877 research outputs found
A statistical simulation technique to develop and evaluate conversational agents
In this paper, we present a technique for developing user simulators which are able to interact and evaluate conversational agents. Our technique is based on a statistical model that is automatically learned from a dialog corpus. This model is used by the user simulator to provide the next answer taking into account the complete history of the interaction. The main objective of our proposal is not only to evaluate the conversational agent, but also to improve this agent by employing the simulated dialogs to learn a better dialog model. We have applied this technique to design and evaluate a conversational agent which provides academic information in a multi-agent system. The results of the evaluation show that the proposed user simulation methodology can be used not only to evaluate conversational agents but also to explore new enhanced dialog strategies, thereby allowing the conversational agent to reduce the time needed to complete the dialogs and automatically detect new valid paths to achieve each of the required objectives defined for the task.This work was supported in part by Projects MINECO TEC2012-37832-C02-01, CICYT TEC 2011-28626-C02-02, CAM CONTEXTS (S2009/TIC-1485).Publicad
Measuring the differences between human-human and human-machine dialogs
In this paper, we assess the applicability of user simulation techniques to generate dialogs which are similar to real human-machine spoken interactions.To do so, we present the results of the comparison between three corpora acquired by means of different techniques. The first corpus was acquired with real users.A statistical user simulation technique has been applied to the same task to acquire the second corpus. In this technique, the next user answer is selected by means of a classification process that takes into account the previous dialog history, the lexical information in the clause, and the subtask of the dialog to which it contributes. Finally, a dialog simulation technique has been developed for the acquisition of the third corpus. This technique uses a random selection of the user and system turns, defining stop conditions for automatically deciding if the simulated dialog is successful or not. We use several evaluation measures proposed in previous research to compare between our three acquired corpora, and then discuss the similarities and differences with regard to these measures
Bringing together commercial and academic perspectives for the development of intelligent AmI interfaces
The users of Ambient Intelligence systems expect an intelligent behavior from their environment, receiving adapted and easily accessible services and functionality. This can only be possible if the communication between the user and the system is carried out through an interface that is simple (i.e. which does not have a steep learning curve), fluid (i.e. the communication takes place rapidly and effectively), and robust (i.e. the system understands the user correctly). Natural language interfaces such as dialog systems combine the previous three requisites, as they are based on a spoken conversation between the user and the system that resembles human communication. The current industrial development of commercial dialog systems deploys robust interfaces in strictly defined application domains. However, commercial systems have not yet adopted the new perspective proposed in the academic settings, which would allow straightforward adaptation of these interfaces to various application domains. This would be highly beneficial for their use in AmI settings as the same interface could be used in varying environments. In this paper, we propose a new approach to bridge the gap between the academic and industrial perspectives in order to develop dialog systems using an academic paradigm while employing the industrial standards, which makes it possible to obtain new generation interfaces without the need for changing the already existing commercial infrastructures. Our proposal has been evaluated with the successful development of a real dialog system that follows our proposed approach to manage dialog and generates code compliant with the industry-wide standard VoiceXML.Research funded by projects CICYT TIN2011-28620-C02-01, CICYT TEC2011-28626-C02-02, CAM CONTEXTS (S2009/TIC-1485), and DPS2008- 07029-C02-02.Publicad
Survey on reinforcement learning for language processing
In recent years some researchers have explored the use of reinforcement
learning (RL) algorithms as key components in the solution of various natural
language processing tasks. For instance, some of these algorithms leveraging
deep neural learning have found their way into conversational systems. This
paper reviews the state of the art of RL methods for their possible use for
different problems of natural language processing, focusing primarily on
conversational systems, mainly due to their growing relevance. We provide
detailed descriptions of the problems as well as discussions of why RL is
well-suited to solve them. Also, we analyze the advantages and limitations of
these methods. Finally, we elaborate on promising research directions in
natural language processing that might benefit from reinforcement learning
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