7,436 research outputs found

    An ACO Algorithm for Effective Cluster Head Selection

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    This paper presents an effective algorithm for selecting cluster heads in mobile ad hoc networks using ant colony optimization. A cluster in an ad hoc network consists of a cluster head and cluster members which are at one hop away from the cluster head. The cluster head allocates the resources to its cluster members. Clustering in MANET is done to reduce the communication overhead and thereby increase the network performance. A MANET can have many clusters in it. This paper presents an algorithm which is a combination of the four main clustering schemes- the ID based clustering, connectivity based, probability based and the weighted approach. An Ant colony optimization based approach is used to minimize the number of clusters in MANET. This can also be considered as a minimum dominating set problem in graph theory. The algorithm considers various parameters like the number of nodes, the transmission range etc. Experimental results show that the proposed algorithm is an effective methodology for finding out the minimum number of cluster heads.Comment: 7 pages, 5 figures, International Journal of Advances in Information Technology (JAIT); ISSN: 1798-2340; Academy Publishers, Finlan

    Machine Learning in Wireless Sensor Networks: Algorithms, Strategies, and Applications

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    Wireless sensor networks monitor dynamic environments that change rapidly over time. This dynamic behavior is either caused by external factors or initiated by the system designers themselves. To adapt to such conditions, sensor networks often adopt machine learning techniques to eliminate the need for unnecessary redesign. Machine learning also inspires many practical solutions that maximize resource utilization and prolong the lifespan of the network. In this paper, we present an extensive literature review over the period 2002-2013 of machine learning methods that were used to address common issues in wireless sensor networks (WSNs). The advantages and disadvantages of each proposed algorithm are evaluated against the corresponding problem. We also provide a comparative guide to aid WSN designers in developing suitable machine learning solutions for their specific application challenges.Comment: Accepted for publication in IEEE Communications Surveys and Tutorial

    Design and Analysis of SD_DWCA - A Mobility based clustering of Homogeneous MANETs

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    This paper deals with the design and analysis of the distributed weighted clustering algorithm SD_DWCA proposed for homogeneous mobile ad hoc networks. It is a connectivity, mobility and energy based clustering algorithm which is suitable for scalable ad hoc networks. The algorithm uses a new graph parameter called strong degree defined based on the quality of neighbours of a node. The parameters are so chosen to ensure high connectivity, cluster stability and energy efficient communication among nodes of high dynamic nature. This paper also includes the experimental results of the algorithm implemented using the network simulator NS2. The experimental results show that the algorithm is suitable for high speed networks and generate stable clusters with less maintenance overhead

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
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