11 research outputs found

    3-D Interfaces for Spatial Construction

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    It is becoming increasingly easy to bring the body directly to digital form via stereoscopic immersive displays and tracked input devices. Is this space a viable one in which to construct 3d objects? Interfaces built upon two-dimensional displays and 2d input devices are the current standard for spatial construction, yet 3d interfaces, where the dimensionality of the interactive space matches that of the design space, have something unique to offer. This work increases the richness of 3d interfaces by bringing several new tools into the picture: the hand is used directly to trace surfaces; tangible tongs grab, stretch, and rotate shapes; a handle becomes a lightsaber and a tool for dropping simple objects; and a raygun, analagous to the mouse, is used to select distant things. With these tools, a richer 3d interface is constructed in which a variety of objects are created by novice users with relative ease. What we see is a space, not exactly like the traditional 2d computer, but rather one in which a distinct and different set of operations is easy and natural. Design studies, complemented by user studies, explore the larger space of three-dimensional input possibilities. The target applications are spatial arrangement, freeform shape construction, and molecular design. New possibilities for spatial construction develop alongside particular nuances of input devices and the interactions they support. Task-specific tangible controllers provide a cultural affordance which links input devices to deep histories of tool use, enhancing intuition and affective connection within an interface. On a more practical, but still emotional level, these input devices frame kinesthetic space, resulting in high-bandwidth interactions where large amounts of data can be comfortably and quickly communicated. A crucial issue with this interface approach is the tension between specific and generic input devices. Generic devices are the tradition in computing -- versatile, remappable, frequently bereft of culture or relevance to the task at hand. Specific interfaces are an emerging trend -- customized, culturally rich, to date these systems have been tightly linked to a single application, limiting their widespread use. The theoretical heart of this thesis, and its chief contribution to interface research at large is an approach to customization. Instead of matching an application domain's data, each new input device supports a functional class. The spatial construction task is split into four types of manipulation: grabbing, pointing, holding, and rubbing. Each of these action classes spans the space of spatial construction, allowing a single tool to be used in many settings without losing the unique strengths of its specific form. Outside of 3d interface, outside of spatial construction, this approach strikes a balance between generic and specific suitable for many interface scenarios. In practice, these specific function groups are given versatility via a quick remapping technique which allows one physical tool to perform many digital tasks. For example, the handle can be quickly remapped from a lightsaber that cuts shapes to tools that place simple platonic solids, erase portions of objects, and draw double-helices in space. The contributions of this work lie both in a theoretical model of spatial interaction, and input devices (combined with new interactions) which illustrate the efficacy of this philosophy. This research brings the new results of Tangible User Interface to the field of Virtual Reality. We find a space, in and around the hand, where full-fledged haptics are not necessary for users physically connect with digital form.</p

    Novel graph analytics for enhancing data insight

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    Graph analytics is a fast growing and significant field in the visualization and data mining community, which is applied on numerous high-impact applications such as, network security, finance, and health care, providing users with adequate knowledge across various patterns within a given system. Although a series of methods have been developed in the past years for the analysis of unstructured collections of multi-dimensional points, graph analytics has only recently been explored. Despite the significant progress that has been achieved recently, there are still many open issues in the area, concerning not only the performance of the graph mining algorithms, but also producing effective graph visualizations in order to enhance human perception. The current thesis deals with the investigation of novel methods for graph analytics, in order to enhance data insight. Towards this direction, the current thesis proposes two methods so as to perform graph mining and visualization. Based on previous works related to graph mining, the current thesis suggests a set of novel graph features that are particularly efficient in identifying the behavioral patterns of the nodes on the graph. The specific features proposed, are able to capture the interaction of the neighborhoods with other nodes on the graph. Moreover, unlike previous approaches, the graph features introduced herein, include information from multiple node neighborhood sizes, thus capture long-range correlations between the nodes, and are able to depict the behavioral aspects of each node with high accuracy. Experimental evaluation on multiple datasets, shows that the use of the proposed graph features for the graph mining procedure, provides better results than the use of other state-of-the-art graph features. Thereafter, the focus is laid on the improvement of graph visualization methods towards enhanced human insight. In order to achieve this, the current thesis uses non-linear deformations so as to reduce visual clutter. Non-linear deformations have been previously used to magnify significant/cluttered regions in data or images for reducing clutter and enhancing the perception of patterns. Extending previous approaches, this work introduces a hierarchical approach for non-linear deformation that aims to reduce visual clutter by magnifying significant regions, and leading to enhanced visualizations of one/two/three-dimensional datasets. In this context, an energy function is utilized, which aims to determine the optimal deformation for every local region in the data, taking the information from multiple single-layer significance maps into consideration. The problem is subsequently transformed into an optimization problem for the minimization of the energy function under specific spatial constraints. Extended experimental evaluation provides evidence that the proposed hierarchical approach for the generation of the significance map surpasses current methods, and manages to effectively identify significant regions and deliver better results. The thesis is concluded with a discussion outlining the major achievements of the current work, as well as some possible drawbacks and other open issues of the proposed approaches that could be addressed in future works.Open Acces

