592 research outputs found

    Fast coding strategy for HEVC by motion features and saliency applied on difference between successive image blocks

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    Introducing a number of innovative and powerful coding tools, the High Efficiency Video Coding (HEVC) standard promises double compression efficiency, compared to its predecessor H.264, with similar perceptual quality. The increased computational time complexity is an important issue for the video coding research community as well. An attempt to reduce this complexity of HEVC is adopted in this paper, by efficient selection of appropriate block-partitioning modes based on motion features and the saliency applied to the difference between successive image blocks. As this difference gives us the explicit visible motion and salient information, we develop a cost function by combining the motion features and image difference salient feature. The combined features are then converted into area of interest (AOI) based binary pattern for the current block. This pattern is then compared with a previously defined codebook of binary pattern templates for a subset of mode selection. Motion estimation (ME) and motion compensation (MC) are performed only on the selected subset of modes, without exhaustive exploration of all modes available in HEVC. The experimental results reveal a reduction of 42% encoding time complexity of HEVC encoder with similar subjective and objective image quality

    Overview of MV-HEVC prediction structures for light field video

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    Light field video is a promising technology for delivering the required six-degrees-of-freedom for natural content in virtual reality. Already existing multi-view coding (MVC) and multi-view plus depth (MVD) formats, such as MV-HEVC and 3D-HEVC, are the most conventional light field video coding solutions since they can compress video sequences captured simultaneously from multiple camera angles. 3D-HEVC treats a single view as a video sequence and the other sub-aperture views as gray-scale disparity (depth) maps. On the other hand, MV-HEVC treats each view as a separate video sequence, which allows the use of motion compensated algorithms similar to HEVC. While MV-HEVC and 3D-HEVC provide similar results, MV-HEVC does not require any disparity maps to be readily available, and it has a more straightforward implementation since it only uses syntax elements rather than additional prediction tools for inter-view prediction. However, there are many degrees of freedom in choosing an appropriate structure and it is currently still unknown which one is optimal for a given set of application requirements. In this work, various prediction structures for MV-HEVC are implemented and tested. The findings reveal the trade-off between compression gains, distortion and random access capabilities in MVHEVC light field video coding. The results give an overview of the most optimal solutions developed in the context of this work, and prediction structure algorithms proposed in state-of-the-art literature. This overview provides a useful benchmark for future development of light field video coding solutions

    3D video coding and transmission

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    The capture, transmission, and display of 3D content has gained a lot of attention in the last few years. 3D multimedia content is no longer con fined to cinema theatres but is being transmitted using stereoscopic video over satellite, shared on Blu-RayTMdisks, or sent over Internet technologies. Stereoscopic displays are needed at the receiving end and the viewer needs to wear special glasses to present the two versions of the video to the human vision system that then generates the 3D illusion. To be more e ffective and improve the immersive experience, more views are acquired from a larger number of cameras and presented on di fferent displays, such as autostereoscopic and light field displays. These multiple views, combined with depth data, also allow enhanced user experiences and new forms of interaction with the 3D content from virtual viewpoints. This type of audiovisual information is represented by a huge amount of data that needs to be compressed and transmitted over bandwidth-limited channels. Part of the COST Action IC1105 \3D Content Creation, Coding and Transmission over Future Media Networks" (3DConTourNet) focuses on this research challenge.peer-reviewe

    JND-Based Perceptual Video Coding for 4:4:4 Screen Content Data in HEVC

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    The JCT-VC standardized Screen Content Coding (SCC) extension in the HEVC HM RExt + SCM reference codec offers an impressive coding efficiency performance when compared with HM RExt alone; however, it is not significantly perceptually optimized. For instance, it does not include advanced HVS-based perceptual coding methods, such as JND-based spatiotemporal masking schemes. In this paper, we propose a novel JND-based perceptual video coding technique for HM RExt + SCM. The proposed method is designed to further improve the compression performance of HM RExt + SCM when applied to YCbCr 4:4:4 SC video data. In the proposed technique, luminance masking and chrominance masking are exploited to perceptually adjust the Quantization Step Size (QStep) at the Coding Block (CB) level. Compared with HM RExt 16.10 + SCM 8.0, the proposed method considerably reduces bitrates (Kbps), with a maximum reduction of 48.3%. In addition to this, the subjective evaluations reveal that SC-PAQ achieves visually lossless coding at very low bitrates.Comment: Preprint: 2018 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP 2018

    Rate-Accuracy Trade-Off In Video Classification With Deep Convolutional Neural Networks

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    Advanced video classification systems decode video frames to derive the necessary texture and motion representations for ingestion and analysis by spatio-temporal deep convolutional neural networks (CNNs). However, when considering visual Internet-of-Things applications, surveillance systems and semantic crawlers of large video repositories, the video capture and the CNN-based semantic analysis parts do not tend to be co-located. This necessitates the transport of compressed video over networks and incurs significant overhead in bandwidth and energy consumption, thereby significantly undermining the deployment potential of such systems. In this paper, we investigate the trade-off between the encoding bitrate and the achievable accuracy of CNN-based video classification models that directly ingest AVC/H.264 and HEVC encoded videos. Instead of retaining entire compressed video bitstreams and applying complex optical flow calculations prior to CNN processing, we only retain motion vector and select texture information at significantly-reduced bitrates and apply no additional processing prior to CNN ingestion. Based on three CNN architectures and two action recognition datasets, we achieve 11%-94% saving in bitrate with marginal effect on classification accuracy. A model-based selection between multiple CNNs increases these savings further, to the point where, if up to 7% loss of accuracy can be tolerated, video classification can take place with as little as 3 kbps for the transport of the required compressed video information to the system implementing the CNN models
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