1,098 research outputs found

    Object Discovery via Cohesion Measurement

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    Color and intensity are two important components in an image. Usually, groups of image pixels, which are similar in color or intensity, are an informative representation for an object. They are therefore particularly suitable for computer vision tasks, such as saliency detection and object proposal generation. However, image pixels, which share a similar real-world color, may be quite different since colors are often distorted by intensity. In this paper, we reinvestigate the affinity matrices originally used in image segmentation methods based on spectral clustering. A new affinity matrix, which is robust to color distortions, is formulated for object discovery. Moreover, a Cohesion Measurement (CM) for object regions is also derived based on the formulated affinity matrix. Based on the new Cohesion Measurement, a novel object discovery method is proposed to discover objects latent in an image by utilizing the eigenvectors of the affinity matrix. Then we apply the proposed method to both saliency detection and object proposal generation. Experimental results on several evaluation benchmarks demonstrate that the proposed CM based method has achieved promising performance for these two tasks.Comment: 14 pages, 14 figure

    Edge-enhancing Filters with Negative Weights

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    In [DOI:10.1109/ICMEW.2014.6890711], a graph-based denoising is performed by projecting the noisy image to a lower dimensional Krylov subspace of the graph Laplacian, constructed using nonnegative weights determined by distances between image data corresponding to image pixels. We~extend the construction of the graph Laplacian to the case, where some graph weights can be negative. Removing the positivity constraint provides a more accurate inference of a graph model behind the data, and thus can improve quality of filters for graph-based signal processing, e.g., denoising, compared to the standard construction, without affecting the costs.Comment: 5 pages; 6 figures. Accepted to IEEE GlobalSIP 2015 conferenc

    General Dynamic Scene Reconstruction from Multiple View Video

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    This paper introduces a general approach to dynamic scene reconstruction from multiple moving cameras without prior knowledge or limiting constraints on the scene structure, appearance, or illumination. Existing techniques for dynamic scene reconstruction from multiple wide-baseline camera views primarily focus on accurate reconstruction in controlled environments, where the cameras are fixed and calibrated and background is known. These approaches are not robust for general dynamic scenes captured with sparse moving cameras. Previous approaches for outdoor dynamic scene reconstruction assume prior knowledge of the static background appearance and structure. The primary contributions of this paper are twofold: an automatic method for initial coarse dynamic scene segmentation and reconstruction without prior knowledge of background appearance or structure; and a general robust approach for joint segmentation refinement and dense reconstruction of dynamic scenes from multiple wide-baseline static or moving cameras. Evaluation is performed on a variety of indoor and outdoor scenes with cluttered backgrounds and multiple dynamic non-rigid objects such as people. Comparison with state-of-the-art approaches demonstrates improved accuracy in both multiple view segmentation and dense reconstruction. The proposed approach also eliminates the requirement for prior knowledge of scene structure and appearance

    Fast Deep Matting for Portrait Animation on Mobile Phone

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    Image matting plays an important role in image and video editing. However, the formulation of image matting is inherently ill-posed. Traditional methods usually employ interaction to deal with the image matting problem with trimaps and strokes, and cannot run on the mobile phone in real-time. In this paper, we propose a real-time automatic deep matting approach for mobile devices. By leveraging the densely connected blocks and the dilated convolution, a light full convolutional network is designed to predict a coarse binary mask for portrait images. And a feathering block, which is edge-preserving and matting adaptive, is further developed to learn the guided filter and transform the binary mask into alpha matte. Finally, an automatic portrait animation system based on fast deep matting is built on mobile devices, which does not need any interaction and can realize real-time matting with 15 fps. The experiments show that the proposed approach achieves comparable results with the state-of-the-art matting solvers.Comment: ACM Multimedia Conference (MM) 2017 camera-read

    Emergence of Object Segmentation in Perturbed Generative Models

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    We introduce a novel framework to build a model that can learn how to segment objects from a collection of images without any human annotation. Our method builds on the observation that the location of object segments can be perturbed locally relative to a given background without affecting the realism of a scene. Our approach is to first train a generative model of a layered scene. The layered representation consists of a background image, a foreground image and the mask of the foreground. A composite image is then obtained by overlaying the masked foreground image onto the background. The generative model is trained in an adversarial fashion against a discriminator, which forces the generative model to produce realistic composite images. To force the generator to learn a representation where the foreground layer corresponds to an object, we perturb the output of the generative model by introducing a random shift of both the foreground image and mask relative to the background. Because the generator is unaware of the shift before computing its output, it must produce layered representations that are realistic for any such random perturbation. Finally, we learn to segment an image by defining an autoencoder consisting of an encoder, which we train, and the pre-trained generator as the decoder, which we freeze. The encoder maps an image to a feature vector, which is fed as input to the generator to give a composite image matching the original input image. Because the generator outputs an explicit layered representation of the scene, the encoder learns to detect and segment objects. We demonstrate this framework on real images of several object categories.Comment: 33rd Conference on Neural Information Processing Systems (NeurIPS 2019), Spotlight presentatio
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