6,083 research outputs found
Depth map compression via 3D region-based representation
In 3D video, view synthesis is used to create new virtual views between
encoded camera views. Errors in the coding of the depth maps introduce
geometry inconsistencies in synthesized views. In this paper, a new 3D plane
representation of the scene is presented which improves the performance of
current standard video codecs in the view synthesis domain. Two image segmentation
algorithms are proposed for generating a color and depth segmentation.
Using both partitions, depth maps are segmented into regions without
sharp discontinuities without having to explicitly signal all depth edges. The
resulting regions are represented using a planar model in the 3D world scene.
This 3D representation allows an efficient encoding while preserving the 3D
characteristics of the scene. The 3D planes open up the possibility to code
multiview images with a unique representation.Postprint (author's final draft
Comparing objective visual quality impairment detection in 2D and 3D video sequences
The skill level of teleoperator plays a key role in the telerobotic operation. However, plenty of experiments are required to evaluate the skill level in a conventional assessment. In this paper, a novel brain-based method of skill assessment is introduced, and the relationship between the teleoperator's brain states and skill level is first investigated based on a kernel canonical correlation analysis (KCCA) method. The skill of teleoperator (SoT) is defined by a statistic method using the cumulative probability function (CDF). Five indicators are extracted from the electroencephalo-graph (EEG) of the teleoperator to represent the brain states during the telerobotic operation. By using the KCCA algorithm in modeling the relationship between the SoT and the brain states, the correlation has been proved. During the telerobotic operation, the skill level of teleoperator can be well predicted through the brain states. © 2013 IEEE.Link_to_subscribed_fulltex
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