1,011 research outputs found
Performance and Complexity Co-Evaluations of MPEG4-ALS Compression Standard for Low-Latency Music Compression
In this thesis compression ratio and latency of different classical audio music tracks are analyzed with various encoder options of MPEG4ALS. Different tracks of audio music tracks are tested with MPEG4-ALS coder with different options to find the optimum values for various parameters to obtain maximum compression ratio with minimum CPU time (encoder and decoder time). Optimum frame length for which the compression ratio saturates for music audio is found out by analyzing the results when different classical music tracks are experimented with various frame lengths. Also music tracks with varying sampling rate are tested and the compression ratio and latency relationship with sampling rate are analyzed and plotted. It is found that the compression gain rate was higher when the codec complexity is less, and joint channel correlation and long term correlations are not significant and latency trade off make the more complex codec options unsuitable for applications where latency is critical. When the two entropy coding options, Rice code and BGMC (Block Gilbert-Moore Codes) are applied on various classical music tracks, it was obvious that the Rice code is more suitable for low-latency applications compared to the more complex BGMC coding, as BGMC improved compression performance with the expense of latency, making it unsuitable in real-time applications
Improved Lossless Coding for Storage and Transmission of Multichannel Immersive Audio
In this paper, techniques for improving multichannel lossless coding are
examined. A method is proposed for the simultaneous coding of two or more
different renderings (mixes) of the same content. The signal model uses both
past samples of the upmix, and the current time samples of downmix samples to
predict the upmix. Model parameters are optimized via a general linear solver,
and the prediction residual is Rice coded. Additionally, the use of an SVD
projection prior to residual coding is proposed. A comparison is made against
various baselines, including FLAC. The proposed methods show improved
compression ratios for the storage and transmission of immersive audio
Scalable and perceptual audio compression
This thesis deals with scalable perceptual audio compression. Two scalable perceptual solutions as well as a scalable to lossless solution are proposed and investigated. One of the scalable perceptual solutions is built around sinusoidal modelling of the audio signal whilst the other is built on a transform coding paradigm. The scalable coders are shown to scale both in a waveform matching manner as well as a psychoacoustic manner. In order to measure the psychoacoustic scalability of the systems investigated in this thesis, the similarity between the original signal\u27s psychoacoustic parameters and that of the synthesized signal are compared. The psychoacoustic parameters used are loudness, sharpness, tonahty and roughness. This analysis technique is a novel method used in this thesis and it allows an insight into the perceptual distortion that has been introduced by any coder analyzed in this manner
Audio Coding Based on Integer Transforms
Die Audiocodierung hat sich in den letzten Jahren zu einem sehr
populären Forschungs- und Anwendungsgebiet entwickelt. Insbesondere
gehörangepasste Verfahren zur Audiocodierung, wie etwa MPEG-1 Layer-3
(MP3) oder MPEG-2 Advanced Audio Coding (AAC), werden häufig zur
effizienten Speicherung und Übertragung von Audiosignalen verwendet. Für
professionelle Anwendungen, wie etwa die Archivierung und Übertragung im
Studiobereich, ist hingegen eher eine verlustlose Audiocodierung angebracht.
Die bisherigen Ansätze für gehörangepasste und verlustlose
Audiocodierung sind technisch völlig verschieden. Moderne
gehörangepasste Audiocoder basieren meist auf Filterbänken, wie etwa der
überlappenden orthogonalen Transformation "Modifizierte Diskrete
Cosinus-Transformation" (MDCT). Verlustlose Audiocoder hingegen
verwenden meist prädiktive Codierung zur Redundanzreduktion. Nur wenige
Ansätze zur transformationsbasierten verlustlosen Audiocodierung wurden
bisher versucht.
Diese Arbeit präsentiert einen neuen Ansatz hierzu, der das
Lifting-Schema auf die in der gehörangepassten Audiocodierung
verwendeten überlappenden Transformationen anwendet. Dies ermöglicht
eine invertierbare Integer-Approximation der ursprünglichen
Transformation, z.B. die IntMDCT als Integer-Approximation der MDCT. Die
selbe Technik kann auch für Filterbänke mit niedriger Systemverzögerung
angewandt werden. Weiterhin ermöglichen ein neuer, mehrdimensionaler
Lifting-Ansatz und eine Technik zur Spektralformung von
Quantisierungsfehlern eine Verbesserung der Approximation der
ursprünglichen Transformation.
