2,566 research outputs found
Computation Over Gaussian Networks With Orthogonal Components
Function computation of arbitrarily correlated discrete sources over Gaussian
networks with orthogonal components is studied. Two classes of functions are
considered: the arithmetic sum function and the type function. The arithmetic
sum function in this paper is defined as a set of multiple weighted arithmetic
sums, which includes averaging of the sources and estimating each of the
sources as special cases. The type or frequency histogram function counts the
number of occurrences of each argument, which yields many important statistics
such as mean, variance, maximum, minimum, median, and so on. The proposed
computation coding first abstracts Gaussian networks into the corresponding
modulo sum multiple-access channels via nested lattice codes and linear network
coding and then computes the desired function by using linear Slepian-Wolf
source coding. For orthogonal Gaussian networks (with no broadcast and
multiple-access components), the computation capacity is characterized for a
class of networks. For Gaussian networks with multiple-access components (but
no broadcast), an approximate computation capacity is characterized for a class
of networks.Comment: 30 pages, 12 figures, submitted to IEEE Transactions on Information
Theor
Cores of Cooperative Games in Information Theory
Cores of cooperative games are ubiquitous in information theory, and arise
most frequently in the characterization of fundamental limits in various
scenarios involving multiple users. Examples include classical settings in
network information theory such as Slepian-Wolf source coding and multiple
access channels, classical settings in statistics such as robust hypothesis
testing, and new settings at the intersection of networking and statistics such
as distributed estimation problems for sensor networks. Cooperative game theory
allows one to understand aspects of all of these problems from a fresh and
unifying perspective that treats users as players in a game, sometimes leading
to new insights. At the heart of these analyses are fundamental dualities that
have been long studied in the context of cooperative games; for information
theoretic purposes, these are dualities between information inequalities on the
one hand and properties of rate, capacity or other resource allocation regions
on the other.Comment: 12 pages, published at
http://www.hindawi.com/GetArticle.aspx?doi=10.1155/2008/318704 in EURASIP
Journal on Wireless Communications and Networking, Special Issue on "Theory
and Applications in Multiuser/Multiterminal Communications", April 200
Network Information Flow with Correlated Sources
In this paper, we consider a network communications problem in which multiple
correlated sources must be delivered to a single data collector node, over a
network of noisy independent point-to-point channels. We prove that perfect
reconstruction of all the sources at the sink is possible if and only if, for
all partitions of the network nodes into two subsets S and S^c such that the
sink is always in S^c, we have that H(U_S|U_{S^c}) < \sum_{i\in S,j\in S^c}
C_{ij}. Our main finding is that in this setup a general source/channel
separation theorem holds, and that Shannon information behaves as a classical
network flow, identical in nature to the flow of water in pipes. At first
glance, it might seem surprising that separation holds in a fairly general
network situation like the one we study. A closer look, however, reveals that
the reason for this is that our model allows only for independent
point-to-point channels between pairs of nodes, and not multiple-access and/or
broadcast channels, for which separation is well known not to hold. This
``information as flow'' view provides an algorithmic interpretation for our
results, among which perhaps the most important one is the optimality of
implementing codes using a layered protocol stack.Comment: Final version, to appear in the IEEE Transactions on Information
Theory -- contains (very) minor changes based on the last round of review
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