10,025 research outputs found

    Audio-visual multi-modality driven hybrid feature learning model for crowd analysis and classification

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    The high pace emergence in advanced software systems, low-cost hardware and decentralized cloud computing technologies have broadened the horizon for vision-based surveillance, monitoring and control. However, complex and inferior feature learning over visual artefacts or video streams, especially under extreme conditions confine majority of the at-hand vision-based crowd analysis and classification systems. Retrieving event-sensitive or crowd-type sensitive spatio-temporal features for the different crowd types under extreme conditions is a highly complex task. Consequently, it results in lower accuracy and hence low reliability that confines existing methods for real-time crowd analysis. Despite numerous efforts in vision-based approaches, the lack of acoustic cues often creates ambiguity in crowd classification. On the other hand, the strategic amalgamation of audio-visual features can enable accurate and reliable crowd analysis and classification. Considering it as motivation, in this research a novel audio-visual multi-modality driven hybrid feature learning model is developed for crowd analysis and classification. In this work, a hybrid feature extraction model was applied to extract deep spatio-temporal features by using Gray-Level Co-occurrence Metrics (GLCM) and AlexNet transferrable learning model. Once extracting the different GLCM features and AlexNet deep features, horizontal concatenation was done to fuse the different feature sets. Similarly, for acoustic feature extraction, the audio samples (from the input video) were processed for static (fixed size) sampling, pre-emphasis, block framing and Hann windowing, followed by acoustic feature extraction like GTCC, GTCC-Delta, GTCC-Delta-Delta, MFCC, Spectral Entropy, Spectral Flux, Spectral Slope and Harmonics to Noise Ratio (HNR). Finally, the extracted audio-visual features were fused to yield a composite multi-modal feature set, which is processed for classification using the random forest ensemble classifier. The multi-class classification yields a crowd-classification accurac12529y of (98.26%), precision (98.89%), sensitivity (94.82%), specificity (95.57%), and F-Measure of 98.84%. The robustness of the proposed multi-modality-based crowd analysis model confirms its suitability towards real-world crowd detection and classification tasks

    A systematic literature review on source code similarity measurement and clone detection: techniques, applications, and challenges

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    Measuring and evaluating source code similarity is a fundamental software engineering activity that embraces a broad range of applications, including but not limited to code recommendation, duplicate code, plagiarism, malware, and smell detection. This paper proposes a systematic literature review and meta-analysis on code similarity measurement and evaluation techniques to shed light on the existing approaches and their characteristics in different applications. We initially found over 10000 articles by querying four digital libraries and ended up with 136 primary studies in the field. The studies were classified according to their methodology, programming languages, datasets, tools, and applications. A deep investigation reveals 80 software tools, working with eight different techniques on five application domains. Nearly 49% of the tools work on Java programs and 37% support C and C++, while there is no support for many programming languages. A noteworthy point was the existence of 12 datasets related to source code similarity measurement and duplicate codes, of which only eight datasets were publicly accessible. The lack of reliable datasets, empirical evaluations, hybrid methods, and focuses on multi-paradigm languages are the main challenges in the field. Emerging applications of code similarity measurement concentrate on the development phase in addition to the maintenance.Comment: 49 pages, 10 figures, 6 table

    EmbedDistill: A Geometric Knowledge Distillation for Information Retrieval

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    Large neural models (such as Transformers) achieve state-of-the-art performance for information retrieval (IR). In this paper, we aim to improve distillation methods that pave the way for the resource-efficient deployment of such models in practice. Inspired by our theoretical analysis of the teacher-student generalization gap for IR models, we propose a novel distillation approach that leverages the relative geometry among queries and documents learned by the large teacher model. Unlike existing teacher score-based distillation methods, our proposed approach employs embedding matching tasks to provide a stronger signal to align the representations of the teacher and student models. In addition, it utilizes query generation to explore the data manifold to reduce the discrepancies between the student and the teacher where training data is sparse. Furthermore, our analysis also motivates novel asymmetric architectures for student models which realizes better embedding alignment without increasing online inference cost. On standard benchmarks like MSMARCO, we show that our approach successfully distills from both dual-encoder (DE) and cross-encoder (CE) teacher models to 1/10th size asymmetric students that can retain 95-97% of the teacher performance