Basierend auf diesen neuen Integer-Transformationen werden in dieser
Arbeit neue Verfahren zur Audiocodierung vorgestellt. Die Verfahren
umfassen verlustlose Audiocodierung, eine skalierbare verlustlose
Erweiterung eines gehörangepassten Audiocoders und einen integrierten
Ansatz zur fein skalierbaren gehörangepassten und verlustlosen
Audiocodierung. Schließlich wird mit Hilfe der Integer-Transformationen
ein neuer Ansatz zur unhörbaren Einbettung von Daten mit hohen
Datenraten in unkomprimierte Audiosignale vorgestellt.In recent years audio coding has become a very popular field for
research and applications. Especially perceptual audio coding schemes,
such as MPEG-1 Layer-3 (MP3) and MPEG-2 Advanced Audio Coding (AAC), are
widely used for efficient storage and transmission of music
signals. Nevertheless, for professional applications, such as archiving
and transmission in studio environments, lossless audio coding schemes
are considered more appropriate.
Traditionally, the technical approaches used in perceptual and lossless
audio coding have been separate worlds. In perceptual audio coding, the
use of filter banks, such as the lapped orthogonal transform "Modified
Discrete Cosine Transform" (MDCT), has been the approach of choice being
used by many state of the art coding schemes. On the other hand,
lossless audio coding schemes mostly employ predictive coding of
waveforms to remove redundancy. Only few attempts have been made so far
to use transform coding for the purpose of lossless audio coding.
This work presents a new approach of applying the lifting scheme to
lapped transforms used in perceptual audio coding. This allows for an
invertible integer-to-integer approximation of the original transform,
e.g. the IntMDCT as an integer approximation of the MDCT. The same
technique can also be applied to low-delay filter banks. A generalized,
multi-dimensional lifting approach and a noise-shaping technique are
introduced, allowing to further optimize the accuracy of the
approximation to the original transform.
Based on these new integer transforms, this work presents new audio
coding schemes and applications. The audio coding applications cover
lossless audio coding, scalable lossless enhancement of a perceptual
audio coder and fine-grain scalable perceptual and lossless audio
coding. Finally an approach to data hiding with high data rates in
uncompressed audio signals based on integer transforms is described
Audio Coding Based on Integer Transforms
Die Audiocodierung hat sich in den letzten Jahren zu einem sehr
populären Forschungs- und Anwendungsgebiet entwickelt. Insbesondere
gehörangepasste Verfahren zur Audiocodierung, wie etwa MPEG-1 Layer-3
(MP3) oder MPEG-2 Advanced Audio Coding (AAC), werden häufig zur
effizienten Speicherung und Übertragung von Audiosignalen verwendet. Für
professionelle Anwendungen, wie etwa die Archivierung und Übertragung im
Studiobereich, ist hingegen eher eine verlustlose Audiocodierung angebracht.
Die bisherigen Ansätze für gehörangepasste und verlustlose
Audiocodierung sind technisch völlig verschieden. Moderne
gehörangepasste Audiocoder basieren meist auf Filterbänken, wie etwa der
überlappenden orthogonalen Transformation "Modifizierte Diskrete
Cosinus-Transformation" (MDCT). Verlustlose Audiocoder hingegen
verwenden meist prädiktive Codierung zur Redundanzreduktion. Nur wenige
Ansätze zur transformationsbasierten verlustlosen Audiocodierung wurden
bisher versucht.
Diese Arbeit präsentiert einen neuen Ansatz hierzu, der das
Lifting-Schema auf die in der gehörangepassten Audiocodierung
verwendeten überlappenden Transformationen anwendet. Dies ermöglicht
eine invertierbare Integer-Approximation der ursprünglichen
Transformation, z.B. die IntMDCT als Integer-Approximation der MDCT. Die
selbe Technik kann auch für Filterbänke mit niedriger Systemverzögerung
angewandt werden. Weiterhin ermöglichen ein neuer, mehrdimensionaler
Lifting-Ansatz und eine Technik zur Spektralformung von
Quantisierungsfehlern eine Verbesserung der Approximation der
ursprünglichen Transformation.