    NEW ARTIFACTS FOR THE KNOWLEDGE DISCOVERY VIA DATA ANALYTICS (KDDA) PROCESS

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    Recently, the interest in the business application of analytics and data science has increased significantly. The popularity of data analytics and data science comes from the clear articulation of business problem solving as an end goal. To address limitations in existing literature, this dissertation provides four novel design artifacts for Knowledge Discovery via Data Analytics (KDDA). The first artifact is a Snail Shell KDDA process model that extends existing knowledge discovery process models, but addresses many existing limitations. At the top level, the KDDA Process model highlights the iterative nature of KDDA projects and adds two new phases, namely Problem Formulation and Maintenance. At the second level, generic tasks of the KDDA process model are presented in a comparative manner, highlighting the differences between the new KDDA process model and the traditional knowledge discovery process models. Two case studies are used to demonstrate how to use KDDA process model to guide real world KDDA projects. The second artifact, a methodology for theory building based on quantitative data is a novel application of KDDA process model. The methodology is evaluated using a theory building case from the public health domain. It is not only an instantiation of the Snail Shell KDDA process model, but also makes theoretical contributions to theory building. It demonstrates how analytical techniques can be used as quantitative gauges to assess important construct relationships during the formative phase of theory building. The third artifact is a data mining ontology, the DM3 ontology, to bridge the semantic gap between business users and KDDA expert and facilitate analytical model maintenance and reuse. The DM3 ontology is evaluated using both criteria-based approach and task-based approach. The fourth artifact is a decision support framework for MCDA software selection. The framework enables users choose relevant MCDA software based on a specific decision making situation (DMS). A DMS modeling framework is developed to structure the DMS based on the decision problem and the users\u27 decision preferences and. The framework is implemented into a decision support system and evaluated using application examples from the real-estate domain

    Persistent Homology in Multivariate Data Visualization

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    Technological advances of recent years have changed the way research is done. When describing complex phenomena, it is now possible to measure and model a myriad of different aspects pertaining to them. This increasing number of variables, however, poses significant challenges for the visual analysis and interpretation of such multivariate data. Yet, the effective visualization of structures in multivariate data is of paramount importance for building models, forming hypotheses, and understanding intrinsic properties of the underlying phenomena. This thesis provides novel visualization techniques that advance the field of multivariate visual data analysis by helping represent and comprehend the structure of high-dimensional data. In contrast to approaches that focus on visualizing multivariate data directly or by means of their geometrical features, the methods developed in this thesis focus on their topological properties. More precisely, these methods provide structural descriptions that are driven by persistent homology, a technique from the emerging field of computational topology. Such descriptions are developed in two separate parts of this thesis. The first part deals with the qualitative visualization of topological features in multivariate data. It presents novel visualization methods that directly depict topological information, thus permitting the comparison of structural features in a qualitative manner. The techniques described in this part serve as low-dimensional representations that make the otherwise high-dimensional topological features accessible. We show how to integrate them into data analysis workflows based on clustering in order to obtain more information about the underlying data. The efficacy of such combined workflows is demonstrated by analysing complex multivariate data sets from cultural heritage and political science, for example, whose structures are hidden to common visualization techniques. The second part of this thesis is concerned with the quantitative visualization of topological features. It describes novel methods that measure different aspects of multivariate data in order to provide quantifiable information about them. Here, the topological characteristics serve as a feature descriptor. Using these descriptors, the visualization techniques in this part focus on augmenting and improving existing data analysis processes. Among others, they deal with the visualization of high-dimensional regression models, the visualization of errors in embeddings of multivariate data, as well as the assessment and visualization of the results of different clustering algorithms. All the methods presented in this thesis are evaluated and analysed on different data sets in order to show their robustness. This thesis demonstrates that the combination of geometrical and topological methods may support, complement, and surpass existing approaches for multivariate visual data analysis