    Colour technologies for content production and distribution of broadcast content

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    The requirement of colour reproduction has long been a priority driving the development of new colour imaging systems that maximise human perceptual plausibility. This thesis explores machine learning algorithms for colour processing to assist both content production and distribution. First, this research studies colourisation technologies with practical use cases in restoration and processing of archived content. The research targets practical deployable solutions, developing a cost-effective pipeline which integrates the activity of the producer into the processing workflow. In particular, a fully automatic image colourisation paradigm using Conditional GANs is proposed to improve content generalisation and colourfulness of existing baselines. Moreover, a more conservative solution is considered by providing references to guide the system towards more accurate colour predictions. A fast-end-to-end architecture is proposed to improve existing exemplar-based image colourisation methods while decreasing the complexity and runtime. Finally, the proposed image-based methods are integrated into a video colourisation pipeline. A general framework is proposed to reduce the generation of temporal flickering or propagation of errors when such methods are applied frame-to-frame. The proposed model is jointly trained to stabilise the input video and to cluster their frames with the aim of learning scene-specific modes. Second, this research explored colour processing technologies for content distribution with the aim to effectively deliver the processed content to the broad audience. In particular, video compression is tackled by introducing a novel methodology for chroma intra prediction based on attention models. Although the proposed architecture helped to gain control over the reference samples and better understand the prediction process, the complexity of the underlying neural network significantly increased the encoding and decoding time. Therefore, aiming at efficient deployment within the latest video coding standards, this work also focused on the simplification of the proposed architecture to obtain a more compact and explainable model

    Impact of language skills and system experience on medical information retrieval

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    The Metaverse: Survey, Trends, Novel Pipeline Ecosystem & Future Directions

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    The Metaverse offers a second world beyond reality, where boundaries are non-existent, and possibilities are endless through engagement and immersive experiences using the virtual reality (VR) technology. Many disciplines can benefit from the advancement of the Metaverse when accurately developed, including the fields of technology, gaming, education, art, and culture. Nevertheless, developing the Metaverse environment to its full potential is an ambiguous task that needs proper guidance and directions. Existing surveys on the Metaverse focus only on a specific aspect and discipline of the Metaverse and lack a holistic view of the entire process. To this end, a more holistic, multi-disciplinary, in-depth, and academic and industry-oriented review is required to provide a thorough study of the Metaverse development pipeline. To address these issues, we present in this survey a novel multi-layered pipeline ecosystem composed of (1) the Metaverse computing, networking, communications and hardware infrastructure, (2) environment digitization, and (3) user interactions. For every layer, we discuss the components that detail the steps of its development. Also, for each of these components, we examine the impact of a set of enabling technologies and empowering domains (e.g., Artificial Intelligence, Security & Privacy, Blockchain, Business, Ethics, and Social) on its advancement. In addition, we explain the importance of these technologies to support decentralization, interoperability, user experiences, interactions, and monetization. Our presented study highlights the existing challenges for each component, followed by research directions and potential solutions. To the best of our knowledge, this survey is the most comprehensive and allows users, scholars, and entrepreneurs to get an in-depth understanding of the Metaverse ecosystem to find their opportunities and potentials for contribution

    A Survey on Biomedical Text Summarization with Pre-trained Language Model

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    The exponential growth of biomedical texts such as biomedical literature and electronic health records (EHRs), provides a big challenge for clinicians and researchers to access clinical information efficiently. To address the problem, biomedical text summarization has been proposed to support clinical information retrieval and management, aiming at generating concise summaries that distill key information from single or multiple biomedical documents. In recent years, pre-trained language models (PLMs) have been the de facto standard of various natural language processing tasks in the general domain. Most recently, PLMs have been further investigated in the biomedical field and brought new insights into the biomedical text summarization task. In this paper, we systematically summarize recent advances that explore PLMs for biomedical text summarization, to help understand recent progress, challenges, and future directions. We categorize PLMs-based approaches according to how they utilize PLMs and what PLMs they use. We then review available datasets, recent approaches and evaluation metrics of the task. We finally discuss existing challenges and promising future directions. To facilitate the research community, we line up open resources including available datasets, recent approaches, codes, evaluation metrics, and the leaderboard in a public project: https://github.com/KenZLuo/Biomedical-Text-Summarization-Survey/tree/master.Comment: 19 pages, 6 figures, TKDE under revie