Basierend auf diesen neuen Integer-Transformationen werden in dieser
Arbeit neue Verfahren zur Audiocodierung vorgestellt. Die Verfahren
umfassen verlustlose Audiocodierung, eine skalierbare verlustlose
Erweiterung eines gehörangepassten Audiocoders und einen integrierten
Ansatz zur fein skalierbaren gehörangepassten und verlustlosen
Audiocodierung. Schließlich wird mit Hilfe der Integer-Transformationen
ein neuer Ansatz zur unhörbaren Einbettung von Daten mit hohen
Datenraten in unkomprimierte Audiosignale vorgestellt.In recent years audio coding has become a very popular field for
research and applications. Especially perceptual audio coding schemes,
such as MPEG-1 Layer-3 (MP3) and MPEG-2 Advanced Audio Coding (AAC), are
widely used for efficient storage and transmission of music
signals. Nevertheless, for professional applications, such as archiving
and transmission in studio environments, lossless audio coding schemes
are considered more appropriate.
Traditionally, the technical approaches used in perceptual and lossless
audio coding have been separate worlds. In perceptual audio coding, the
use of filter banks, such as the lapped orthogonal transform "Modified
Discrete Cosine Transform" (MDCT), has been the approach of choice being
used by many state of the art coding schemes. On the other hand,
lossless audio coding schemes mostly employ predictive coding of
waveforms to remove redundancy. Only few attempts have been made so far
to use transform coding for the purpose of lossless audio coding.
This work presents a new approach of applying the lifting scheme to
lapped transforms used in perceptual audio coding. This allows for an
invertible integer-to-integer approximation of the original transform,
e.g. the IntMDCT as an integer approximation of the MDCT. The same
technique can also be applied to low-delay filter banks. A generalized,
multi-dimensional lifting approach and a noise-shaping technique are
introduced, allowing to further optimize the accuracy of the
approximation to the original transform.
Based on these new integer transforms, this work presents new audio
coding schemes and applications. The audio coding applications cover
lossless audio coding, scalable lossless enhancement of a perceptual
audio coder and fine-grain scalable perceptual and lossless audio
coding. Finally an approach to data hiding with high data rates in
uncompressed audio signals based on integer transforms is described
Data compression using correlations and stochastic processes in the ALICE Time Projection chamber
In this paper lossless and a quasi lossless algorithms for the online
compression of the data generated by the Time Projection Chamber (TPC) detector
of the ALICE experiment at CERN are described. The first algorithm is based on
a lossless source code modelling technique, i.e. the original TPC signal
information can be reconstructed without errors at the decompression stage. The
source model exploits the temporal correlation that is present in the TPC data
to reduce the entropy of the source. The second algorithm is based on a lossy
source code modelling technique. In order to evaluate the consequences of the
error introduced by the lossy compression, the results of the trajectory
tracking algorithms that process data offline are analyzed, in particular, with
respect to the noise introduced by the compression. The offline analysis has
two steps: cluster finder and track finder. The results on how these algorithms
are affected by the lossy compression are reported. In both compression
technique entropy coding is applied to the set of events defined by the source
model to reduce the bit rate to the corresponding source entropy. Using TPC
simulated data, the lossless and the lossy compression achieve a data reduction
to 49.2% of the original data rate and respectively in the range of 35% down to
30% depending on the desired precision.In this study we have focused on methods
which are easy to implement in the frontend TPC electronics.Comment: 8 pages, 3 figures, Talk from the 2003 Computing in High Energy and
Nuclear Physics (CHEP03), La Jolla, Ca, USA, March 2003, PSN THLT00
WG1N5315 - Response to Call for AIC evaluation methodologies and compression technologies for medical images: LAR Codec
This document presents the LAR image codec as a response to Call for AIC evaluation methodologies and compression technologies for medical images.This document describes the IETR response to the specific call for contributions of medical imaging technologies to be considered for AIC. The philosophy behind our coder is not to outperform JPEG2000 in compression; our goal is to propose an open source, royalty free, alternative image coder with integrated services. While keeping the compression performances in the same range as JPEG2000 but with lower complexity, our coder also provides services such as scalability, cryptography, data hiding, lossy to lossless compression, region of interest, free region representation and coding
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