    Face recognition by means of advanced contributions in machine learning

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    Face recognition (FR) has been extensively studied, due to both scientific fundamental challenges and current and potential applications where human identification is needed. FR systems have the benefits of their non intrusiveness, low cost of equipments and no useragreement requirements when doing acquisition, among the most important ones. Nevertheless, despite the progress made in last years and the different solutions proposed, FR performance is not yet satisfactory when more demanding conditions are required (different viewpoints, blocked effects, illumination changes, strong lighting states, etc). Particularly, the effect of such non-controlled lighting conditions on face images leads to one of the strongest distortions in facial appearance. This dissertation addresses the problem of FR when dealing with less constrained illumination situations. In order to approach the problem, a new multi-session and multi-spectral face database has been acquired in visible, Near-infrared (NIR) and Thermal infrared (TIR) spectra, under different lighting conditions. A theoretical analysis using information theory to demonstrate the complementarities between different spectral bands have been firstly carried out. The optimal exploitation of the information provided by the set of multispectral images has been subsequently addressed by using multimodal matching score fusion techniques that efficiently synthesize complementary meaningful information among different spectra. Due to peculiarities in thermal images, a specific face segmentation algorithm has been required and developed. In the final proposed system, the Discrete Cosine Transform as dimensionality reduction tool and a fractional distance for matching were used, so that the cost in processing time and memory was significantly reduced. Prior to this classification task, a selection of the relevant frequency bands is proposed in order to optimize the overall system, based on identifying and maximizing independence relations by means of discriminability criteria. The system has been extensively evaluated on the multispectral face database specifically performed for our purpose. On this regard, a new visualization procedure has been suggested in order to combine different bands for establishing valid comparisons and giving statistical information about the significance of the results. This experimental framework has more easily enabled the improvement of robustness against training and testing illumination mismatch. Additionally, focusing problem in thermal spectrum has been also addressed, firstly, for the more general case of the thermal images (or thermograms), and then for the case of facialthermograms from both theoretical and practical point of view. In order to analyze the quality of such facial thermograms degraded by blurring, an appropriate algorithm has been successfully developed. Experimental results strongly support the proposed multispectral facial image fusion, achieving very high performance in several conditions. These results represent a new advance in providing a robust matching across changes in illumination, further inspiring highly accurate FR approaches in practical scenarios.El reconeixement facial (FR) ha estat àmpliament estudiat, degut tant als reptes fonamentals científics que suposa com a les aplicacions actuals i futures on requereix la identificació de les persones. Els sistemes de reconeixement facial tenen els avantatges de ser no intrusius,presentar un baix cost dels equips d’adquisició i no la no necessitat d’autorització per part de l’individu a l’hora de realitzar l'adquisició, entre les més importants. De totes maneres i malgrat els avenços aconseguits en els darrers anys i les diferents solucions proposades, el rendiment del FR encara no resulta satisfactori quan es requereixen condicions més exigents (diferents punts de vista, efectes de bloqueig, canvis en la il·luminació, condicions de llum extremes, etc.). Concretament, l'efecte d'aquestes variacions no controlades en les condicions d'il·luminació sobre les imatges facials condueix a una de les distorsions més accentuades sobre l'aparença facial. Aquesta tesi aborda el problema del FR en condicions d'il·luminació menys restringides. Per tal d'abordar el problema, hem adquirit una nova base de dades de cara multisessió i multiespectral en l'espectre infraroig visible, infraroig proper (NIR) i tèrmic (TIR), sota diferents condicions d'il·luminació. En primer lloc s'ha dut a terme una anàlisi teòrica utilitzant la teoria de la informació per demostrar la complementarietat entre les diferents bandes espectrals objecte d’estudi. L'òptim aprofitament de la informació proporcionada pel conjunt d'imatges multiespectrals s'ha abordat posteriorment mitjançant l'ús de tècniques de fusió de puntuació multimodals, capaces de sintetitzar de manera eficient el conjunt d’informació significativa complementària entre els diferents espectres. A causa de les característiques particulars de les imatges tèrmiques, s’ha requerit del desenvolupament d’un algorisme específic per la segmentació de les mateixes. En el sistema proposat final, s’ha utilitzat com a eina de reducció de la dimensionalitat de les imatges, la Transformada del Cosinus Discreta i una distància fraccional per realitzar les tasques de classificació de manera que el cost en temps de processament i de memòria es va reduir de forma significa. Prèviament a aquesta tasca de classificació, es proposa una selecció de les bandes de freqüències més rellevants, basat en la identificació i la maximització de les relacions d'independència per mitjà de criteris discriminabilitat, per tal d'optimitzar el conjunt del sistema. El sistema ha estat àmpliament avaluat sobre la base de dades de cara multiespectral, desenvolupada pel nostre propòsit. En aquest sentit s'ha suggerit l’ús d’un nou procediment de visualització per combinar diferents bandes per poder establir comparacions vàlides i donar informació estadística sobre el significat dels resultats. Aquest marc experimental ha permès més fàcilment la millora de la robustesa quan les condicions d’il·luminació eren diferents entre els processos d’entrament i test. De forma complementària, s’ha tractat la problemàtica de l’enfocament de les imatges en l'espectre tèrmic, en primer lloc, pel cas general de les imatges tèrmiques (o termogrames) i posteriorment pel cas concret dels termogrames facials, des dels punt de vista tant teòric com pràctic. En aquest sentit i per tal d'analitzar la qualitat d’aquests termogrames facials degradats per efectes de desenfocament, s'ha desenvolupat un últim algorisme. Els resultats experimentals recolzen fermament que la fusió d'imatges facials multiespectrals proposada assoleix un rendiment molt alt en diverses condicions d’il·luminació. Aquests resultats representen un nou avenç en l’aportació de solucions robustes quan es contemplen canvis en la il·luminació, i esperen poder inspirar a futures implementacions de sistemes de reconeixement facial precisos en escenaris no controlats.Postprint (published version
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