5 research outputs found

    Video Watermarking Based on Interactive Detection of Feature Regions

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    International audienceVideo watermarking is very important in many areas of activity and especially in multimedia applications. Therefore, security of video stream has recently become a major concern and has attracted more and more attention in both the research and industrial domains. In this perspective, several video watermarking approaches are proposed but, based on our knowledge, there is no method which verified the compromise between invisibility and robustness against all usual attacks. In our previous work, we proposed a new video watermarking approach based on feature region generated from mosaic frame and multi-frequential embedding. This approach allowed obtaining a good invisibility and robustness against the maximum of usual attacks. In our future work, we propose to optimize the choice of the region of interest by using crowdsourcing technique. This last one is an emerging field of knowledge management that involves analyzing the behavior of users when the

    Digital video watermarking techniques for secure multimedia creation and delivery.

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    Chan Pik-Wah.Thesis (M.Phil.)--Chinese University of Hong Kong, 2004.Includes bibliographical references (leaves 111-130).Abstracts in English and Chinese.Abstract --- p.iAcknowledgement --- p.ivChapter 1 --- Introduction --- p.1Chapter 1.1 --- Background --- p.1Chapter 1.2 --- Research Objective --- p.3Chapter 1.3 --- Contributions --- p.4Chapter 1.4 --- The Structure of this Thesis --- p.6Chapter 2 --- Literature Review --- p.7Chapter 2.1 --- Security in Multimedia Communications --- p.8Chapter 2.2 --- Cryptography --- p.11Chapter 2.3 --- Digital Watermarking --- p.14Chapter 2.4 --- Essential Ingredients for Video Watermarking --- p.16Chapter 2.4.1 --- Fidelity --- p.16Chapter 2.4.2 --- Robustness --- p.17Chapter 2.4.3 --- Use of Keys --- p.19Chapter 2.4.4 --- Blind Detection --- p.20Chapter 2.4.5 --- Capacity and Speed --- p.20Chapter 2.4.6 --- Statistical Imperceptibility --- p.21Chapter 2.4.7 --- Low Error Probability --- p.21Chapter 2.4.8 --- Real-time Detector Complexity --- p.21Chapter 2.5 --- Review on Video Watermarking Techniques --- p.22Chapter 2.5.1 --- Video Watermarking --- p.25Chapter 2.5.2 --- Spatial Domain Watermarks --- p.26Chapter 2.5.3 --- Frequency Domain Watermarks --- p.30Chapter 2.5.4 --- Watermarks Based on MPEG Coding Struc- tures --- p.35Chapter 2.6 --- Comparison between Different Watermarking Schemes --- p.38Chapter 3 --- Novel Watermarking Schemes --- p.42Chapter 3.1 --- A Scene-based Video Watermarking Scheme --- p.42Chapter 3.1.1 --- Watermark Preprocess --- p.44Chapter 3.1.2 --- Video Preprocess --- p.46Chapter 3.1.3 --- Watermark Embedding --- p.48Chapter 3.1.4 --- Watermark Detection --- p.50Chapter 3.2 --- Theoretical Analysis --- p.52Chapter 3.2.1 --- Performance --- p.52Chapter 3.2.2 --- Capacity --- p.56Chapter 3.3 --- A Hybrid Watermarking Scheme --- p.60Chapter 3.3.1 --- Visual-audio Hybrid Watermarking --- p.61Chapter 3.3.2 --- Hybrid Approach with Different Water- marking Schemes --- p.69Chapter 3.4 --- A Genetic Algorithm-based Video Watermarking Scheme --- p.73Chapter 3.4.1 --- Watermarking Scheme --- p.75Chapter 3.4.2 --- Problem Modelling --- p.76Chapter 3.4.3 --- Chromosome Encoding --- p.79Chapter 3.4.4 --- Genetic Operators --- p.80Chapter 4 --- Experimental Results --- p.85Chapter 4.1 --- Test on Robustness --- p.85Chapter 4.1.1 --- Experiment with Frame Dropping --- p.87Chapter 4.1.2 --- Experiment with Frame Averaging and Sta- tistical Analysis --- p.89Chapter 4.1.3 --- Experiment with Lossy Compression --- p.90Chapter 4.1.4 --- Test of Robustness with StirMark 4.0 --- p.92Chapter 4.1.5 --- Overall Comparison --- p.98Chapter 4.2 --- Test on Fidelity --- p.100Chapter 4.2.1 --- Parameter(s) Setting --- p.101Chapter 4.2.2 --- Evaluate with PSNR --- p.101Chapter 4.2.3 --- Evaluate with MAD --- p.102Chapter 4.3 --- Other Features of the Scheme --- p.105Chapter 4.4 --- Conclusion --- p.106Chapter 5 --- Conclusion --- p.108Bibliography --- p.11

