14,611 research outputs found
The Web as an Adaptive Network: Coevolution of Web Behavior and Web Structure
Much is known about the complex network structure of the Web, and about behavioral dynamics on the Web. A number of studies address how behaviors on the Web are affected by different network topologies, whilst others address how the behavior of users on the Web alters network topology. These represent complementary directions of influence, but they are generally not combined within any one study. In network science, the study of the coupled interaction between topology and behavior, or state-topology coevolution, is known as 'adaptive networks', and is a rapidly developing area of research. In this paper, we review the case for considering the Web as an adaptive network and several examples of state-topology coevolution on the Web. We also review some abstract results from recent literature in adaptive networks and discuss their implications for Web Science. We conclude that adaptive networks provide a formal framework for characterizing processes acting 'on' and 'of' the Web, and offers potential for identifying general organizing principles that seem otherwise illusive in Web Scienc
Coevolutionary dynamics on scale-free networks
We investigate Bak-Sneppen coevolution models on scale-free networks with
various degree exponents including random networks. For ,
the critical fitness value approaches to a nonzero finite value in the
limit , whereas approaches to zero as .
These results are explained by showing analytically on the networks with size . The avalanche size distribution
shows the normal power-law behavior for . In contrast,
for has two power-law regimes. One is a short regime for
small with a large exponent and the other is a long regime for
large with a small exponent (). The origin of the
two power-regimes is explained by the dynamics on an artificially-made
star-linked network.Comment: 5 pages, 5 figure
Suppressing disease spreading by using information diffusion on multiplex networks
Although there is always an interplay between the dynamics of information
diffusion and disease spreading, the empirical research on the systemic
coevolution mechanisms connecting these two spreading dynamics is still
lacking. Here we investigate the coevolution mechanisms and dynamics between
information and disease spreading by utilizing real data and a proposed
spreading model on multiplex network. Our empirical analysis finds asymmetrical
interactions between the information and disease spreading dynamics. Our
results obtained from both the theoretical framework and extensive stochastic
numerical simulations suggest that an information outbreak can be triggered in
a communication network by its own spreading dynamics or by a disease outbreak
on a contact network, but that the disease threshold is not affected by
information spreading. Our key finding is that there is an optimal information
transmission rate that markedly suppresses the disease spreading. We find that
the time evolution of the dynamics in the proposed model qualitatively agrees
with the real-world spreading processes at the optimal information transmission
rate.Comment: 11 pages, 8 figure
Neural network controller against environment: A coevolutive approach to generalize robot navigation behavior
In this paper, a new coevolutive method, called Uniform Coevolution, is introduced to learn weights of a neural network controller in autonomous robots. An evolutionary strategy is used to learn high-performance reactive behavior for navigation and collisions avoidance. The introduction of coevolutive over evolutionary strategies allows evolving the environment, to learn a general behavior able to solve the problem in different environments. Using a traditional evolutionary strategy method, without coevolution, the learning process obtains a specialized behavior. All the behaviors obtained, with/without coevolution have been tested in a set of environments and the capability of generalization is shown for each learned behavior. A simulator based on a mini-robot Khepera has been used to learn each behavior. The results show that Uniform Coevolution obtains better generalized solutions to examples-based problems.Publicad
Balancing Selection Pressures, Multiple Objectives, and Neural Modularity to Coevolve Cooperative Agent Behavior
Previous research using evolutionary computation in Multi-Agent Systems
indicates that assigning fitness based on team vs.\ individual behavior has a
strong impact on the ability of evolved teams of artificial agents to exhibit
teamwork in challenging tasks. However, such research only made use of
single-objective evolution. In contrast, when a multiobjective evolutionary
algorithm is used, populations can be subject to individual-level objectives,
team-level objectives, or combinations of the two. This paper explores the
performance of cooperatively coevolved teams of agents controlled by artificial
neural networks subject to these types of objectives. Specifically, predator
agents are evolved to capture scripted prey agents in a torus-shaped grid
world. Because of the tension between individual and team behaviors, multiple
modes of behavior can be useful, and thus the effect of modular neural networks
is also explored. Results demonstrate that fitness rewarding individual
behavior is superior to fitness rewarding team behavior, despite being applied
to a cooperative task. However, the use of networks with multiple modules
allows predators to discover intelligent behavior, regardless of which type of
objectives are used
A Structural Model for the Coevolution of Networks and Behavior
This paper introduces a structural model for the coevolution of networks and behavior. We characterize the equilibrium of the underlying game and adopt the Bayesian Double Metropolis-Hastings algorithm to estimate the model. We further extend the model to incorporate unobserved heterogeneity and show that ignoring unobserved heterogeneity can lead to biased estimates in simulation experiments. We apply the model to study R&D investment and collaboration decisions in the chemical and pharmaceutical industry and find a positive knowledge spillover effect. Our model also provides a tractable framework for a long-run key player analysis
Evidence of coevolution in multi-objective evolutionary algorithms
This paper demonstrates that simple yet important characteristics of coevolution can occur in evolutionary algorithms when only a few conditions are met. We find that interaction-based fitness measurements such as fitness (linear) ranking allow for a form of coevolutionary dynamics that is observed when 1) changes are made in what solutions are able to interact during the ranking process and 2) evolution takes place in a multi-objective environment. This research contributes to the study of simulated evolution in a at least two ways. First, it establishes a broader relationship between coevolution and multi-objective optimization than has been previously considered in the literature. Second, it demonstrates that the preconditions for coevolutionary behavior are weaker than previously thought. In particular, our model indicates that direct cooperation or competition between species is not required for coevolution to take place. Moreover, our experiments provide evidence that environmental perturbations can drive coevolutionary processes; a conclusion that mirrors arguments put forth in dual phase evolution theory. In the discussion, we briefly consider how our results may shed light onto this and other recent theories of evolution
A general learning co-evolution method to generalize autonomous robot navigation behavior
Congress on Evolutionary Computation. La Jolla, CA, 16-19 July 2000.A new coevolutive method, called Uniform Coevolution, is introduced, to learn weights for a neural network controller in autonomous robots. An evolutionary strategy is used to learn high-performance reactive behavior for navigation and collision avoidance. The coevolutive method allows the evolution of the environment, to learn a general behavior able to solve the problem in different environments. Using a traditional evolutionary strategy method without coevolution, the learning process obtains a specialized behavior. All the behaviors obtained, with or without coevolution have been tested in a set of environments and the capability for generalization has been shown for each learned behavior. A simulator based on the mini-robot Khepera has been used to learn each behavior. The results show that Uniform Coevolution obtains better generalized solutions to example-based problems
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