1,915 research outputs found

    Cognitive Radio with Partial Channel State Information at the Transmitter

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    In this paper, we present the cognitive radio system design with partial channel state information known at the transmitter (CSIT).We replace the dirty paper coding (DPC) used in the cognitive radio with full CSIT by the linear assignment Gel'fand-Pinsker coding (LA-GPC), which can utilize the limited knowledge of the channel more efficiently. Based on the achievable rate derived from the LA-GPC, two optimization problems under the fast and slow fading channels are formulated. We derive semianalytical solutions to find the relaying ratios and precoding coefficients. The critical observation is that the complex rate functions in these problems are closely related to ratios of quadratic form. Simulation results show that the proposed semi-analytical solutions perform close to the optimal solutions found by brute-force search, and outperform the systems based on naive DPC. Asymptotic analysis also shows that these solutions converge to the optimal ones solved with full CSIT when the K-factor of Rician channel approaches infinity. Moreover, a new coding scheme is proposed to implement the LA-GPC in practice. Simulation results show that the proposed practical coding scheme can efficiently reach the theoretical rate performance.Comment: resubmitted to IEEE Transaction on Wireless Communications, May 200

    Stochastic Differential Games and Energy-Efficient Power Control

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    One of the contributions of this work is to formulate the problem of energy-efficient power control in multiple access channels (namely, channels which comprise several transmitters and one receiver) as a stochastic differential game. The players are the transmitters who adapt their power level to the quality of their time-varying link with the receiver, their battery level, and the strategy updates of the others. The proposed model not only allows one to take into account long-term strategic interactions but also long-term energy constraints. A simple sufficient condition for the existence of a Nash equilibrium in this game is provided and shown to be verified in a typical scenario. As the uniqueness and determination of equilibria are difficult issues in general, especially when the number of players goes large, we move to two special cases: the single player case which gives us some useful insights of practical interest and allows one to make connections with the case of large number of players. The latter case is treated with a mean-field game approach for which reasonable sufficient conditions for convergence and uniqueness are provided. Remarkably, this recent approach for large system analysis shows how scalability can be dealt with in large games and only relies on the individual state information assumption.Comment: The final publication is available at http://www.springerlink.com/openurl.asp?genre=article\&id=doi:10.1007/s13235-012-0068-

    Principles of Physical Layer Security in Multiuser Wireless Networks: A Survey

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    This paper provides a comprehensive review of the domain of physical layer security in multiuser wireless networks. The essential premise of physical-layer security is to enable the exchange of confidential messages over a wireless medium in the presence of unauthorized eavesdroppers without relying on higher-layer encryption. This can be achieved primarily in two ways: without the need for a secret key by intelligently designing transmit coding strategies, or by exploiting the wireless communication medium to develop secret keys over public channels. The survey begins with an overview of the foundations dating back to the pioneering work of Shannon and Wyner on information-theoretic security. We then describe the evolution of secure transmission strategies from point-to-point channels to multiple-antenna systems, followed by generalizations to multiuser broadcast, multiple-access, interference, and relay networks. Secret-key generation and establishment protocols based on physical layer mechanisms are subsequently covered. Approaches for secrecy based on channel coding design are then examined, along with a description of inter-disciplinary approaches based on game theory and stochastic geometry. The associated problem of physical-layer message authentication is also introduced briefly. The survey concludes with observations on potential research directions in this area.Comment: 23 pages, 10 figures, 303 refs. arXiv admin note: text overlap with arXiv:1303.1609 by other authors. IEEE Communications Surveys and Tutorials, 201

    Throughput of a Cognitive Radio Network under Congestion Constraints: A Network-Level Study

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    In this paper we analyze a cognitive radio network with one primary and one secondary transmitter, in which the primary transmitter has bursty arrivals while the secondary node is assumed to be saturated (i.e. always has a packet waiting to be transmitted). The secondary node transmits in a cognitive way such that it does not impede the performance of the primary node. We assume that the receivers have multipacket reception (MPR) capabilities and that the secondary node can take advantage of the MPR capability by transmitting simultaneously with the primary under certain conditions. We obtain analytical expressions for the stationary distribution of the primary node queue and we also provide conditions for its stability. Finally, we provide expressions for the aggregate throughput of the network as well as for the throughput at the secondary node.Comment: Presented at CROWNCOM 201

    Data Transmission in the Presence of Limited Channel State Information Feedback

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    Mean Field Energy Games in Wireless Networks

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    This work tackles the problem of energy-efficient distributed power control in wireless networks with a large number of transmitters. The problem is modeled by a dynamic game. Each transmitter-receiver communication is characterized by a state given by the available energy and/or the individual channel state and whose evolution is governed by certain dynamics. Since equilibrium analysis in such a (stochastic) game is generally difficult and even impossible, the problem is approximated by exploiting the large system assumption. Under an appropriate exchangeability assumption, the corresponding mean field game is well defined and studied in detail for special cases. The main contribution of this work is to show how mean field games can be applied to the problem under investigation and provide illustrative numerical results. Our results indicate that this approach can lead to significant gains in terms of energy-efficiency at the resulting equilibrium.Comment: IEEE Proc. of Asilomar Conf. on Signals, Systems, and Computers, Nov. 2012, Pacific Grove, CA, US
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