    Data wiping tool: ByteEditor Technique

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    This Wiping Tool is an anti-forensic tool that is built to wipe data permanently from laptop’s storage. This tool is capable to ensure the data from being recovered with any recovery tools. The objective of building this wiping tool is to maintain the confidentiality and integrity of the data from unauthorized access. People tend to delete the file in normal way, however, the file face the risk of being recovered. Hence, the integrity and confidentiality of the deleted file cannot be protected. Through wiping tools, the files are overwritten with random strings to make the files no longer readable. Thus, the integrity and the confidentiality of the file can be protected. Regarding wiping tools, nowadays, lots of wiping tools face issue such as data breach because the wiping tools are unable to delete the data permanently from the devices. This situation might affect their main function and a threat to their users. Hence, a new wiping tool is developed to overcome the problem. A new wiping tool named Data Wiping tool is applying two wiping techniques. The first technique is Randomized Data while the next one is enhancing wiping technique, known as ByteEditor. ByteEditor is a combination of two different techniques, byte editing and byte deletion. With the implementation of Object�Oriented methodology, this wiping tool is built. This methodology consists of analyzing, designing, implementation and testing. The tool is analyzed and compared with other wiping tools before the designing of the tool start. Once the designing is done, implementation phase take place. The code of the tool is created using Visual Studio 2010 with C# language and being tested their functionality to ensure the developed tool meet the objectives of the project. This tool is believed able to contribute to the development of wiping tools and able to solve problems related to other wiping tools

    Schémas de tatouage d'images, schémas de tatouage conjoint à la compression, et schémas de dissimulation de données

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    In this manuscript we address data-hiding in images and videos. Specifically we address robust watermarking for images, robust watermarking jointly with compression, and finally non robust data-hiding.The first part of the manuscript deals with high-rate robust watermarking. After having briefly recalled the concept of informed watermarking, we study the two major watermarking families : trellis-based watermarking and quantized-based watermarking. We propose, firstly to reduce the computational complexity of the trellis-based watermarking, with a rotation based embedding, and secondly to introduce a trellis-based quantization in a watermarking system based on quantization.The second part of the manuscript addresses the problem of watermarking jointly with a JPEG2000 compression step or an H.264 compression step. The quantization step and the watermarking step are achieved simultaneously, so that these two steps do not fight against each other. Watermarking in JPEG2000 is achieved by using the trellis quantization from the part 2 of the standard. Watermarking in H.264 is performed on the fly, after the quantization stage, choosing the best prediction through the process of rate-distortion optimization. We also propose to integrate a Tardos code to build an application for traitors tracing.The last part of the manuscript describes the different mechanisms of color hiding in a grayscale image. We propose two approaches based on hiding a color palette in its index image. The first approach relies on the optimization of an energetic function to get a decomposition of the color image allowing an easy embedding. The second approach consists in quickly obtaining a color palette of larger size and then in embedding it in a reversible way.Dans ce manuscrit nous abordons l’insertion de données dans les images et les vidéos. Plus particulièrement nous traitons du tatouage robuste dans les images, du tatouage robuste conjointement à la compression et enfin de l’insertion de données (non robuste).La première partie du manuscrit traite du tatouage robuste à haute capacité. Après avoir brièvement rappelé le concept de tatouage informé, nous étudions les deux principales familles de tatouage : le tatouage basé treillis et le tatouage basé quantification. Nous proposons d’une part de réduire la complexité calculatoire du tatouage basé treillis par une approche d’insertion par rotation, ainsi que d’autre part d’introduire une approche par quantification basée treillis au seind’un système de tatouage basé quantification.La deuxième partie du manuscrit aborde la problématique de tatouage conjointement à la phase de compression par JPEG2000 ou par H.264. L’idée consiste à faire en même temps l’étape de quantification et l’étape de tatouage, de sorte que ces deux étapes ne « luttent pas » l’une contre l’autre. Le tatouage au sein de JPEG2000 est effectué en détournant l’utilisation de la quantification basée treillis de la partie 2 du standard. Le tatouage au sein de H.264 est effectué à la volée, après la phase de quantification, en choisissant la meilleure prédiction via le processus d’optimisation débit-distorsion. Nous proposons également d’intégrer un code de Tardos pour construire une application de traçage de traîtres.La dernière partie du manuscrit décrit les différents mécanismes de dissimulation d’une information couleur au sein d’une image en niveaux de gris. Nous proposons deux approches reposant sur la dissimulation d’une palette couleur dans son image d’index. La première approche consiste à modéliser le problème puis à l’optimiser afin d’avoir une bonne décomposition de l’image couleur ainsi qu’une insertion aisée. La seconde approche consiste à obtenir, de manière rapide et sûre, une palette de plus grande dimension puis à l’insérer de manière réversible
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