and routes packets locally, the path stretch remains extremely low,
even lower than for centralized or less scalable state-of-the-art algorithms:
PIE always finds short paths and often enough finds the shortest paths.Comment: This work has been previously published in IEEE ICNP'11. The present
document contains an additional optional mechanism, presented in Section
III-D, to further improve performance by using route asymmetry. It also
contains new simulation result
Crux: Locality-Preserving Distributed Services
Distributed systems achieve scalability by distributing load across many
machines, but wide-area deployments can introduce worst-case response latencies
proportional to the network's diameter. Crux is a general framework to build
locality-preserving distributed systems, by transforming an existing scalable
distributed algorithm A into a new locality-preserving algorithm ALP, which
guarantees for any two clients u and v interacting via ALP that their
interactions exhibit worst-case response latencies proportional to the network
latency between u and v. Crux builds on compact-routing theory, but generalizes
these techniques beyond routing applications. Crux provides weak and strong
consistency flavors, and shows latency improvements for localized interactions
in both cases, specifically up to several orders of magnitude for
weakly-consistent Crux (from roughly 900ms to 1ms). We deployed on PlanetLab
locality-preserving versions of a Memcached distributed cache, a Bamboo
distributed hash table, and a Redis publish/subscribe. Our results indicate
that Crux is effective and applicable to a variety of existing distributed
algorithms.Comment: 11 figure
Prioritized Metric Structures and Embedding
Metric data structures (distance oracles, distance labeling schemes, routing
schemes) and low-distortion embeddings provide a powerful algorithmic
methodology, which has been successfully applied for approximation algorithms
\cite{llr}, online algorithms \cite{BBMN11}, distributed algorithms
\cite{KKMPT12} and for computing sparsifiers \cite{ST04}. However, this
methodology appears to have a limitation: the worst-case performance inherently
depends on the cardinality of the metric, and one could not specify in advance
which vertices/points should enjoy a better service (i.e., stretch/distortion,
label size/dimension) than that given by the worst-case guarantee.
In this paper we alleviate this limitation by devising a suit of {\em
prioritized} metric data structures and embeddings. We show that given a
priority ranking of the graph vertices (respectively,
metric points) one can devise a metric data structure (respectively, embedding)
in which the stretch (resp., distortion) incurred by any pair containing a
vertex will depend on the rank of the vertex. We also show that other
important parameters, such as the label size and (in some sense) the dimension,
may depend only on . In some of our metric data structures (resp.,
embeddings) we achieve both prioritized stretch (resp., distortion) and label
size (resp., dimension) {\em simultaneously}. The worst-case performance of our
metric data structures and embeddings is typically asymptotically no worse than
of their non-prioritized counterparts.Comment: To appear at STOC 201
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