946 research outputs found

    Onboard Mission Management for a VTOL UAV Using Sequence and Supervisory Control

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    This chapter addresses the challenges of onboard mission management for small, low flying UAVs in order to reduce their dependency on reliable remote control. The system presented and tested onboard an unmanned aerial vehicle (UAV) provides levels of autonomy, scalable at runtime either by the operator or due to the absence of a data link. This way, it is a feasible approach towards autonomous flight guidance within the low-altitude domain (e.g. urban areas) where unpredictable events are likely to require onboard decision-making. In the following sections the problems of onboard mission management, embedded high level architectures and their implementation issues are discussed. The design of a onboard Mission Management System for a test platform with vertical take-off and landing (VTOL) capabilities is presented, followed by discussions of the implemented system and a research outlook

    Spatial-learning and representation in animats

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    Obstacle Avoidance Based on Stereo Vision Navigation System for Omni-directional Robot

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    This paper addresses the problem of obstacle avoidance in mobile robot navigation systems. The navigation system is considered very important because the robot must be able to be controlled from its initial position to its destination without experiencing a collision. The robot must be able to avoid obstacles and arrive at its destination. Several previous studies have focused more on predetermined stationary obstacles. This has resulted in research results being difficult to apply in real environmental conditions, whereas in real conditions, obstacles can be stationary or moving caused by changes in the walking environment. The objective of this study is to address the robot’s navigation behaviors to avoid obstacles. In dealing with complex problems as previously described, a control system is designed using Neuro-Fuzzy so that the robot can avoid obstacles when the robot moves toward the destination. This paper uses ANFIS for obstacle avoidance control. The learning model used is offline learning. Mapping the input and output data is used in the initial step. Then the data is trained to produce a very small error. To support the movement of the robot so that it is more flexible and smoother in avoiding obstacles and can identify objects in real-time, a three wheels omnidirectional robot is used equipped with a stereo vision sensor. The contribution is to advance state of the art in obstacle avoidance for robot navigation systems by exploiting ANFIS with target-and-obstacles detection based on stereo vision sensors. This study tested the proposed control method by using 15 experiments with different obstacle setup positions. These scenarios were chosen to test the ability to avoid moving obstacles that may come from the front, the right, or the left of the robot. The robot moved to the left or right of the obstacles depending on the given Vy speed. After several tests with different obstacle positions, the robot managed to avoid the obstacle when the obstacle distance ranged from 173 – 150 cm with an average speed of Vy 274 mm/s. In the process of avoiding obstacles, the robot still calculates the direction in which the robot is facing the target until the target angle is 0

    Hybrid approaches for mobile robot navigation

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    The work described in this thesis contributes to the efficient solution of mobile robot navigation problems. A series of new evolutionary approaches is presented. Two novel evolutionary planners have been developed that reduce the computational overhead in generating plans of mobile robot movements. In comparison with the best-performing evolutionary scheme reported in the literature, the first of the planners significantly reduces the plan calculation time in static environments. The second planner was able to generate avoidance strategies in response to unexpected events arising from the presence of moving obstacles. To overcome limitations in responsiveness and the unrealistic assumptions regarding a priori knowledge that are inherent in planner-based and a vigation systems, subsequent work concentrated on hybrid approaches. These included a reactive component to identify rapidly and autonomously environmental features that were represented by a small number of critical waypoints. Not only is memory usage dramatically reduced by such a simplified representation, but also the calculation time to determine new plans is significantly reduced. Further significant enhancements of this work were firstly, dynamic avoidance to limit the likelihood of potential collisions with moving obstacles and secondly, exploration to identify statistically the dynamic characteristics of the environment. Finally, by retaining more extensive environmental knowledge gained during previous navigation activities, the capability of the hybrid navigation system was enhanced to allow planning to be performed for any start point and goal point

    Critical Analysis of Programming in Societies of Behaviors

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    Programming in societies of behavior-agents is emerging as a promising method for creating mobile robot control systems that are responsive both to internal priorities for action and to external world constraints. It is essentially a new approach to finding modularities in real-time control systems in which module boundaries are sought not between separate information processing functions, but between separate task-achieving units. Task achieving units for complex behaviors are created by merging together the task-achieving units from simpler component behaviors into societies with competing and cooperating parts. This paper surveys the areas of agreement and disagreement in four approaches to programming with societies of behaviors. By analyzing where the systems differ, both on what constitutes a task-achieving unit and on how to merge such units together, this paper hopes to lay the groundwork for future work on controlling robust mobile robots using this approach.MIT Artificial Intelligence Laborator

    A layered control architecture for mobile robot navigation

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    A Thesis submitted to the University Research Degree Committee in fulfillment ofthe requirements for the degree of DOCTOR OF PHILOSOPHY in RoboticsThis thesis addresses the problem of how to control an autonomous mobile robot navigation in indoor environments, in the face of sensor noise, imprecise information, uncertainty and limited response time. The thesis argues that the effective control of autonomous mobile robots can be achieved by organising low level and higher level control activities into a layered architecture. The low level reactive control allows the robot to respond to contingencies quickly. The higher level control allows the robot to make longer term decisions and arranges appropriate sequences for a task execution. The thesis describes the design and implementation of a two layer control architecture, a task template based sequencing layer and a fuzzy behaviour based low level control layer. The sequencing layer works at the pace of the higher level of abstraction, interprets a task plan, mediates and monitors the controlling activities. While the low level performs fast computation in response to dynamic changes in the real world and carries out robust control under uncertainty. The organisation and fusion of fuzzy behaviours are described extensively for the construction of a low level control system. A learning methodology is also developed to systematically learn fuzzy behaviours and the behaviour selection network and therefore solve the difficulties in configuring the low level control layer. A two layer control system has been implemented and used to control a simulated mobile robot performing two tasks in simulated indoor environments. The effectiveness of the layered control and learning methodology is demonstrated through the traces of controlling activities at the two different levels. The results also show a general design methodology that the high level should be used to guide the robot's actions while the low level takes care of detailed control in the face of sensor noise and environment uncertainty in real time

    Control of Real Mobile Robot Using Artificial Intelligence Technique

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    An eventual objective of mobile robotics research is to bestow the robot with high cerebral skill, of which navigation in an unfamiliar environment can be succeeded by using on‐line sensory information, which is essentially starved of humanoid intermediation. This research emphases on mechanical design of real mobile robot, its kinematic & dynamic model analysis and selection of AI technique based on perception, cognition, sensor fusion, path scheduling and analysis, which has to be implemented in robot for achieving integration of different preliminary robotic behaviors (e.g. obstacle avoidance, wall and edge following, escaping dead end and target seeking). Navigational paths as well as time taken during navigation by the mobile robot can be expressed as an optimization problem and thus can be analyzed and solved using AI techniques. The optimization of path as well as time taken is based on the kinematic stability and the intelligence of the robot controller. A set of linguistic fuzzy rules are developed to implement expert knowledge under various situations. Both of Mamdani and Takagi-Sugeno fuzzy model are employed in control algorithm for experimental purpose. Neural network has also been used to enhance and optimize the outcome of controller, e.g. by introducing a learning ability. The cohesive framework combining both fuzzy inference system and neural network enabled mobile robot to generate reasonable trajectories towards the target. An authenticity checking has been done by performing simulation as well as experimental results which showed that the mobile robot is capable of avoiding stationary obstacles, escaping traps, and reaching the goal efficiently
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