14,611 research outputs found

    The Web as an Adaptive Network: Coevolution of Web Behavior and Web Structure

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    Much is known about the complex network structure of the Web, and about behavioral dynamics on the Web. A number of studies address how behaviors on the Web are affected by different network topologies, whilst others address how the behavior of users on the Web alters network topology. These represent complementary directions of influence, but they are generally not combined within any one study. In network science, the study of the coupled interaction between topology and behavior, or state-topology coevolution, is known as 'adaptive networks', and is a rapidly developing area of research. In this paper, we review the case for considering the Web as an adaptive network and several examples of state-topology coevolution on the Web. We also review some abstract results from recent literature in adaptive networks and discuss their implications for Web Science. We conclude that adaptive networks provide a formal framework for characterizing processes acting 'on' and 'of' the Web, and offers potential for identifying general organizing principles that seem otherwise illusive in Web Scienc

    Coevolutionary dynamics on scale-free networks

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    We investigate Bak-Sneppen coevolution models on scale-free networks with various degree exponents Îł\gamma including random networks. For Îł>3\gamma >3, the critical fitness value fcf_c approaches to a nonzero finite value in the limit N→∞N \to \infty, whereas fcf_c approaches to zero as 2<γ≀32<\gamma \le 3. These results are explained by showing analytically fc(N)≃A/Nf_c(N) \simeq A/_N on the networks with size NN. The avalanche size distribution P(s)P(s) shows the normal power-law behavior for Îł>3\gamma >3. In contrast, P(s)P(s) for 2<γ≀32 <\gamma \le 3 has two power-law regimes. One is a short regime for small ss with a large exponent τ1\tau_1 and the other is a long regime for large ss with a small exponent τ2\tau_2 (τ1>τ2\tau_1 > \tau_2). The origin of the two power-regimes is explained by the dynamics on an artificially-made star-linked network.Comment: 5 pages, 5 figure

    Suppressing disease spreading by using information diffusion on multiplex networks

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    Although there is always an interplay between the dynamics of information diffusion and disease spreading, the empirical research on the systemic coevolution mechanisms connecting these two spreading dynamics is still lacking. Here we investigate the coevolution mechanisms and dynamics between information and disease spreading by utilizing real data and a proposed spreading model on multiplex network. Our empirical analysis finds asymmetrical interactions between the information and disease spreading dynamics. Our results obtained from both the theoretical framework and extensive stochastic numerical simulations suggest that an information outbreak can be triggered in a communication network by its own spreading dynamics or by a disease outbreak on a contact network, but that the disease threshold is not affected by information spreading. Our key finding is that there is an optimal information transmission rate that markedly suppresses the disease spreading. We find that the time evolution of the dynamics in the proposed model qualitatively agrees with the real-world spreading processes at the optimal information transmission rate.Comment: 11 pages, 8 figure

    Neural network controller against environment: A coevolutive approach to generalize robot navigation behavior

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    In this paper, a new coevolutive method, called Uniform Coevolution, is introduced to learn weights of a neural network controller in autonomous robots. An evolutionary strategy is used to learn high-performance reactive behavior for navigation and collisions avoidance. The introduction of coevolutive over evolutionary strategies allows evolving the environment, to learn a general behavior able to solve the problem in different environments. Using a traditional evolutionary strategy method, without coevolution, the learning process obtains a specialized behavior. All the behaviors obtained, with/without coevolution have been tested in a set of environments and the capability of generalization is shown for each learned behavior. A simulator based on a mini-robot Khepera has been used to learn each behavior. The results show that Uniform Coevolution obtains better generalized solutions to examples-based problems.Publicad

    Balancing Selection Pressures, Multiple Objectives, and Neural Modularity to Coevolve Cooperative Agent Behavior

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    Previous research using evolutionary computation in Multi-Agent Systems indicates that assigning fitness based on team vs.\ individual behavior has a strong impact on the ability of evolved teams of artificial agents to exhibit teamwork in challenging tasks. However, such research only made use of single-objective evolution. In contrast, when a multiobjective evolutionary algorithm is used, populations can be subject to individual-level objectives, team-level objectives, or combinations of the two. This paper explores the performance of cooperatively coevolved teams of agents controlled by artificial neural networks subject to these types of objectives. Specifically, predator agents are evolved to capture scripted prey agents in a torus-shaped grid world. Because of the tension between individual and team behaviors, multiple modes of behavior can be useful, and thus the effect of modular neural networks is also explored. Results demonstrate that fitness rewarding individual behavior is superior to fitness rewarding team behavior, despite being applied to a cooperative task. However, the use of networks with multiple modules allows predators to discover intelligent behavior, regardless of which type of objectives are used

    A Structural Model for the Coevolution of Networks and Behavior

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    This paper introduces a structural model for the coevolution of networks and behavior. We characterize the equilibrium of the underlying game and adopt the Bayesian Double Metropolis-Hastings algorithm to estimate the model. We further extend the model to incorporate unobserved heterogeneity and show that ignoring unobserved heterogeneity can lead to biased estimates in simulation experiments. We apply the model to study R&D investment and collaboration decisions in the chemical and pharmaceutical industry and find a positive knowledge spillover effect. Our model also provides a tractable framework for a long-run key player analysis

    Evidence of coevolution in multi-objective evolutionary algorithms

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    This paper demonstrates that simple yet important characteristics of coevolution can occur in evolutionary algorithms when only a few conditions are met. We find that interaction-based fitness measurements such as fitness (linear) ranking allow for a form of coevolutionary dynamics that is observed when 1) changes are made in what solutions are able to interact during the ranking process and 2) evolution takes place in a multi-objective environment. This research contributes to the study of simulated evolution in a at least two ways. First, it establishes a broader relationship between coevolution and multi-objective optimization than has been previously considered in the literature. Second, it demonstrates that the preconditions for coevolutionary behavior are weaker than previously thought. In particular, our model indicates that direct cooperation or competition between species is not required for coevolution to take place. Moreover, our experiments provide evidence that environmental perturbations can drive coevolutionary processes; a conclusion that mirrors arguments put forth in dual phase evolution theory. In the discussion, we briefly consider how our results may shed light onto this and other recent theories of evolution

    A general learning co-evolution method to generalize autonomous robot navigation behavior

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    Congress on Evolutionary Computation. La Jolla, CA, 16-19 July 2000.A new coevolutive method, called Uniform Coevolution, is introduced, to learn weights for a neural network controller in autonomous robots. An evolutionary strategy is used to learn high-performance reactive behavior for navigation and collision avoidance. The coevolutive method allows the evolution of the environment, to learn a general behavior able to solve the problem in different environments. Using a traditional evolutionary strategy method without coevolution, the learning process obtains a specialized behavior. All the behaviors obtained, with or without coevolution have been tested in a set of environments and the capability for generalization has been shown for each learned behavior. A simulator based on the mini-robot Khepera has been used to learn each behavior. The results show that Uniform Coevolution obtains better generalized solutions to example-based problems
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