974 research outputs found

    Open Source Software: All You Do Is Put It Together

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    The authors propose an infrastructure for rapidly prototyping applications from open source software components. The Adaptable Multi-Interface Communicator infrastructure (AMICO) is based on ideas of middleware platforms for component integration, but it focuses on pragmatic aspects of OSS integration, often absent from many existing integration platforms. The authors also identify the key requirements of middleware for rapid prototyping with OSS components and illustrate their approach through two examples in complex scenarios

    Survey and Systematization of Secure Device Pairing

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    Secure Device Pairing (SDP) schemes have been developed to facilitate secure communications among smart devices, both personal mobile devices and Internet of Things (IoT) devices. Comparison and assessment of SDP schemes is troublesome, because each scheme makes different assumptions about out-of-band channels and adversary models, and are driven by their particular use-cases. A conceptual model that facilitates meaningful comparison among SDP schemes is missing. We provide such a model. In this article, we survey and analyze a wide range of SDP schemes that are described in the literature, including a number that have been adopted as standards. A system model and consistent terminology for SDP schemes are built on the foundation of this survey, which are then used to classify existing SDP schemes into a taxonomy that, for the first time, enables their meaningful comparison and analysis.The existing SDP schemes are analyzed using this model, revealing common systemic security weaknesses among the surveyed SDP schemes that should become priority areas for future SDP research, such as improving the integration of privacy requirements into the design of SDP schemes. Our results allow SDP scheme designers to create schemes that are more easily comparable with one another, and to assist the prevention of persisting the weaknesses common to the current generation of SDP schemes.Comment: 34 pages, 5 figures, 3 tables, accepted at IEEE Communications Surveys & Tutorials 2017 (Volume: PP, Issue: 99

    Proceedings of the 4th Workshop on Interacting with Smart Objects 2015

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    These are the Proceedings of the 4th IUI Workshop on Interacting with Smart Objects. Objects that we use in our everyday life are expanding their restricted interaction capabilities and provide functionalities that go far beyond their original functionality. They feature computing capabilities and are thus able to capture information, process and store it and interact with their environments, turning them into smart objects

    Master of Science

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    thesisAs the visualization field matures, an increasing number of general toolkits are developed to cover a broad range of applications. However, no general tool can incorporate the latest capabilities for all possible applications, nor can the user interfaces and workflows be easily adjusted to accommodate all user communities. As a result, users will often choose either substandard solutions presented in familiar, customized tools or assemble a patchwork of individual applications glued through ad-hoc scripts and extensive, manual intervention. Instead, we need the ability to easily and rapidly assemble the best-in-task tools into custom interfaces and workflows to optimally serve any given application community. Unfortunately, creating such meta-applications at the API or SDK level is difficult, time consuming, and often infeasible due to the sheer variety of data models, design philosophies, limits in functionality, and the use of closed commercial systems. In this thesis, we present the ManyVis framework which enables custom solutions to be built both rapidly and simply by allowing coordination and communication across existing unrelated applications. ManyVis allows users to combine software tools with complementary characteristics into one virtual application driven by a single, custom-designed interface

    Accessibility in 360º video players

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    Accessibility is a key requirement for any multimedia tool and application. With the current trend towards immersive experiences, such as Virtual Reality (VR) and 360o video, it becomes key that these environments are adapted to be fully accessible. However, until recently the focus has been mostly on adapting the existing techniques to fit immersive displays, rather than considering new approaches for accessibility designed specifically for these increasingly relevant media experiences. This paper surveys a wide range of 360o video players and examines the features they include for dealing with accessibility, such as Subtitles, Audio Description, Sign Language, User Interfaces and other interaction features, like voice control and support for multi-screen scenarios. These features have been chosen based on guidelines from standardization contributions, like in the World Wide Web Consortium (W3C) and the International Communication Union (ITU), and from research contributions for making 360º video consumption experiences accessible. The in-depth analysis has been part of a research effort towards the development of a fully inclusive and accessible 360º video player. The paper concludes by discussing how the newly developed player has gone above and beyond the existing solutions and guidelines, by providing accessibility features that meet the expectations for a widely used immersive medium, like 360º video

