1,842 research outputs found

    Color image simplification by morphological hierarchical segmentation and color clustering

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    Interactive Segmentation and Visualization of DTI Data Using a Hierarchical Watershed Representation

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    Magnetic resonance diffusion tensor imaging (DTI) measures diffusion of water molecules and is used to characterize orientation of white matter fibers and connectivity of neurological structures. Segmentation and visualization of DT images is challenging, because of low data quality and complexity of anatomical structures. In this paper, we propose an interactive segmentation approach, based on a hierarchical representation of the input DT image through a tree structure. The tree is obtained by successively merging watershed regions, based on the morphological waterfall approach, hence the name watershed tree. Region merging is done according to a combined similarity and homogeneity criterion. We introduce filters that work on the proposed tree representation, and that enable region-based attribute filtering of DTI data. Linked views between the visualizations of the simplified DT image and the tree enable a user to visually explore both data and tree at interactive rates. The coupling of filtering, semiautomatic segmentation by labeling nodes in the tree, and various interaction mechanisms support the segmentation task. Our method is robust against noise, which we demonstrate on synthetic and real DTI data

    A graph-based mathematical morphology reader

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    This survey paper aims at providing a "literary" anthology of mathematical morphology on graphs. It describes in the English language many ideas stemming from a large number of different papers, hence providing a unified view of an active and diverse field of research

    Component-Tree Simplification through Fast Alpha Cuts

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    Tree-based hierarchical image representations are commonly used in connected morphological image filtering, segmentation and multi-scale analysis. In the case of component trees, filtering is generally based on thresholding single attributes computed for all the nodes in the tree. Alternatively, so-called shapings are used, which rely on building a component tree of a component tree to filter the image. Neither method is practical when using vector attributes. In this case, more complicated machine learning methods are required, including clustering methods. In this paper I present a simple, fast hierarchical clustering algorithm based on cuts of α-trees to simplify and filter component trees

    Automatic detection of geospatial objects using multiple hierarchical segmentations

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    Cataloged from PDF version of article.The object-based analysis of remotely sensed imagery provides valuable spatial and structural information that is complementary to pixel-based spectral information in classi- fication. In this paper, we present novel methods for automatic object detection in high-resolution images by combining spectral information with structural information exploited by using image segmentation. The proposed segmentation algorithm uses morphological operations applied to individual spectral bands using structuring elements in increasing sizes. These operations produce a set of connected components forming a hierarchy of segments for each band. A generic algorithm is designed to select meaningful segments that maximize a measure consisting of spectral homogeneity and neighborhood connectivity. Given the observation that different structures appear more clearly at different scales in different spectral bands, we describe a new algorithm for unsupervised grouping of candidate segments belonging to multiple hierarchical segmentations to find coherent sets of segments that correspond to actual objects. The segments are modeled by using their spectral and textural content, and the grouping problem is solved by using the probabilistic latent semantic analysis algorithm that builds object models by learning the object-conditional probability distributions. The automatic labeling of a segment is done by computing the similarity of its feature distribution to the distribution of the learned object models using the Kullback–Leibler divergence. The performances of the unsupervised segmentation and object detection algorithms are evaluated qualitatively and quantitatively using three different data sets with comparative experiments, and the results show that the proposed methods are able to automatically detect, group, and label segments belonging to the same object classes

    An Efficient Dorsal Hand Vein Recognition Based on Firefly Algorithm

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    Biometric technology is an efficient personal authentication andidentification technique. As one of the main-stream branches, dorsal handvein recognition has been recently attracted the attention of researchers. It is more preferable than the other types of biometrics becuse it’s impossible to steal or counterfeit the patterns and the pattern of the vessels of back of the hand is fixed and unique with repeatable biometric features. Also, the recent researches have been obtained no certain recognition rate yet becuse of the noises in the imaging patterns, and impossibility of Dimension reducing because of the non-complexity of the models, and proof of correctness of identification is required. Therefore, in this paper, first, the images of blood vessels on back of the hands of people is analysed, and after pre-processing of images and feature extraction (in the intersection between the vessels) we began to identify people using firefly clustering algorithms. This identification is done based on the distance patterns between crossing vessels and their matching place. The identification will be done based on the classification of each part of NCUT data set and it consisting of 2040 dorsal hand vein images. High speed in patterns recognition and less computation are the advantages of this method. The recognition rate of this method ismore accurate and the error is less than one percent. At the end thecorrectness percentage of this method (CLU-D-F-A) for identification iscompared with other various algorithms, and the superiority of the proposed method is proved.DOI:http://dx.doi.org/10.11591/ijece.v3i1.176

