96 research outputs found

    Method for hue plane preserving color correction

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    Hue plane preserving color correction (HPPCC), introduced by Andersen and Hardeberg [Proceedings of the 13th Color and Imaging Conference (CIC) (2005), pp. 141–146], maps device-dependent color values (RGB) to colorimetric color values (XYZ) using a set of linear transforms, realized by white point preserving 3×33×3 matrices, where each transform is learned and applied in a subregion of color space, defined by two adjacent hue planes. The hue plane delimited subregions of camera RGB values are mapped to corresponding hue plane delimited subregions of estimated colorimetric XYZ values. Hue planes are geometrical half-planes, where each is defined by the neutral axis and a chromatic color in a linear color space. The key advantage of the HPPCC method is that, while offering an estimation accuracy of higher order methods, it maintains the linear colorimetric relations of colors in hue planes. As a significant result, it therefore also renders the colorimetric estimates invariant to exposure and shading of object reflection. In this paper, we present a new flexible and robust version of HPPCC using constrained least squares in the optimization, where the subregions can be chosen freely in number and position in order to optimize the results while constraining transform continuity at the subregion boundaries. The method is compared to a selection of other state-of-the-art characterization methods, and the results show that it outperforms the original HPPCC method

    Colour correction using root-polynomial regression

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    Digital Color Imaging

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    This paper surveys current technology and research in the area of digital color imaging. In order to establish the background and lay down terminology, fundamental concepts of color perception and measurement are first presented us-ing vector-space notation and terminology. Present-day color recording and reproduction systems are reviewed along with the common mathematical models used for representing these devices. Algorithms for processing color images for display and communication are surveyed, and a forecast of research trends is attempted. An extensive bibliography is provided

    Spectrally Based Material Color Equivalency: Modeling and Manipulation

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    A spectrally based normalization methodology (Wpt normalization) for linearly transforming cone excitations or sensor values (sensor excitations) to a representation that preserves the perceptive concepts of lightness, chroma and hue is proposed resulting in a color space with the axes labeled W , p, t. Wpt (pronounced “Waypoint ) has been demonstrated to be an effective material color equivalency space that provides the basis for defining Material Adjustment Transforms that predict the changes in sensor excitations of material spectral reflectance colors due to variations in observer or illuminant. This is contrasted with Chromatic Adaptation Transforms that predict color appearance as defined by corresponding color experiments. Material color equivalency as provided by Wpt and Wpt normalization forms the underlying foundation of this doctoral research. A perceptually uniform material color equivalency space (“Waypoint Lab or WLab) was developed that represents a non-linear transformation of Wpt coordinates, and Euclidean WLab distances were found to not be statistically different from ∆E⋆94 and ∆E00 color differences. Sets of Wpt coordinates for variations in reflectance, illumination, or observers were used to form the basis of defining Wpt shift manifolds. WLab distances of corresponding points within or between these manifolds were utilized to define metrics for color inconstancy, metamerism, observer rendering, illuminant rendering, and differences in observing conditions. Spectral estimation and manipulation strategies are presented that preserve various aspects of “Wpt shift potential as represented by changes in Wpt shift manifolds. Two methods were explored for estimating Wpt normalization matrices based upon direct utilization of sensor excitations, and the use of a Wpt based Material Adjustment Transform to convert Cone Fundamentals to ”XYZ-like Color Matching Functions was investigated and contrasted with other methods such as direct regression and prediction of a common color matching primaries. Finally, linear relationships between Wpt and spectral reflectances were utilized to develop approaches for spectral estimation and spectral manipulation within a general spectral reflectance manipulation framework – thus providing the ability to define and achieve “spectrally preferred color rendering objectives. The presented methods of spectral estimation, spectral manipulation, and material adjustment where utilized to: define spectral reflectances for Munsell colors that minimize Wpt shift potential; manipulate spectral reflectances of actual printed characterization data sets to achieve colorimetry of reference printing conditions; and lastly to demonstrate the spectral estimation and manipulation of spectral reflectances using images and spectrally based profiles within an iccMAX color management workflow

    KNOWLEDGE AND DOCUMENTATION OF RENAISSANCE WORKS OF ART: THE REPLICA OF THE “ANNUNCIATION” BY BEATO ANGELICO

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    The Annunciation by Guido di Pietro from Mugello, known as Beato Angelico, is a wide tempera painting with some fine gold foil placed on a wooden support, today hosted at the Museum of the Basilica of Santa Maria delle Grazie, in San Giovanni Valdarno. On the occasion of the exhibition “Masaccio e Angelico. Dialogo sulla verità nella pittura”, the museum asked to the Department of Architecture at the University of Bologna to develop a digital high-resolution surrogate to favour deep investigations, to plan restoration and to simply tell the stories behind the artwork. Two tasks were accomplished: to let visitors discover the secrets in the painting and to let scholars study the artwork, to better understand the masterpiece. This paper introduces the outcomes of the research developed to digitize the Annunciation, following a dedicated pipeline developed to improve the fruition of its digital replica, originated from different input sources, and surrogating the user experience on the real object. This work presents a method for the 3D reconstruction of the surfaces based on different techniques for elements with different depth resolutions (i.e., the painting and the wooden frame) which combine photogrammetry and photometric stereo exploiting both procedures and pushing forward the boundaries of Gigapixel Imaging and photogrammetric-based 3D model representation

