2,924 research outputs found

    A prototype and demonstrator of Akogrimo’s architecture: An approach of merging grids, SOA, and the mobile Internet

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    The trend of merging telecommunication infrastructures with traditional Information Technology (IT) infrastructures is ongoing and important for commercial service providers. The driver behind this development is, on one hand, the strong need for enhanced services and on the other hand, the need of telecommunication operators aiming at value-added service provisioning to a wide variety of customers. In the telecommunications sector, the IP Multimedia Subsystem (IMS) is a promising service platform, which may become a ''standard'' for supporting added-value services on top of the next generation network infrastructure. However, since its range of applicability is bound to SIP- enabled services, IMS extensions are being proposed by ''SIPifying'' applications. In parallel to these developments within the traditional IT sector, the notion of Virtual Organizations (VO) enabling collaborative businesses across organizational boundaries is addressed in the framework of Web Services (WS) standards implementing a Service-oriented Architecture (SOA). Here, concepts for controlled resource and service sharing based on WS and Semantic Technologies have been consolidated. Since the telecommunications sector has become, in the meantime ''mobile'', all concepts brought into this infrastructure must cope with the dynamics mobility brings in. Therefore, within the Akogrimo project the VO concept has been extended towards a Mobile Dynamic Virtual Organization (MDVO) concept, additionally considering key requirements of mobile users and resources. Especial attention is given to ensure the duality of the merge of both, SOA and IMS approaches to holistically support SOA-enabled mobile added-value services and their users. This work describes major results of the Akogrimo project, paying special attention to the overall Akogrimo architecture, the prototype implemented, and the key scenario in which the instantiated Akogrimo architecture shows a very clear picture of applicability, use, and an additional functional evaluation

    RESTful framework for collaborative internet of things based on IEC 61850

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    El contenido de los capítulos 2 y 3 está sujeto a confidencialidad 161 p.En 1991, Mark Weiser formuló el paradigma de Computación Ubicua definiendo el concepto de Entorno Inteligente como un espacio físico repleto de dispositivos, muy integrados en el entorno, y con capacidades de identificación, sensorización y actuación. Internet de las Cosas (IoT) expande el ámbito de localización de estos dispositivos y servicios ubicuos, representados como cosas, de un entorno local a internet como red global. Para la implementación de estos escenarios de aplicación, la colaboración entre las cosas es uno de los principales retos de investigación. El objetivo de esta colaboración es ser capaces de satisfacer necesidades globales mediante la combinación de servicios individuales. Esta Tesis propone una arquitectura colaborativa entre las cosas desplegadas en internet.Las tecnologías alrededor de los Servicios Web SOAP/XML, adecuadas para IoT, soportan aspectos claves para un sistema colaborativo como la publicación, descubrimiento, control y gestión de eventos de los dispositivos. Como alternativa, REST ha ganado terreno en este ámbito por ser considerada una opción más ligera, sencilla y natural para la comunicación en internet. Sin embargo, no existen protocolos para descubrimiento y gestión de eventos para recursos REST. Esta Tesis aborda dicha carencia proponiendo una especificación de estos protocolos para arquitecturas REST. Otro aspecto importante es la representación, a nivel de aplicación, de las cosas distribuidas. Entre las propuestas para la estandarización de los modelos de información y comunicación en este dominio que podrían aplicarse, de manera similar, a IoT, destaca el estándar IEC 61850. Sin embargo, los protocolos de comunicación definidos por el estándar no son adecuados para IoT. Esta Tesis analiza la idoneidad del IEC 61850 para escenarios IoT y propone un protocolo de comunicación REST para sus servicios.Por último, se trata la problemática asociada a la confiabilidad que debe proporcionar una arquitectura IoT para dominios de aplicación relacionados con la salud o sistemas de seguridad funcional (Safety)

    Ubiquitous Computing

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    The aim of this book is to give a treatment of the actively developed domain of Ubiquitous computing. Originally proposed by Mark D. Weiser, the concept of Ubiquitous computing enables a real-time global sensing, context-aware informational retrieval, multi-modal interaction with the user and enhanced visualization capabilities. In effect, Ubiquitous computing environments give extremely new and futuristic abilities to look at and interact with our habitat at any time and from anywhere. In that domain, researchers are confronted with many foundational, technological and engineering issues which were not known before. Detailed cross-disciplinary coverage of these issues is really needed today for further progress and widening of application range. This book collects twelve original works of researchers from eleven countries, which are clustered into four sections: Foundations, Security and Privacy, Integration and Middleware, Practical Applications

    Immersive interconnected virtual and augmented reality : a 5G and IoT perspective

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    Despite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR, where participants can virtually interact across vast distances, remains a distant dream. The great barrier that stands between current technology and such applications is the stringent end-to-end latency requirement, which should not exceed 20 ms in order to avoid motion sickness and other discomforts. Bringing AR/VR to the next level to enable immersive interconnected AR/VR will require significant advances towards 5G ultra-reliable low-latency communication (URLLC) and a Tactile Internet of Things (IoT). In this article, we articulate the technical challenges to enable a future AR/VR end-to-end architecture, that combines 5G URLLC and Tactile IoT technology to support this next generation of interconnected AR/VR applications. Through the use of IoT sensors and actuators, AR/VR applications will be aware of the environmental and user context, supporting human-centric adaptations of the application logic, and lifelike interactions with the virtual environment. We present potential use cases and the required technological building blocks. For each of them, we delve into the current state of the art and challenges that need to be addressed before the dream of remote AR/VR interaction can become reality

    A Review of the Open Educational Resources (OER) Movement: Achievements, Challenges, and New Opportunities

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    Examines the state of the foundation's efforts to improve educational opportunities worldwide through universal access to and use of high-quality academic content
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