    Utilization of improved recursive-shortest-spanning-tree method for video object segmentation

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    Ankara : Department of Electrical and Electronics Engineering and Institute of Engineering and Sciences, Bilkent Univ., 1997.Thesis(Master's) -- Bilkent University, 1997.Includes bibliographical references leaves 77-81Emerging standards MPEG-4 and MPEG-7 do not standardize the video object segmentation tools, although their performance depends on them. There are a lot of still image segmentation algorithms in the literature, like clustering, split-and-merge, region merging, etc. One of these methods, namely the recursive shortest spanning tree (RSST) method, is improved so that a still image is approximated as a piecewise planar function, and well-approximated areas on the image are extracted cis regions. A novel video object segmentation algorithm, which takes the previously estimated 2-D dense motion vector field as input, and uses this improved RSST method to approximate each component of the motion vector field as a piecewise planar function, is proposed. The algorithm is successful in locating 3-D planar objects in the scene correctly, with acceptable accuracy at the boundaries. Unlike the existing algorithms in the literature, the proposed algorithm is fast, parameter-free and requires no initial guess about the segmentation result. Moreover, it is a hierarchical scheme which gives finest to coarsest segmentation results. The proposed algorithm is inserted into the current version of the emerging “Analysis Model (AM)” of the Europan COST21U'’’ project, and it is observed that the current AM is outperformed.Tuncel, ErtemM.S