    Efficient instance and hypothesis space revision in Meta-Interpretive Learning

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    Inductive Logic Programming (ILP) is a form of Machine Learning. The goal of ILP is to induce hypotheses, as logic programs, that generalise training examples. ILP is characterised by a high expressivity, generalisation ability and interpretability. Meta-Interpretive Learning (MIL) is a state-of-the-art sub-field of ILP. However, current MIL approaches have limited efficiency: the sample and learning complexity respectively are polynomial and exponential in the number of clauses. My thesis is that improvements over the sample and learning complexity can be achieved in MIL through instance and hypothesis space revision. Specifically, we investigate 1) methods that revise the instance space, 2) methods that revise the hypothesis space and 3) methods that revise both the instance and the hypothesis spaces for achieving more efficient MIL. First, we introduce a method for building training sets with active learning in Bayesian MIL. Instances are selected maximising the entropy. We demonstrate this method can reduce the sample complexity and supports efficient learning of agent strategies. Second, we introduce a new method for revising the MIL hypothesis space with predicate invention. Our method generates predicates bottom-up from the background knowledge related to the training examples. We demonstrate this method is complete and can reduce the learning and sample complexity. Finally, we introduce a new MIL system called MIGO for learning optimal two-player game strategies. MIGO learns from playing: its training sets are built from the sequence of actions it chooses. Moreover, MIGO revises its hypothesis space with Dependent Learning: it first solves simpler tasks and can reuse any learned solution for solving more complex tasks. We demonstrate MIGO significantly outperforms both classical and deep reinforcement learning. The methods presented in this thesis open exciting perspectives for efficiently learning theories with MIL in a wide range of applications including robotics, modelling of agent strategies and game playing.Open Acces

    Special Topics in Information Technology

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    This open access book presents thirteen outstanding doctoral dissertations in Information Technology from the Department of Electronics, Information and Bioengineering, Politecnico di Milano, Italy. Information Technology has always been highly interdisciplinary, as many aspects have to be considered in IT systems. The doctoral studies program in IT at Politecnico di Milano emphasizes this interdisciplinary nature, which is becoming more and more important in recent technological advances, in collaborative projects, and in the education of young researchers. Accordingly, the focus of advanced research is on pursuing a rigorous approach to specific research topics starting from a broad background in various areas of Information Technology, especially Computer Science and Engineering, Electronics, Systems and Control, and Telecommunications. Each year, more than 50 PhDs graduate from the program. This book gathers the outcomes of the thirteen best theses defended in 2020-21 and selected for the IT PhD Award. Each of the authors provides a chapter summarizing his/her findings, including an introduction, description of methods, main achievements and future work on the topic. Hence, the book provides a cutting-edge overview of the latest research trends in Information Technology at Politecnico di Milano, presented in an easy-to-read format that will also appeal to non-specialists

    Bibliographic Control in the Digital Ecosystem

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    With the contributions of international experts, the book aims to explore the new boundaries of universal bibliographic control. Bibliographic control is radically changing because the bibliographic universe is radically changing: resources, agents, technologies, standards and practices. Among the main topics addressed: library cooperation networks; legal deposit; national bibliographies; new tools and standards (IFLA LRM, RDA, BIBFRAME); authority control and new alliances (Wikidata, Wikibase, Identifiers); new ways of indexing resources (artificial intelligence); institutional repositories; new book supply chain; “discoverability” in the IIIF digital ecosystem; role of thesauri and ontologies in the digital ecosystem; bibliographic control and search engines
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