    Designing Embodied Interactive Software Agents for E-Learning: Principles, Components, and Roles

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    Embodied interactive software agents are complex autonomous, adaptive, and social software systems with a digital embodiment that enables them to act on and react to other entities (users, objects, and other agents) in their environment through bodily actions, which include the use of verbal and non-verbal communicative behaviors in face-to-face interactions with the user. These agents have been developed for various roles in different application domains, in which they perform tasks that have been assigned to them by their developers or delegated to them by their users or by other agents. In computer-assisted learning, embodied interactive pedagogical software agents have the general task to promote human learning by working with students (and other agents) in computer-based learning environments, among them e-learning platforms based on Internet technologies, such as the Virtual Linguistics Campus (www.linguistics-online.com). In these environments, pedagogical agents provide contextualized, qualified, personalized, and timely assistance, cooperation, instruction, motivation, and services for both individual learners and groups of learners. This thesis develops a comprehensive, multidisciplinary, and user-oriented view of the design of embodied interactive pedagogical software agents, which integrates theoretical and practical insights from various academic and other fields. The research intends to contribute to the scientific understanding of issues, methods, theories, and technologies that are involved in the design, implementation, and evaluation of embodied interactive software agents for different roles in e-learning and other areas. For developers, the thesis provides sixteen basic principles (Added Value, Perceptible Qualities, Balanced Design, Coherence, Consistency, Completeness, Comprehensibility, Individuality, Variability, Communicative Ability, Modularity, Teamwork, Participatory Design, Role Awareness, Cultural Awareness, and Relationship Building) plus a large number of specific guidelines for the design of embodied interactive software agents and their components. Furthermore, it offers critical reviews of theories, concepts, approaches, and technologies from different areas and disciplines that are relevant to agent design. Finally, it discusses three pedagogical agent roles (virtual native speaker, coach, and peer) in the scenario of the linguistic fieldwork classes on the Virtual Linguistics Campus and presents detailed considerations for the design of an agent for one of these roles (the virtual native speaker)

    Towards Making Videos Accessible for Low Vision Screen Magnifier Users

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    People with low vision who use screen magnifiers to interact with computing devices find it very challenging to interact with dynamically changing digital content such as videos, since they do not have the luxury of time to manually move, i.e., pan the magnifier lens to different regions of interest (ROIs) or zoom into these ROIs before the content changes across frames. In this paper, we present SViM, a first of its kind screen-magnifier interface for such users that leverages advances in computer vision, particularly video saliency models, to identify salient ROIs in videos. SViM\u27s interface allows users to zoom in/out of any point of interest, switch between ROIs via mouse clicks and provides assistive panning with the added flexibility that lets the user explore other regions of the video besides the ROIs identified by SViM. Subjective and objective evaluation of a user study with 13 low vision screen magnifier users revealed that overall the participants had a better user experience with SViM over extant screen magnifiers, indicative of the former\u27s promise and potential for making videos accessible to low vision screen magnifier users

    Thirty Years of Machine Learning: The Road to Pareto-Optimal Wireless Networks

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    Future wireless networks have a substantial potential in terms of supporting a broad range of complex compelling applications both in military and civilian fields, where the users are able to enjoy high-rate, low-latency, low-cost and reliable information services. Achieving this ambitious goal requires new radio techniques for adaptive learning and intelligent decision making because of the complex heterogeneous nature of the network structures and wireless services. Machine learning (ML) algorithms have great success in supporting big data analytics, efficient parameter estimation and interactive decision making. Hence, in this article, we review the thirty-year history of ML by elaborating on supervised learning, unsupervised learning, reinforcement learning and deep learning. Furthermore, we investigate their employment in the compelling applications of wireless networks, including heterogeneous networks (HetNets), cognitive radios (CR), Internet of things (IoT), machine to machine networks (M2M), and so on. This article aims for assisting the readers in clarifying the motivation and methodology of the various ML algorithms, so as to invoke them for hitherto unexplored services as well as scenarios of future wireless networks.Comment: 46 pages, 22 fig

    Design of communication systems based on broadband sources for fiber and free space optical links