    Un arbre des formes pour les images multivariées

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    Nowadays, the demand for multi-scale and region-based analysis in many computer vision and pattern recognition applications is obvious. No one would consider a pixel-based approach as a good candidate to solve such problems. To meet this need, the Mathematical Morphology (MM) framework has supplied region-based hierarchical representations of images such as the Tree of Shapes (ToS). The ToS represents the image in terms of a tree of the inclusion of its level-lines. The ToS is thus self-dual and contrast-change invariant which make it well-adapted for high-level image processing. Yet, it is only defined on grayscale images and most attempts to extend it on multivariate images - e.g. by imposing an “arbitrary” total ordering - are not satisfactory. In this dissertation, we present the Multivariate Tree of Shapes (MToS) as a novel approach to extend the grayscale ToS on multivariate images. This representation is a mix of the ToS's computed marginally on each channel of the image; it aims at merging the marginal shapes in a “sensible” way by preserving the maximum number of inclusion. The method proposed has theoretical foundations expressing the ToS in terms of a topographic map of the curvilinear total variation computed from the image border; which has allowed its extension on multivariate data. In addition, the MToS features similar properties as the grayscale ToS, the most important one being its invariance to any marginal change of contrast and any marginal inversion of contrast (a somewhat “self-duality” in the multidimensional case). As the need for efficient image processing techniques is obvious regarding the larger and larger amount of data to process, we propose an efficient algorithm that can be build the MToS in quasi-linear time w.r.t. the number of pixels and quadraticw.r.t. the number of channels. We also propose tree-based processing algorithms to demonstrate in practice, that the MToS is a versatile, easy-to-use, and efficient structure. Eventually, to validate the soundness of our approach, we propose some experiments testing the robustness of the structure to non-relevant components (e.g. with noise or with low dynamics) and we show that such defaults do not affect the overall structure of the MToS. In addition, we propose many real-case applications using the MToS. Many of them are just a slight modification of methods employing the “regular” ToS and adapted to our new structure. For example, we successfully use the MToS for image filtering, image simplification, image segmentation, image classification and object detection. From these applications, we show that the MToS generally outperforms its ToS-based counterpart, demonstrating the potential of our approachDe nombreuses applications issues de la vision par ordinateur et de la reconnaissance des formes requièrent une analyse de l'image multi-échelle basée sur ses régions. De nos jours, personne ne considérerait une approche orientée « pixel » comme une solution viable pour traiter ce genre de problèmes. Pour répondre à cette demande, la Morphologie Mathématique a fourni des représentations hiérarchiques des régions de l'image telles que l'Arbre des Formes (AdF). L'AdF représente l'image par un arbre d'inclusion de ses lignes de niveaux. L'AdF est ainsi auto-dual et invariant au changement de contraste, ce qui fait de lui une structure bien adaptée aux traitements d'images de haut niveau. Néanmoins, il est seulement défini aux images en niveaux de gris et la plupart des tentatives d'extension aux images multivariées (e.g. en imposant un ordre total «arbitraire ») ne sont pas satisfaisantes. Dans ce manuscrit, nous présentons une nouvelle approche pour étendre l'AdF scalaire aux images multivariées : l'Arbre des Formes Multivarié (AdFM). Cette représentation est une « fusion » des AdFs calculés marginalement sur chaque composante de l'image. On vise à fusionner les formes marginales de manière « sensée » en préservant un nombre maximal d'inclusion. La méthode proposée a des fondements théoriques qui consistent en l'expression de l'AdF par une carte topographique de la variation totale curvilinéaire depuis la bordure de l'image. C'est cette reformulation qui a permis l'extension de l'AdF aux données multivariées. De plus, l'AdFM partage des propriétés similaires avec l'AdF scalaire ; la plus importante étant son invariance à tout changement ou inversion de contraste marginal (une sorte d'auto-dualité dans le cas multidimensionnel). Puisqu'il est évident que, vis-à-vis du nombre sans cesse croissant de données à traiter, nous ayons besoin de techniques rapides de traitement d'images, nous proposons un algorithme efficace qui permet de construire l'AdF en temps quasi-linéaire vis-à-vis du nombre de pixels et quadratique vis-à-vis du nombre de composantes. Nous proposons également des algorithmes permettant de manipuler l'arbre, montrant ainsi que, en pratique, l'AdFM est une structure facile à manipuler, polyvalente, et efficace. Finalement, pour valider la pertinence de notre approche, nous proposons quelques expériences testant la robustesse de notre structure aux composantes non-pertinentes (e.g. avec du bruit ou à faible dynamique) et nous montrons que ces défauts n'affectent pas la structure globale de l'AdFM. De plus, nous proposons des applications concrètes utilisant l'AdFM. Certaines sont juste des modifications mineures aux méthodes employant d'ores et déjà l'AdF scalaire mais adaptées à notre nouvelle structure. Par exemple, nous utilisons l'AdFM à des fins de filtrage, segmentation, classification et de détection d'objet. De ces applications, nous montrons ainsi que les méthodes basées sur l'AdFM surpassent généralement leur analogue basé sur l'AdF, démontrant ainsi le potentiel de notre approch

    Automatic 3D Building Detection and Modeling from Airborne LiDAR Point Clouds

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    Urban reconstruction, with an emphasis on man-made structure modeling, is an active research area with broad impact on several potential applications. Urban reconstruction combines photogrammetry, remote sensing, computer vision, and computer graphics. Even though there is a huge volume of work that has been done, many problems still remain unsolved. Automation is one of the key focus areas in this research. In this work, a fast, completely automated method to create 3D watertight building models from airborne LiDAR (Light Detection and Ranging) point clouds is presented. The developed method analyzes the scene content and produces multi-layer rooftops, with complex rigorous boundaries and vertical walls, that connect rooftops to the ground. The graph cuts algorithm is used to separate vegetative elements from the rest of the scene content, which is based on the local analysis about the properties of the local implicit surface patch. The ground terrain and building rooftop footprints are then extracted, utilizing the developed strategy, a two-step hierarchical Euclidean clustering. The method presented here adopts a divide-and-conquer scheme. Once the building footprints are segmented from the terrain and vegetative areas, the whole scene is divided into individual pendent processing units which represent potential points on the rooftop. For each individual building region, significant features on the rooftop are further detected using a specifically designed region-growing algorithm with surface smoothness constraints. The principal orientation of each building rooftop feature is calculated using a minimum bounding box fitting technique, and is used to guide the refinement of shapes and boundaries of the rooftop parts. Boundaries for all of these features are refined for the purpose of producing strict description. Once the description of the rooftops is achieved, polygonal mesh models are generated by creating surface patches with outlines defined by detected vertices to produce triangulated mesh models. These triangulated mesh models are suitable for many applications, such as 3D mapping, urban planning and augmented reality
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