3,072 research outputs found

    Gunrock: A High-Performance Graph Processing Library on the GPU

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    For large-scale graph analytics on the GPU, the irregularity of data access and control flow, and the complexity of programming GPUs have been two significant challenges for developing a programmable high-performance graph library. "Gunrock", our graph-processing system designed specifically for the GPU, uses a high-level, bulk-synchronous, data-centric abstraction focused on operations on a vertex or edge frontier. Gunrock achieves a balance between performance and expressiveness by coupling high performance GPU computing primitives and optimization strategies with a high-level programming model that allows programmers to quickly develop new graph primitives with small code size and minimal GPU programming knowledge. We evaluate Gunrock on five key graph primitives and show that Gunrock has on average at least an order of magnitude speedup over Boost and PowerGraph, comparable performance to the fastest GPU hardwired primitives, and better performance than any other GPU high-level graph library.Comment: 14 pages, accepted by PPoPP'16 (removed the text repetition in the previous version v5

    Gunrock: GPU Graph Analytics

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    For large-scale graph analytics on the GPU, the irregularity of data access and control flow, and the complexity of programming GPUs, have presented two significant challenges to developing a programmable high-performance graph library. "Gunrock", our graph-processing system designed specifically for the GPU, uses a high-level, bulk-synchronous, data-centric abstraction focused on operations on a vertex or edge frontier. Gunrock achieves a balance between performance and expressiveness by coupling high performance GPU computing primitives and optimization strategies with a high-level programming model that allows programmers to quickly develop new graph primitives with small code size and minimal GPU programming knowledge. We characterize the performance of various optimization strategies and evaluate Gunrock's overall performance on different GPU architectures on a wide range of graph primitives that span from traversal-based algorithms and ranking algorithms, to triangle counting and bipartite-graph-based algorithms. The results show that on a single GPU, Gunrock has on average at least an order of magnitude speedup over Boost and PowerGraph, comparable performance to the fastest GPU hardwired primitives and CPU shared-memory graph libraries such as Ligra and Galois, and better performance than any other GPU high-level graph library.Comment: 52 pages, invited paper to ACM Transactions on Parallel Computing (TOPC), an extended version of PPoPP'16 paper "Gunrock: A High-Performance Graph Processing Library on the GPU

    High throughput accelerator interface framework for a linear time-multiplexed FPGA overlay

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    Coarse-grained FPGA overlays improve design productivity through software-like programmability and fast compilation. However, the effectiveness of overlays as accelerators is dependent on suitable interface and programming integration into a typically processor-based computing system, an aspect which has often been neglected in evaluations of overlays. We explore the integration of a time-multiplexed FPGA overlay over a server-class PCI Express interface. We show how this integration can be optimised to maximise performance, and evaluate the area overhead. We also propose a user-friendly programming model for such an overlay accelerator system

    DPP-PMRF: Rethinking Optimization for a Probabilistic Graphical Model Using Data-Parallel Primitives

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    We present a new parallel algorithm for probabilistic graphical model optimization. The algorithm relies on data-parallel primitives (DPPs), which provide portable performance over hardware architecture. We evaluate results on CPUs and GPUs for an image segmentation problem. Compared to a serial baseline, we observe runtime speedups of up to 13X (CPU) and 44X (GPU). We also compare our performance to a reference, OpenMP-based algorithm, and find speedups of up to 7X (CPU).Comment: LDAV 2018, October 201

    EXPLORING MULTIPLE LEVELS OF PERFORMANCE MODELING FOR HETEROGENEOUS SYSTEMS

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    The current trend in High-Performance Computing (HPC) is to extract concurrency from clusters that include heterogeneous resources such as General Purpose Graphical Processing Units (GPGPUs) and Field Programmable Gate Array (FPGAs). Although these heterogeneous systems can provide substantial performance for massively parallel applications, much of the available computing resources are often under-utilized due to inefficient application mapping, load balancing, and tuning. While several performance prediction models exist to efficiently tune applications, they often require significant computing architecture knowledge for reliable prediction. In addition, they do not address multiple levels of design space abstraction and it is often difficult to choose a reliable prediction model for a given design. In this research, we develop a multi-level suite of performance prediction models for heterogeneous systems that primarily targets Synchronous Iterative Algorithms (SIAs). The modeling suite aims to produce accurate and straightforward application runtime prediction prior to the actual large-scale implementation. This suite addresses two levels of system abstraction: 1) low-level where partial knowledge of the application implementation is present along with the system specifications and 2) high-level where the implementation details are minimum and only high-level computing system specifications are given. The performance prediction modeling suite is developed using our proposed Synchronous Iterative GPGPU Execution (SIGE) model for GPGPU clusters, motivated by the RC Amenability Test for Scalable Systems (RATSS) model for FPGA clusters. The low-level abstraction for GPGPU clusters consists of a regression-based performance prediction framework that statistically abstracts system architecture characteristics, enabling performance prediction without detailed architecture knowledge. In this framework, the overall execution time of an application is predicted using regression models developed for host-device computations and network-level communications performed in the algorithm. We have used a family of Spiking Neural Network (SNN) models and an Anisotropic Diffusion Filter (ADF) algorithm as SIA case studies for verification of the regression-based framework and achieved over 90% prediction accuracy compared to the actual implementations for several GPGPU cluster configurations tested. The results establish the adequacy of the low-level abstraction model for advanced, fine-grained performance prediction and design space exploration (DSE). The high-level abstraction consists of the following two primary modeling approaches: qualitative modeling that uses existing subjective-analytical models for computation and communication; and quantitative modeling that predicts computation and communication performance by measuring hardware events associated with objective-analytical models using micro-benchmarks. The performance prediction provided by the high-level abstraction approaches, albeit coarse-grained, delivers useful insight into application performance on the chosen heterogeneous system. A blend of the two high-level modeling approaches, labeled as hybrid modeling, is explored for insightful preliminary performance prediction. The performance prediction models in the multi-level suite are verified and compared for their accuracy and ease-of-use, allowing developers to choose a model that best satisfies their design space abstraction. We also construct a roadmap that guides user from optimal Application-to-Accelerator (A2A) mapping to fine-grained performance prediction, thereby providing a hierarchical approach to optimal application porting on the target heterogeneous system. The end goal of this dissertation research is to offer the HPC community a thorough, non-architecture specific, performance prediction framework in the form of a hierarchical modeling suite that enables them to optimally utilize the heterogeneous resources
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