17,910 research outputs found

    PinComm: characterizing intra-application communication for the many-core era

    Get PDF
    While the number of cores in both general purpose chip-multiprocessors (CMPs) and embedded Multi-Processor Systems-on-Chip (MPSoCs) keeps rising, on-chip communication becomes more and more important. In order to write efficient programs for these architectures, it is therefore necessary to have a good idea of the communication behavior of an application. We present a communication profiler that extracts this behavior from compiled, sequential C/C++ programs, and constructs a dynamic data-flow graph at the level of major functional blocks. It can also be used to view differences between program phases, such as different video frames, which allows both input- and phase-specific optimizations to be made. Finally, PinComm can visualize inter-thread communication in parallel programs, which can help in optimizing communication behavior and spotting communication-related performance bottlenecks

    Efficient and Reasonable Object-Oriented Concurrency

    Full text link
    Making threaded programs safe and easy to reason about is one of the chief difficulties in modern programming. This work provides an efficient execution model for SCOOP, a concurrency approach that provides not only data race freedom but also pre/postcondition reasoning guarantees between threads. The extensions we propose influence both the underlying semantics to increase the amount of concurrent execution that is possible, exclude certain classes of deadlocks, and enable greater performance. These extensions are used as the basis an efficient runtime and optimization pass that improve performance 15x over a baseline implementation. This new implementation of SCOOP is also 2x faster than other well-known safe concurrent languages. The measurements are based on both coordination-intensive and data-manipulation-intensive benchmarks designed to offer a mixture of workloads.Comment: Proceedings of the 10th Joint Meeting of the European Software Engineering Conference and the ACM SIGSOFT Symposium on the Foundations of Software Engineering (ESEC/FSE '15). ACM, 201

    Using shared-data localization to reduce the cost of inspector-execution in unified-parallel-C programs

    Get PDF
    Programs written in the Unified Parallel C (UPC) language can access any location of the entire local and remote address space via read/write operations. However, UPC programs that contain fine-grained shared accesses can exhibit performance degradation. One solution is to use the inspector-executor technique to coalesce fine-grained shared accesses to larger remote access operations. A straightforward implementation of the inspector executor transformation results in excessive instrumentation that hinders performance.; This paper addresses this issue and introduces various techniques that aim at reducing the generated instrumentation code: a shared-data localization transformation based on Constant-Stride Linear Memory Descriptors (CSLMADs) [S. Aarseth, Gravitational N-Body Simulations: Tools and Algorithms, Cambridge Monographs on Mathematical Physics, Cambridge University Press, 2003.], the inlining of data locality checks and the usage of an index vector to aggregate the data. Finally, the paper introduces a lightweight loop code motion transformation to privatize shared scalars that were propagated through the loop body.; A performance evaluation, using up to 2048 cores of a POWER 775, explores the impact of each optimization and characterizes the overheads of UPC programs. It also shows that the presented optimizations increase performance of UPC programs up to 1.8 x their UPC hand-optimized counterpart for applications with regular accesses and up to 6.3 x for applications with irregular accesses.Peer ReviewedPostprint (author's final draft

    GraphX: Unifying Data-Parallel and Graph-Parallel Analytics

    Full text link
    From social networks to language modeling, the growing scale and importance of graph data has driven the development of numerous new graph-parallel systems (e.g., Pregel, GraphLab). By restricting the computation that can be expressed and introducing new techniques to partition and distribute the graph, these systems can efficiently execute iterative graph algorithms orders of magnitude faster than more general data-parallel systems. However, the same restrictions that enable the performance gains also make it difficult to express many of the important stages in a typical graph-analytics pipeline: constructing the graph, modifying its structure, or expressing computation that spans multiple graphs. As a consequence, existing graph analytics pipelines compose graph-parallel and data-parallel systems using external storage systems, leading to extensive data movement and complicated programming model. To address these challenges we introduce GraphX, a distributed graph computation framework that unifies graph-parallel and data-parallel computation. GraphX provides a small, core set of graph-parallel operators expressive enough to implement the Pregel and PowerGraph abstractions, yet simple enough to be cast in relational algebra. GraphX uses a collection of query optimization techniques such as automatic join rewrites to efficiently implement these graph-parallel operators. We evaluate GraphX on real-world graphs and workloads and demonstrate that GraphX achieves comparable performance as specialized graph computation systems, while outperforming them in end-to-end graph pipelines. Moreover, GraphX achieves a balance between expressiveness, performance, and ease of use

    Tiramisu: A Polyhedral Compiler for Expressing Fast and Portable Code

    Full text link
    This paper introduces Tiramisu, a polyhedral framework designed to generate high performance code for multiple platforms including multicores, GPUs, and distributed machines. Tiramisu introduces a scheduling language with novel extensions to explicitly manage the complexities that arise when targeting these systems. The framework is designed for the areas of image processing, stencils, linear algebra and deep learning. Tiramisu has two main features: it relies on a flexible representation based on the polyhedral model and it has a rich scheduling language allowing fine-grained control of optimizations. Tiramisu uses a four-level intermediate representation that allows full separation between the algorithms, loop transformations, data layouts, and communication. This separation simplifies targeting multiple hardware architectures with the same algorithm. We evaluate Tiramisu by writing a set of image processing, deep learning, and linear algebra benchmarks and compare them with state-of-the-art compilers and hand-tuned libraries. We show that Tiramisu matches or outperforms existing compilers and libraries on different hardware architectures, including multicore CPUs, GPUs, and distributed machines.Comment: arXiv admin note: substantial text overlap with arXiv:1803.0041

    Multi-GPU Graph Analytics

    Full text link
    We present a single-node, multi-GPU programmable graph processing library that allows programmers to easily extend single-GPU graph algorithms to achieve scalable performance on large graphs with billions of edges. Directly using the single-GPU implementations, our design only requires programmers to specify a few algorithm-dependent concerns, hiding most multi-GPU related implementation details. We analyze the theoretical and practical limits to scalability in the context of varying graph primitives and datasets. We describe several optimizations, such as direction optimizing traversal, and a just-enough memory allocation scheme, for better performance and smaller memory consumption. Compared to previous work, we achieve best-of-class performance across operations and datasets, including excellent strong and weak scalability on most primitives as we increase the number of GPUs in the system.Comment: 12 pages. Final version submitted to IPDPS 201
    corecore