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    [ES] Las comunicaciones ópticas inalámbricas (OWC) constituyen una tecnología muy prometedora para el desarrollo de futuras comunicaciones inalámbricas. De hecho, ha despertado un interés creciente entre los investigadores y varias empresas de todo el mundo trabajan actualmente en el desarrollo de redes inalámbricas de muy alta velocidad. Las comunidades científica e industrial consideran la OWC como una tecnología complementaria en sus diversas formas: comunicaciones ópticas en el espacio libre (FSO), comunicaciones de luz visible (VLC) o fidelidad de la luz (Li-Fi). El espectro óptico ha sido considerado durante muchos años como una gran oportunidad para las comunicaciones inalámbricas, especialmente debido a la saturación del espectro de radiofrecuencia (RF). Esta disertación trata del uso de fuentes de banda ancha en sistemas de transmisión de luz visible (VLC), así como en sistemas de transmisión en el espectro infrarrojo por fibra óptica. En el trabajo de investigación realizado se pueden distinguir tres partes: En la primera parte, se considera el estudio y la simulación de componentes de Diodos Emisores de Luz (LED) con el software WIEN2k centrándose en las propiedades ópticas y eléctricas de los elementos II-VI. La segunda parte trata del diseño, la implementación y las pruebas de diferentes prototipos de comunicación VLC para la transmisión analógica y digital en modo simplex y semidúplex. Hemos demostrado un sistema OWC empleando una fuente de banda ancha (LED) para la transmisión no sólo de datos, sino también para la transmisión inalámbrica de energía. Además, se aborda el problema de la sincronización y la detección del nivel "1" o "0" de un bit en los sistemas de comunicación inalámbrica óptica implementados que surge como consecuencia de la atenuación de la luz a lo largo de la distancia y al problema de la pérdida de línea de visión (NLOS) entre el emisor y el receptor. Para hacer frente a este problema, se ha proporcionado un protocolo de comunicación que garantiza la transmisión fiable de datos digitales con un algoritmo de detección de nivel de bits adaptativo y se ha demostrado su eficacia mediante la transmisión de textos e imágenes. Además, esta tesis aporta una solución para la implementación de transmisores multiplexados en redes con división de longitud de onda (WDM) para formatos de modulación con multiplexación por división de frecuencia ortogonal (OFDM) basados en el uso de fuentes de banda ancha en el espectro infrarrojo para redes de fibra bidireccionales centralizadas. A pesar de las limitaciones impuestas por la dispersión cromática en el uso de este tipo de fuentes ópticas, la inclusión de ciertas estructuras antes de la detección permite la transmisión de señales OFDM en enlaces ópticos. En este trabajo se ha demostrado experimentalmente la reutilización de portadoras, la asignación dinámica de ancho de banda y la transmisión de señales OFDM multibanda mediante el uso de fuentes ópticas de banda ancha en redes WDM. Los principales resultados obtenidos en cada parte de esta tesis doctoral muestran los procedimientos de estudio, la eficacia de las soluciones propuestas y las limitaciones encontradas.[CA] Les comunicacions òptiques sense fils (OWC) constitueixen una tecnologia molt prometedora per al desenvolupament de futures comunicacions sense fils. De fet, ha despertat un interés creixent entre els investigadors i diverses empreses de tot el món treballen actualment en el desenvolupament de xarxes sense fils de molt alta velocitat. Les comunitats científica i industrial consideren la OWC com una tecnologia complementària en les seues diverses formes: comunicacions òptiques en l'espai lliure (FSO), comunicacions de llum visible (VLC) o fidelitat de la llum (Li-Fi). L'espectre òptic ha sigut considerat durant molts anys com una gran oportunitat per a les comunicacions sense fils, especialment a causa de la saturació de l'espectre de radiofreqüència (RF). Aquesta dissertació tracta de l'ús de fonts de banda ampla en sistemes de transmissió de llum visible (VLC), així com en sistemes de transmissió en l'espectre infraroig per fibra òptica. En el treball de recerca realitzat es poden distingir tres parts: ¿ En la primera part, es considera l'estudi i la simulació de components de Díodes Emissors de Llum (LED) amb el software WIEN2k centrant-se en les propietats òptiques i elèctriques dels elements II-VI. ¿ La segona part tracta del disseny, la implementació i les proves de diferents prototips de comunicació VLC per a la transmissió analògica i digital de manera simplex i semidúplex. Hem demostrat un sistema OWC emprant una font de