2,297 research outputs found

    Contextual Attention for Hand Detection in the Wild

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    We present Hand-CNN, a novel convolutional network architecture for detecting hand masks and predicting hand orientations in unconstrained images. Hand-CNN extends MaskRCNN with a novel attention mechanism to incorporate contextual cues in the detection process. This attention mechanism can be implemented as an efficient network module that captures non-local dependencies between features. This network module can be inserted at different stages of an object detection network, and the entire detector can be trained end-to-end. We also introduce a large-scale annotated hand dataset containing hands in unconstrained images for training and evaluation. We show that Hand-CNN outperforms existing methods on several datasets, including our hand detection benchmark and the publicly available PASCAL VOC human layout challenge. We also conduct ablation studies on hand detection to show the effectiveness of the proposed contextual attention module.Comment: 9 pages, 9 figure

    Continuous Action Recognition Based on Sequence Alignment

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    Continuous action recognition is more challenging than isolated recognition because classification and segmentation must be simultaneously carried out. We build on the well known dynamic time warping (DTW) framework and devise a novel visual alignment technique, namely dynamic frame warping (DFW), which performs isolated recognition based on per-frame representation of videos, and on aligning a test sequence with a model sequence. Moreover, we propose two extensions which enable to perform recognition concomitant with segmentation, namely one-pass DFW and two-pass DFW. These two methods have their roots in the domain of continuous recognition of speech and, to the best of our knowledge, their extension to continuous visual action recognition has been overlooked. We test and illustrate the proposed techniques with a recently released dataset (RAVEL) and with two public-domain datasets widely used in action recognition (Hollywood-1 and Hollywood-2). We also compare the performances of the proposed isolated and continuous recognition algorithms with several recently published methods

    Evaluation of Output Embeddings for Fine-Grained Image Classification

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    Image classification has advanced significantly in recent years with the availability of large-scale image sets. However, fine-grained classification remains a major challenge due to the annotation cost of large numbers of fine-grained categories. This project shows that compelling classification performance can be achieved on such categories even without labeled training data. Given image and class embeddings, we learn a compatibility function such that matching embeddings are assigned a higher score than mismatching ones; zero-shot classification of an image proceeds by finding the label yielding the highest joint compatibility score. We use state-of-the-art image features and focus on different supervised attributes and unsupervised output embeddings either derived from hierarchies or learned from unlabeled text corpora. We establish a substantially improved state-of-the-art on the Animals with Attributes and Caltech-UCSD Birds datasets. Most encouragingly, we demonstrate that purely unsupervised output embeddings (learned from Wikipedia and improved with fine-grained text) achieve compelling results, even outperforming the previous supervised state-of-the-art. By combining different output embeddings, we further improve results.Comment: @inproceedings {ARWLS15, title = {Evaluation of Output Embeddings for Fine-Grained Image Classification}, booktitle = {IEEE Computer Vision and Pattern Recognition}, year = {2015}, author = {Zeynep Akata and Scott Reed and Daniel Walter and Honglak Lee and Bernt Schiele}

    CLAD: A Complex and Long Activities Dataset with Rich Crowdsourced Annotations

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    This paper introduces a novel activity dataset which exhibits real-life and diverse scenarios of complex, temporally-extended human activities and actions. The dataset presents a set of videos of actors performing everyday activities in a natural and unscripted manner. The dataset was recorded using a static Kinect 2 sensor which is commonly used on many robotic platforms. The dataset comprises of RGB-D images, point cloud data, automatically generated skeleton tracks in addition to crowdsourced annotations. Furthermore, we also describe the methodology used to acquire annotations through crowdsourcing. Finally some activity recognition benchmarks are presented using current state-of-the-art techniques. We believe that this dataset is particularly suitable as a testbed for activity recognition research but it can also be applicable for other common tasks in robotics/computer vision research such as object detection and human skeleton tracking

    Designing real-time, continuous emotion annotation techniques for 360° VR videos

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    With the increasing availability of head-mounted displays (HMDs) that show immersive 360° VR content, it is important to understand to what extent these immersive experiences can evoke emotions. Typically to collect emotion ground truth labels, users rate videos through post-experience self-reports that are discrete in nature. However, post-stimuli self-reports are temporally imprecise, especially after watching 360° videos. In this work, we design six continuous emotion annotation techniques for the Oculus Rift HMD aimed at minimizing workload and distraction. Based on a co-design session with six experts, we contribute HaloLight and DotSize, two continuous annotation methods deemed unobtrusive and easy to understand. We discuss the next challenges for evaluating the usability of these techniques, and reliability of continuous annotations

    Automatic detection of a driver’s complex mental states

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    Automatic classification of drivers’ mental states is an important yet relatively unexplored topic. In this paper, we define a taxonomy of a set of complex mental states that are relevant to driving, namely: Happy, Bothered, Concentrated and Confused. We present our video segmentation and annotation methodology of a spontaneous dataset of natural driving videos from 10 different drivers. We also present our real-time annotation tool used for labelling the dataset via an emotion perception experiment and discuss the challenges faced in obtaining the ground truth labels. Finally, we present a methodology for automatic classification of drivers’ mental states. We compare SVM models trained on our dataset with an existing nearest neighbour model pre-trained on posed dataset, using facial Action Units as input features. We demonstrate that our temporal SVM approach yields better results. The dataset’s extracted features and validated emotion labels, together with the annotation tool, will be made available to the research community
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