3,756 research outputs found
Coalition Formation Games for Collaborative Spectrum Sensing
Collaborative Spectrum Sensing (CSS) between secondary users (SUs) in
cognitive networks exhibits an inherent tradeoff between minimizing the
probability of missing the detection of the primary user (PU) and maintaining a
reasonable false alarm probability (e.g., for maintaining a good spectrum
utilization). In this paper, we study the impact of this tradeoff on the
network structure and the cooperative incentives of the SUs that seek to
cooperate for improving their detection performance. We model the CSS problem
as a non-transferable coalitional game, and we propose distributed algorithms
for coalition formation. First, we construct a distributed coalition formation
(CF) algorithm that allows the SUs to self-organize into disjoint coalitions
while accounting for the CSS tradeoff. Then, the CF algorithm is complemented
with a coalitional voting game for enabling distributed coalition formation
with detection probability guarantees (CF-PD) when required by the PU. The
CF-PD algorithm allows the SUs to form minimal winning coalitions (MWCs), i.e.,
coalitions that achieve the target detection probability with minimal costs.
For both algorithms, we study and prove various properties pertaining to
network structure, adaptation to mobility and stability. Simulation results
show that CF reduces the average probability of miss per SU up to 88.45%
relative to the non-cooperative case, while maintaining a desired false alarm.
For CF-PD, the results show that up to 87.25% of the SUs achieve the required
detection probability through MWCComment: IEEE Transactions on Vehicular Technology, to appea
Game-theoretic Resource Allocation Methods for Device-to-Device (D2D) Communication
Device-to-device (D2D) communication underlaying cellular networks allows
mobile devices such as smartphones and tablets to use the licensed spectrum
allocated to cellular services for direct peer-to-peer transmission. D2D
communication can use either one-hop transmission (i.e., in D2D direct
communication) or multi-hop cluster-based transmission (i.e., in D2D local area
networks). The D2D devices can compete or cooperate with each other to reuse
the radio resources in D2D networks. Therefore, resource allocation and access
for D2D communication can be treated as games. The theories behind these games
provide a variety of mathematical tools to effectively model and analyze the
individual or group behaviors of D2D users. In addition, game models can
provide distributed solutions to the resource allocation problems for D2D
communication. The aim of this article is to demonstrate the applications of
game-theoretic models to study the radio resource allocation issues in D2D
communication. The article also outlines several key open research directions.Comment: Accepted. IEEE Wireless Comms Mag. 201
Coalitional Games for Distributed Collaborative Spectrum Sensing in Cognitive Radio Networks
Collaborative spectrum sensing among secondary users (SUs) in cognitive
networks is shown to yield a significant performance improvement. However,
there exists an inherent trade off between the gains in terms of probability of
detection of the primary user (PU) and the costs in terms of false alarm
probability. In this paper, we study the impact of this trade off on the
topology and the dynamics of a network of SUs seeking to reduce the
interference on the PU through collaborative sensing. Moreover, while existing
literature mainly focused on centralized solutions for collaborative sensing,
we propose distributed collaboration strategies through game theory. We model
the problem as a non-transferable coalitional game, and propose a distributed
algorithm for coalition formation through simple merge and split rules. Through
the proposed algorithm, SUs can autonomously collaborate and self-organize into
disjoint independent coalitions, while maximizing their detection probability
taking into account the cooperation costs (in terms of false alarm). We study
the stability of the resulting network structure, and show that a maximum
number of SUs per formed coalition exists for the proposed utility model.
Simulation results show that the proposed algorithm allows a reduction of up to
86.6% of the average missing probability per SU (probability of missing the
detection of the PU) relative to the non-cooperative case, while maintaining a
certain false alarm level. In addition, through simulations, we compare the
performance of the proposed distributed solution with respect to an optimal
centralized solution that minimizes the average missing probability per SU.
Finally, the results also show how the proposed algorithm autonomously adapts
the network topology to environmental changes such as mobility.Comment: in proceedings of IEEE INFOCOM 200
Coalition Formation Game for Cooperative Cognitive Radio Using Gibbs Sampling
This paper considers a cognitive radio network in which each secondary user
selects a primary user to assist in order to get a chance of accessing the
primary user channel. Thus, each group of secondary users assisting the same
primary user forms a coaltion. Within each coalition, sequential relaying is
employed, and a relay ordering algorithm is used to make use of the relays in
an efficient manner. It is required then to find the optimal sets of secondary
users assisting each primary user such that the sum of their rates is
maximized. The problem is formulated as a coalition formation game, and a Gibbs
Sampling based algorithm is used to find the optimal coalition structure.Comment: 7 pages, 2 figure
Distributed Cooperative Sensing in Cognitive Radio Networks: An Overlapping Coalition Formation Approach
Cooperative spectrum sensing has been shown to yield a significant
performance improvement in cognitive radio networks. In this paper, we consider
distributed cooperative sensing (DCS) in which secondary users (SUs) exchange
data with one another instead of reporting to a common fusion center. In most
existing DCS algorithms, the SUs are grouped into disjoint cooperative groups
or coalitions, and within each coalition the local sensing data is exchanged.
