429 research outputs found

    Complexity Analysis Of Next-Generation VVC Encoding and Decoding

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    While the next generation video compression standard, Versatile Video Coding (VVC), provides a superior compression efficiency, its computational complexity dramatically increases. This paper thoroughly analyzes this complexity for both encoder and decoder of VVC Test Model 6, by quantifying the complexity break-down for each coding tool and measuring the complexity and memory requirements for VVC encoding/decoding. These extensive analyses are performed for six video sequences of 720p, 1080p, and 2160p, under Low-Delay (LD), Random-Access (RA), and All-Intra (AI) conditions (a total of 320 encoding/decoding). Results indicate that the VVC encoder and decoder are 5x and 1.5x more complex compared to HEVC in LD, and 31x and 1.8x in AI, respectively. Detailed analysis of coding tools reveals that in LD on average, motion estimation tools with 53%, transformation and quantization with 22%, and entropy coding with 7% dominate the encoding complexity. In decoding, loop filters with 30%, motion compensation with 20%, and entropy decoding with 16%, are the most complex modules. Moreover, the required memory bandwidth for VVC encoding/decoding are measured through memory profiling, which are 30x and 3x of HEVC. The reported results and insights are a guide for future research and implementations of energy-efficient VVC encoder/decoder.Comment: IEEE ICIP 202

    A comprehensive video codec comparison

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    In this paper, we compare the video codecs AV1 (version 1.0.0-2242 from August 2019), HEVC (HM and x265), AVC (x264), the exploration software JEM which is based on HEVC, and the VVC (successor of HEVC) test model VTM (version 4.0 from February 2019) under two fair and balanced configurations: All Intra for the assessment of intra coding and Maximum Coding Efficiency with all codecs being tuned for their best coding efficiency settings. VTM achieves the highest coding efficiency in both configurations, followed by JEM and AV1. The worst coding efficiency is achieved by x264 and x265, even in the placebo preset for highest coding efficiency. AV1 gained a lot in terms of coding efficiency compared to previous versions and now outperforms HM by 24% BD-Rate gains. VTM gains 5% over AV1 in terms of BD-Rates. By reporting separate numbers for JVET and AOM test sequences, it is ensured that no bias in the test sequences exists. When comparing only intra coding tools, it is observed that the complexity increases exponentially for linearly increasing coding efficiency

    Efficient compression of motion compensated residuals

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    Lossless Image and Intra-Frame Compression With Integer-to-Integer DST

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    Video coding standards are primarily designed for efficient lossy compression, but it is also desirable to support efficient lossless compression within video coding standards using small modifications to the lossy coding architecture. A simple approach is to skip transform and quantization, and simply entropy code the prediction residual. However, this approach is inefficient at compression. A more efficient and popular approach is to skip transform and quantization but also process the residual block in some modes with differential pulse code modulation ( DPCM), along the horizontal or vertical direction, prior to entropy coding. This paper explores an alternative approach based on processing the residual block with integer-to-integer (i2i) transforms. I2i transforms can map integer pixels to integer transform coefficients without increasing the dynamic range and can be used for lossless compression. We focus on lossless intra coding and develop novel i2i approximations of the odd type-3 discrete sine transform (ODST-3). Experimental results with the high efficiency video coding (HEVC) reference software show that when the developed i2i approximations of the ODST-3 are used along the DPCM method of HEVC, an average 2.7% improvement of lossless intra frame compression efficiency is achieved over HEVC version 2, which uses only the DPCM method, without a significant increase in computational complexity

    On Sparse Coding as an Alternate Transform in Video Coding

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    In video compression, specifically in the prediction process, a residual signal is calculated by subtracting the predicted from the original signal, which represents the error of this process. This residual signal is usually transformed by a discrete cosine transform (DCT) from the pixel, into the frequency domain. It is then quantized, which filters more or less high frequencies (depending on a quality parameter). The quantized signal is then entropy encoded usually by a context-adaptive binary arithmetic coding engine (CABAC), and written into a bitstream. In the decoding phase the process is reversed. DCT and quantization in combination are efficient tools, but they are not performing well at lower bitrates and creates distortion and side effect. The proposed method uses sparse coding as an alternate transform which compresses well at lower bitrates, but not well at high bitrates. The decision which transform is used is based on a rate-distortion optimization (RDO) cost calculation to get both transforms in their optimal performance range. The proposed method is implemented in high efficient video coding (HEVC) test model HM-16.18 and high efficient video coding for screen content coding (HEVC-SCC) for test model HM-16.18+SCM-8.7, with a Bjontegaard rate difference (BD-rate) saving, which archives up to 5.5%, compared to the standard

    Disparity compensation using geometric transforms

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    This dissertation describes the research and development of some techniques to enhance the disparity compensation in 3D video compression algorithms. Disparity compensation is usually performed using a block matching technique between views, disregarding the various levels of disparity present for objects at different depths in the scene. An alternative coding scheme is proposed, taking advantage of the cameras setup information and the object’s depth in the scene, to compensate more complex spatial distortions, being able to improve disparity compensation even with convergent cameras. In order to perform a more accurate disparity compensation, the reference picture list is enriched with additional geometrically transformed images, for the most relevant object’s levels of depth in the scene, resulting from projections of one view to another. This scheme can be implemented in any state-of-the-art video codec, as H.264/AVC or HEVC, in order to improve the disparity matching accuracy between views. Experimental results, using MV-HEVC extension, show the efficiency of the proposed method for coding stereo video, presenting bitrate savings up to 2.87%, for convergent camera sequences, and 1.52% for parallel camera sequences. Also a method to choose the geometrically transformed inter view reference pictures was developed, in order to reduce unnecessary overhead for unused reference pictures. By selecting and adding to the reference picture list, only the most useful pictures, all results improved, presenting bitrate savings up to 3.06% for convergent camera sequences, and 2% for parallel camera sequences
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