68 research outputs found

    Asymmetric coloring games on incomparability graphs

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    Consider the following game on a graph GG: Alice and Bob take turns coloring the vertices of GG properly from a fixed set of colors; Alice wins when the entire graph has been colored, while Bob wins when some uncolored vertices have been left. The game chromatic number of GG is the minimum number of colors that allows Alice to win the game. The game Grundy number of GG is defined similarly except that the players color the vertices according to the first-fit rule and they only decide on the order in which it is applied. The (a,b)(a,b)-game chromatic and Grundy numbers are defined likewise except that Alice colors aa vertices and Bob colors bb vertices in each round. We study the behavior of these parameters for incomparability graphs of posets with bounded width. We conjecture a complete characterization of the pairs (a,b)(a,b) for which the (a,b)(a,b)-game chromatic and Grundy numbers are bounded in terms of the width of the poset; we prove that it gives a necessary condition and provide some evidence for its sufficiency. We also show that the game chromatic number is not bounded in terms of the Grundy number, which answers a question of Havet and Zhu

    A Connected Version of the Graph Coloring Game

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    The graph coloring game is a two-player game in which, given a graph G and a set of k colors, the two players, Alice and Bob, take turns coloring properly an uncolored vertex of G, Alice having the first move. Alice wins the game if and only if all the vertices of G are eventually colored. The game chromatic number of a graph G is then defined as the smallest integer k for which Alice has a winning strategy when playing the graph coloring game on G with k colors. In this paper, we introduce and study a new version of the graph coloring game by requiring that, after each player's turn, the subgraph induced by the set of colored vertices is connected. The connected game chromatic number of a graph G is then the smallest integer k for which Alice has a winning strategy when playing the connected graph coloring game on G with k colors. We prove that the connected game chromatic number of every outerplanar graph is at most 5 and that there exist outerplanar graphs with connected game chromatic number 4. Moreover, we prove that for every integer k ≥ 3, there exist bipartite graphs on which Bob wins the connected coloring game with k colors, while Alice wins the connected coloring game with two colors on every bipartite graph

    Chromatic numbers of exact distance graphs

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    For any graph G = (V;E) and positive integer p, the exact distance-p graph G[\p] is the graph with vertex set V , which has an edge between vertices x and y if and only if x and y have distance p in G. For odd p, Nešetřil and Ossona de Mendez proved that for any fixed graph class with bounded expansion, the chromatic number of G[\p] is bounded by an absolute constant. Using the notion of generalised colouring numbers, we give a much simpler proof for the result of Nešetřil and Ossona de Mendez, which at the same time gives significantly better bounds. In particular, we show that for any graph G and odd positive integer p, the chromatic number of G[\p] is bounded by the weak (2

    Characterising and recognising game-perfect graphs

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    Consider a vertex colouring game played on a simple graph with kk permissible colours. Two players, a maker and a breaker, take turns to colour an uncoloured vertex such that adjacent vertices receive different colours. The game ends once the graph is fully coloured, in which case the maker wins, or the graph can no longer be fully coloured, in which case the breaker wins. In the game gBg_B, the breaker makes the first move. Our main focus is on the class of gBg_B-perfect graphs: graphs such that for every induced subgraph HH, the game gBg_B played on HH admits a winning strategy for the maker with only ω(H)\omega(H) colours, where ω(H)\omega(H) denotes the clique number of HH. Complementing analogous results for other variations of the game, we characterise gBg_B-perfect graphs in two ways, by forbidden induced subgraphs and by explicit structural descriptions. We also present a clique module decomposition, which may be of independent interest, that allows us to efficiently recognise gBg_B-perfect graphs.Comment: 39 pages, 8 figures. An extended abstract was accepted at the International Colloquium on Graph Theory (ICGT) 201

    Improved bounds for weak coloring numbers

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    Weak coloring numbers generalize the notion of degeneracy of a graph. They were introduced by Kierstead & Yang in the context of games on graphs. Recently, several connections have been uncovered between weak coloring numbers and various parameters studied in graph minor theory and its generalizations. In this note, we show that for every fixed k1k≥1, the maximum r-th weak coloring number of a graph with simple treewidth kk is Θ(rk1logr)\Theta (r^{k-1}log r). As a corollary, we improve the lower bound on the maximum r-th weak coloring number of planar graphs from Ω(r2)\Omega (r^{2}) to Ω(r2logr)\Omega (r^{2} log r), and we obtain a tight bound of ΘΘ(r log r) for outerplanar graphs

    Improved bounds for weak coloring numbers

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    Weak coloring numbers generalize the notion of degeneracy of a graph. They were introduced by Kierstead \& Yang in the context of games on graphs. Recently, several connections have been uncovered between weak coloring numbers and various parameters studied in graph minor theory and its generalizations. In this note, we show that for every fixed k1k\geq1, the maximum rr-th weak coloring number of a graph with simple treewidth kk is Θ(rk1logr)\Theta(r^{k-1}\log r). As a corollary, we improve the lower bound on the maximum rr-th weak coloring number of planar graphs from Ω(r2)\Omega(r^2) to Ω(r2logr)\Omega(r^2\log r), and we obtain a tight bound of Θ(rlogr)\Theta(r\log r) for outerplanar graphs.Comment: v2: minor changes (in particular, open problem 3 in v1 has already been solved
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