However, these schemes do not account for the possibility that an SU can be
involved in multiple cooperative coalitions thus forming overlapping
coalitions. Here, we address this problem using novel techniques from a class
of cooperative games, known as overlapping coalition formation games, and based
on the game model, we propose a distributed DCS algorithm in which the SUs
self-organize into a desirable network structure with overlapping coalitions.
Simulation results show that the proposed overlapping algorithm yields
significant performance improvements, decreasing the total error probability up
to 25% in the Q_m+Q_f criterion, the missed detection probability up to 20% in
the Q_m/Q_f criterion, the overhead up to 80%, and the total report number up
to 10%, compared with the state-of-the-art non-overlapping algorithm
Coalitional Games with Overlapping Coalitions for Interference Management in Small Cell Networks
In this paper, we study the problem of cooperative interference management in
an OFDMA two-tier small cell network. In particular, we propose a novel
approach for allowing the small cells to cooperate, so as to optimize their
sum-rate, while cooperatively satisfying their maximum transmit power
constraints. Unlike existing work which assumes that only disjoint groups of
cooperative small cells can emerge, we formulate the small cells' cooperation
problem as a coalition formation game with overlapping coalitions. In this
game, each small cell base station can choose to participate in one or more
cooperative groups (or coalitions) simultaneously, so as to optimize the
tradeoff between the benefits and costs associated with cooperation. We study
the properties of the proposed overlapping coalition formation game and we show
that it exhibits negative externalities due to interference. Then, we propose a
novel decentralized algorithm that allows the small cell base stations to
interact and self-organize into a stable overlapping coalitional structure.
Simulation results show that the proposed algorithm results in a notable
performance advantage in terms of the total system sum-rate, relative to the
noncooperative case and the classical algorithms for coalitional games with
non-overlapping coalitions
Cooperative games with incomplete information for secondary base stations in cognitive radio networks
Cognitive radio (CR) technology is considered to be an effective solution for enhancing overall spectrum efficiency. Using CR technology fully involves the providing of incentives to Primary Radio Networks (PRNs) and revenue to the service provider so that Secondary Base Stations (SBSs) may utilize PRN spectrum bands accordingly. In this paper, a cooperative games with incomplete information for SBSs in a CR network is presented. Each SBS can cooperate with neighboring SBSs in order to improve its view of the spectrum. Moreover, proposed game-theory models assume that the devices have incomplete information about their components, meaning that some players do not completely know the structure of the game. Using the proposed algorithm, each SBS can leave or join the coalition while maximizing its overall utility. The simulation results illustrate that the proposed algorithm allows us to reduce the average payoff per SBS up to 140% relative to a CR network without cooperation among SBSs
Socially Trusted Collaborative Edge Computing in Ultra Dense Networks
Small cell base stations (SBSs) endowed with cloud-like computing
capabilities are considered as a key enabler of edge computing (EC), which
provides ultra-low latency and location-awareness for a variety of emerging
mobile applications and the Internet of Things. However, due to the limited
computation resources of an individual SBS, providing computation services of
high quality to its users faces significant challenges when it is overloaded
with an excessive amount of computation workload. In this paper, we propose
collaborative edge computing among SBSs by forming SBS coalitions to share
computation resources with each other, thereby accommodating more computation
workload in the edge system and reducing reliance on the remote cloud. A novel
SBS coalition formation algorithm is developed based on the coalitional game
theory to cope with various new challenges in small-cell-based edge systems,
including the co-provisioning of radio access and computing services,
cooperation incentives, and potential security risks. To address these
challenges, the proposed method (1) allows collaboration at both the user-SBS
association stage and the SBS peer offloading stage by exploiting the ultra
dense deployment of SBSs, (2) develops a payment-based incentive mechanism that
implements proportionally fair utility division to form stable SBS coalitions,
and (3) builds a social trust network for managing security risks among SBSs
due to collaboration. Systematic simulations in practical scenarios are carried
out to evaluate the efficacy and performance of the proposed method, which
shows that tremendous edge computing performance improvement can be achieved.Comment: arXiv admin note: text overlap with arXiv:1010.4501 by other author
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