3,971 research outputs found
Distributed MAC Protocol Supporting Physical-Layer Network Coding
Physical-layer network coding (PNC) is a promising approach for wireless
networks. It allows nodes to transmit simultaneously. Due to the difficulties
of scheduling simultaneous transmissions, existing works on PNC are based on
simplified medium access control (MAC) protocols, which are not applicable to
general multi-hop wireless networks, to the best of our knowledge. In this
paper, we propose a distributed MAC protocol that supports PNC in multi-hop
wireless networks. The proposed MAC protocol is based on the carrier sense
multiple access (CSMA) strategy and can be regarded as an extension to the IEEE
802.11 MAC protocol. In the proposed protocol, each node collects information
on the queue status of its neighboring nodes. When a node finds that there is
an opportunity for some of its neighbors to perform PNC, it notifies its
corresponding neighboring nodes and initiates the process of packet exchange
using PNC, with the node itself as a relay. During the packet exchange process,
the relay also works as a coordinator which coordinates the transmission of
source nodes. Meanwhile, the proposed protocol is compatible with conventional
network coding and conventional transmission schemes. Simulation results show
that the proposed protocol is advantageous in various scenarios of wireless
applications.Comment: Final versio
Network Codes for Real-Time Applications
We consider the scenario of broadcasting for real-time applications and loss
recovery via instantly decodable network coding. Past work focused on
minimizing the completion delay, which is not the right objective for real-time
applications that have strict deadlines. In this work, we are interested in
finding a code that is instantly decodable by the maximum number of users.
First, we prove that this problem is NP-Hard in the general case. Then we
consider the practical probabilistic scenario, where users have i.i.d. loss
probability and the number of packets is linear or polynomial in the number of
users. In this scenario, we provide a polynomial-time (in the number of users)
algorithm that finds the optimal coded packet. The proposed algorithm is
evaluated using both simulation and real network traces of a real-time Android
application. Both results show that the proposed coding scheme significantly
outperforms the state-of-the-art baselines: an optimal repetition code and a
COPE-like greedy scheme.Comment: ToN 2013 Submission Versio
Successive Local and Successive Global Omniscience
This paper considers two generalizations of the cooperative data exchange
problem, referred to as the successive local omniscience (SLO) and the
successive global omniscience (SGO). The users are divided into nested
sub-groups. Each user initially knows a subset of packets in a ground set
of size , and all users wish to learn all packets in . The users exchange
their packets by broadcasting coded or uncoded packets. In SLO or SGO, in the
th () round of transmissions, the th smallest sub-group
of users need to learn all packets they collectively hold or all packets in
, respectively. The problem is to find the minimum sum-rate (i.e., the total
transmission rate by all users) for each round, subject to minimizing the
sum-rate for the previous round. To solve this problem, we use a
linear-programming approach. For the cases in which the packets are randomly
distributed among users, we construct a system of linear equations whose
solution characterizes the minimum sum-rate for each round with high
probability as tends to infinity. Moreover, for the special case of two
nested groups, we derive closed-form expressions, which hold with high
probability as tends to infinity, for the minimum sum-rate for each round.Comment: Accepted for publication in Proc. ISIT 201
Cooperative Data Exchange based on MDS Codes
The cooperative data exchange problem is studied for the fully connected
network. In this problem, each node initially only possesses a subset of the
packets making up the file. Nodes make broadcast transmissions that are
received by all other nodes. The goal is for each node to recover the full
file. In this paper, we present a polynomial-time deterministic algorithm to
compute the optimal (i.e., minimal) number of required broadcast transmissions
and to determine the precise transmissions to be made by the nodes. A
particular feature of our approach is that {\it each} of the
transmissions is a linear combination of {\it exactly} packets, and we
show how to optimally choose the value of We also show how the
coefficients of these linear combinations can be chosen by leveraging a
connection to Maximum Distance Separable (MDS) codes. Moreover, we show that
our method can be used to solve cooperative data exchange problems with
weighted cost as well as the so-called successive local omniscience problem.Comment: 21 pages, 1 figur
Cooperative Data Exchange with Unreliable Clients
Consider a set of clients in a broadcast network, each of which holds a
subset of packets in the ground set X. In the (coded) cooperative data exchange
problem, the clients need to recover all packets in X by exchanging coded
packets over a lossless broadcast channel. Several previous works analyzed this
problem under the assumption that each client initially holds a random subset
of packets in X. In this paper we consider a generalization of this problem for
settings in which an unknown (but of a certain size) subset of clients are
unreliable and their packet transmissions are subject to arbitrary erasures.
For the special case of one unreliable client, we derive a closed-form
expression for the minimum number of transmissions required for each reliable
client to obtain all packets held by other reliable clients (with probability
approaching 1 as the number of packets tends to infinity). Furthermore, for the
cases with more than one unreliable client, we provide an approximation
solution in which the number of transmissions per packet is within an
arbitrarily small additive factor from the value of the optimal solution.Comment: 8 pages; in Proc. 53rd Annual Allerton Conference on Communication,
Control, and Computing (Allerton 2015
Coded Cooperative Data Exchange for a Secret Key
We consider a coded cooperative data exchange problem with the goal of
generating a secret key. Specifically, we investigate the number of public
transmissions required for a set of clients to agree on a secret key with
probability one, subject to the constraint that it remains private from an
eavesdropper.
Although the problems are closely related, we prove that secret key
generation with fewest number of linear transmissions is NP-hard, while it is
known that the analogous problem in traditional cooperative data exchange can
be solved in polynomial time. In doing this, we completely characterize the
best possible performance of linear coding schemes, and also prove that linear
codes can be strictly suboptimal. Finally, we extend the single-key results to
characterize the minimum number of public transmissions required to generate a
desired integer number of statistically independent secret keys.Comment: Full version of a paper that appeared at ISIT 2014. 19 pages, 2
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