    A case study in digitizing a photographic collection

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    This paper reviews the processes involved in the digitisation, display and storage of medium size collections of photographs using mid-range commercially available equipment. Guidelines for evaluating the performance of these digitisation processes based on aspects of image quality are provided. A collection of photographic slides, representing first-generation analogue reproductions of a photographic collection from the nineteenth century, is treated as a case study. Constraints on the final image quality and the implications of digital archiving are discussed. Full descriptions of device characterisation and calibration procedures are given and results from objective measurements carried out to assess the digitisation system are presented. The important issues of file format, physical storage and data migration are also addressed

    Appearance-based image splitting for HDR display systems

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    High dynamic range displays that incorporate two optically-coupled image planes have recently been developed. This dual image plane design requires that a given HDR input image be split into two complementary standard dynamic range components that drive the coupled systems, therefore there existing image splitting issue. In this research, two types of HDR display systems (hardcopy and softcopy HDR display) are constructed to facilitate the study of HDR image splitting algorithm for building HDR displays. A new HDR image splitting algorithm which incorporates iCAM06 image appearance model is proposed, seeking to create displayed HDR images that can provide better image quality. The new algorithm has potential to improve image details perception, colorfulness and better gamut utilization. Finally, the performance of the new iCAM06-based HDR image splitting algorithm is evaluated and compared with widely spread luminance square root algorithm through psychophysical studies

    Evaluation and optimal design of spectral sensitivities for digital color imaging

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    The quality of an image captured by color imaging system primarily depends on three factors: sensor spectral sensitivity, illumination and scene. While illumination is very important to be known, the sensitivity characteristics is critical to the success of imaging applications, and is necessary to be optimally designed under practical constraints. The ultimate image quality is judged subjectively by human visual system. This dissertation addresses the evaluation and optimal design of spectral sensitivity functions for digital color imaging devices. Color imaging fundamentals and device characterization are discussed in the first place. For the evaluation of spectral sensitivity functions, this dissertation concentrates on the consideration of imaging noise characteristics. Both signal-independent and signal-dependent noises form an imaging noise model and noises will be propagated while signal is processed. A new colorimetric quality metric, unified measure of goodness (UMG), which addresses color accuracy and noise performance simultaneously, is introduced and compared with other available quality metrics. Through comparison, UMG is designated as a primary evaluation metric. On the optimal design of spectral sensitivity functions, three generic approaches, optimization through enumeration evaluation, optimization of parameterized functions, and optimization of additional channel, are analyzed in the case of the filter fabrication process is unknown. Otherwise a hierarchical design approach is introduced, which emphasizes the use of the primary metric but the initial optimization results are refined through the application of multiple secondary metrics. Finally the validity of UMG as a primary metric and the hierarchical approach are experimentally tested and verified

    Designing color filters that make cameras more colorimetric

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    When we place a colored filter in front of a camera the effective camera response functions are equal to the given camera spectral sensitivities multiplied by the filter spectral transmittance. In this article, we solve for the filter which returns the modified sensitivities as close to being a linear transformation from the color matching functions of the human visual system as possible. When this linearity condition - sometimes called the Luther condition- is approximately met, the 'camera+filter' system can be used for accurate color measurement. Then, we reformulate our filter design optimisation for making the sensor responses as close to the CIEXYZ tristimulus values as possible given the knowledge of real measured surfaces and illuminants spectra data. This data-driven method in turn is extended to incorporate constraints on the filter (smoothness and bounded transmission). Also, because how the optimisation is initialised is shown to impact on the performance of the solved-for filters, a multi-initialisation optimisation is developed. Experiments demonstrate that, by taking pictures through our optimised color filters, we can make cameras significantly more colorimetric

    Expanding Dimensionality in Cinema Color: Impacting Observer Metamerism through Multiprimary Display

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    Television and cinema display are both trending towards greater ranges and saturation of reproduced colors made possible by near-monochromatic RGB illumination technologies. Through current broadcast and digital cinema standards work, system designs employing laser light sources, narrow-band LED, quantum dots and others are being actively endorsed in promotion of Wide Color Gamut (WCG). Despite artistic benefits brought to creative content producers, spectrally selective excitations of naturally different human color response functions exacerbate variability of observer experience. An exaggerated variation in color-sensing is explicitly counter to the exhaustive controls and calibrations employed in modern motion picture pipelines. Further, singular standard observer summaries of human color vision such as found in the CIE’s 1931 and 1964 color matching functions and used extensively in motion picture color management are deficient in recognizing expected human vision variability. Many researchers have confirmed the magnitude of observer metamerism in color matching in both uniform colors and imagery but few have shown explicit color management with an aim of minimized difference in observer perception variability. This research shows that not only can observer metamerism influences be quantitatively predicted and confirmed psychophysically but that intentionally engineered multiprimary displays employing more than three primaries can offer increased color gamut with drastically improved consistency of experience. To this end, a seven-channel prototype display has been constructed based on observer metamerism models and color difference indices derived from the latest color vision demographic research. This display has been further proven in forced-choice paired comparison tests to deliver superior color matching to reference stimuli versus both contemporary standard RGB cinema projection and recently ratified standard laser projection across a large population of color-normal observers
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