3,812 research outputs found

    Image segmentation evaluation using an integrated framework

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    In this paper we present a general framework we have developed for running and evaluating automatic image and video segmentation algorithms. This framework was designed to allow effortless integration of existing and forthcoming image segmentation algorithms, and allows researchers to focus more on the development and evaluation of segmentation methods, relying on the framework for encoding/decoding and visualization. We then utilize this framework to automatically evaluate four distinct segmentation algorithms, and present and discuss the results and statistical findings of the experiment

    JPEG steganography: A performance evaluation of quantization tables

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    The two most important aspects of any image based steganographic system are the imperceptibility and the capacity of the stego image. This paper evaluates the performance and efficiency of using optimized quantization tables instead of default JPEG tables within JPEG steganography. We found that using optimized tables significantly improves the quality of stego-images. Moreover, we used this optimization strategy to generate a 16x16 quantization table to be used instead of that suggested. The quality of stego-images was greatly improved when these optimized tables were used. This led us to suggest a new hybrid steganographic method in order to increase the embedding capacity. This new method is based on both and Jpeg-Jsteg methods. In this method, for each 16x16 quantized DCT block, the least two significant bits (2-LSBs) of each middle frequency coefficient are modified to embed two secret bits. Additionally, the Jpeg-Jsteg embedding technique is used for the low frequency DCT coefficients without modifying the DC coefficient. Our experimental results show that the proposed approach can provide a higher information-hiding capacity than the other methods tested. Furthermore, the quality of the produced stego-images is better than that of other methods which use the default tables

    Depth map compression via 3D region-based representation

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    In 3D video, view synthesis is used to create new virtual views between encoded camera views. Errors in the coding of the depth maps introduce geometry inconsistencies in synthesized views. In this paper, a new 3D plane representation of the scene is presented which improves the performance of current standard video codecs in the view synthesis domain. Two image segmentation algorithms are proposed for generating a color and depth segmentation. Using both partitions, depth maps are segmented into regions without sharp discontinuities without having to explicitly signal all depth edges. The resulting regions are represented using a planar model in the 3D world scene. This 3D representation allows an efficient encoding while preserving the 3D characteristics of the scene. The 3D planes open up the possibility to code multiview images with a unique representation.Postprint (author's final draft
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