banda ampla (LED) per a la transmissió no sols de dades, sinó també per a la transmissió sense fil d'energia. A més, s'aborda el problema de la sincronització i la detecció del nivell "1" o "0" d'un bit en els sistemes de comunicació sense fil òptica implementats, que sorgeix a conseqüència de l'atenuació de la llum al llarg de la distància i al problema de la pèrdua de línia de visió (NLOS) entre l'emissor i el receptor. Per a fer front a aquest problema, s'ha proporcionat un protocol de comunicació que garanteix la transmissió fiable de dades digitals amb un algorisme de detecció de nivell de bits adaptatiu i s'ha demostrat la seua eficàcia mitjançant la transmissió de textos i imatges. ¿ A més, aquesta tesi aporta una solució per a la implementació de transmissors multiplexats en xarxes amb divisió de longitud d'ona (WDM) per a formats de modulació amb multiplexació per divisió de freqüència ortogonal (OFDM) basats en l'ús de fonts de banda ampla en l'espectre infraroig per a xarxes de fibra bidireccionals centralitzades. Malgrat les limitacions imposades per la dispersió cromàtica en l'ús d'aquest tipus de fonts òptiques, la inclusió d'unes certes estructures abans de la detecció permet la transmissió de senyals OFDM en enllaços òptics. En aquest treball s'ha demostrat experimentalment la reutilització de portadores, l'assignació dinàmica d'amplada de banda i la transmissió de senyals OFDM multibanda mitjançant l'ús de fonts òptiques de banda ampla en xarxes WDM. Els principals resultats obtinguts en cada part d'aquesta tesi doctoral mostren els procediments d'estudi, l'eficàcia de les solucions proposades i les limitacions trobades.[EN] Optical wireless communication (OWC) is a very promising technology for future wireless communications developments. It has attracted increasing interest from researchers and several companies around the world are currently working on the development of very high-speed wireless networks. The scientific and industrial communities believe that OWC will be a complementary technology in its various forms: Free Space Optical communications (FSO), Visible Light Communications (VLC), Light Fidelity (Li-Fi). In fact, the optical spectrum has been considered for many years as a great opportunity for wireless communications especially due to the saturation of the radio frequency (RF) spectrum. This dissertation deals with the use of broadband sources in visible light transmission systems (VLC) as well as fiber optic systems. To carry out the research, three parts can be distinguished: In the first part, we consider the study and simulation of Light Emitting Diode (LED) components with the WIEN2k software by focusing on the optical and electrical properties of elements II-VI. The second part deals with the design, implementation and testing of different VLC communication prototypes for analog and digital transmission in simplex and half-duplex mode. We have demonstrated that an OWC system using a broadband source (i.e. an LED) can be used not only for data transmission, but also for wireless power transmission. Moreover, the synchronization problem and the detection of level "1" or "0" of a bit often arise in the optical wireless communication systems. This is a result of the attenuation nature of the light over the distance and the problem of Non Line-Of-Sight (NLOS) between the emitter and the receiver. To deal with this problem, a communication protocol ensuring reliable digital data transmission with an adaptive bit level detection algorithm has been provided and its effectiveness has been demonstrated by the transmission of texts and images. In addition, this thesis provides a solution for the implementation of wavelength division multiplexed - orthogonal frequency division multiplexed (WDM-OFDM) transmitters based on the use of broadband sources in the infrared spectrum for centralized bidirectional fiber networks. Despite the chromatic dispersion that avoids the use of this type of optical sources, the inclusion of certain structures before detection allows the transmission of OFDM signals in optical links. Carrier reuse, dynamic bandwidth allocation and multiband OFDM signals transmission will be experimentally demonstrated by using optical broadband sources in WDM networks. The main results obtained during this thesis work demonstrate the study procedures, for each part, the effectiveness of the proposed solutions as well as the constraints encountered.Sekkiou, I. (2021). Design of communication systems based on broadband sources for fiber and free space optical links [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/172542TESI
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