30 research outputs found

    CABE : a cloud-based acoustic beamforming emulator for FPGA-based sound source localization

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    Microphone arrays are gaining in popularity thanks to the availability of low-cost microphones. Applications including sonar, binaural hearing aid devices, acoustic indoor localization techniques and speech recognition are proposed by several research groups and companies. In most of the available implementations, the microphones utilized are assumed to offer an ideal response in a given frequency domain. Several toolboxes and software can be used to obtain a theoretical response of a microphone array with a given beamforming algorithm. However, a tool facilitating the design of a microphone array taking into account the non-ideal characteristics could not be found. Moreover, generating packages facilitating the implementation on Field Programmable Gate Arrays has, to our knowledge, not been carried out yet. Visualizing the responses in 2D and 3D also poses an engineering challenge. To alleviate these shortcomings, a scalable Cloud-based Acoustic Beamforming Emulator (CABE) is proposed. The non-ideal characteristics of microphones are considered during the computations and results are validated with acoustic data captured from microphones. It is also possible to generate hardware description language packages containing delay tables facilitating the implementation of Delay-and-Sum beamformers in embedded hardware. Truncation error analysis can also be carried out for fixed-point signal processing. The effects of disabling a given group of microphones within the microphone array can also be calculated. Results and packages can be visualized with a dedicated client application. Users can create and configure several parameters of an emulation, including sound source placement, the shape of the microphone array and the required signal processing flow. Depending on the user configuration, 2D and 3D graphs showing the beamforming results, waterfall diagrams and performance metrics can be generated by the client application. The emulations are also validated with captured data from existing microphone arrays.</jats:p

    Pushing the Limits of Indoor Localization in Today’s Wi-Fi Networks

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    Wireless networks are ubiquitous nowadays and play an increasingly important role in our everyday lives. Many emerging applications including augmented reality, indoor navigation and human tracking, rely heavily on Wi-Fi, thus requiring an even more sophisticated network. One key component for the success of these applications is accurate localization. While we have GPS in the outdoor environment, indoor localization at a sub-meter granularity remains challenging due to a number of factors, including the presence of strong wireless multipath reflections indoors and the burden of deploying and maintaining any additional location service infrastructure. On the other hand, Wi-Fi technology has developed significantly in the last 15 years evolving from 802.11b/a/g to the latest 802.11n and 802.11ac standards. Single user multiple-input, multiple-output (SU-MIMO) technology has been adopted in 802.11n while multi-user MIMO is introduced in 802.11ac to increase throughput. In Wi-Fi’s development, one interesting trend is the increasing number of antennas attached to a single access point (AP). Another trend is the presence of frequency-agile radios and larger bandwidths in the latest 802.11n/ac standards. These opportunities can be leveraged to increase the accuracy of indoor wireless localization significantly in the two systems proposed in this thesis: ArrayTrack employs multi-antenna APs for angle-of-arrival (AoA) information to localize clients accurately indoors. It is the first indoor Wi-Fi localization system able to achieve below half meter median accuracy. Innovative multipath identification scheme is proposed to handle the challenging multipath issue in indoor environment. ArrayTrack is robust in term of signal to noise ratio, collision and device orientation. ArrayTrack does not require any offline training and the computational load is small, making it a great candidate for real-time location services. With six 8-antenna APs, ArrayTrack is able to achieve a median error of 23 cm indoors in the presence of strong multipath reflections in a typical office environment. ToneTrack is a fine-grained indoor localization system employing time difference of arrival scheme (TDoA). ToneTrack uses a novel channel combination algorithm to increase effective bandwidth without increasing the radio’s sampling rate, for higher resolution time of arrival (ToA) information. A new spectrum identification scheme is proposed to retrieve useful information from a ToA profile even when the overall profile is mostly inaccurate. The triangle inequality property is then applied to detect and discard the APs whose direct path is 100% blocked. With a combination of only three 20 MHz channels in the 2.4 GHz band, ToneTrack is able to achieve below one meter median error, outperforming the traditional super-resolution ToA schemes significantly

    Computer-Assisted Algorithms for Ultrasound Imaging Systems

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    Ultrasound imaging works on the principle of transmitting ultrasound waves into the body and reconstructs the images of internal organs based on the strength of the echoes. Ultrasound imaging is considered to be safer, economical and can image the organs in real-time, which makes it widely used diagnostic imaging modality in health-care. Ultrasound imaging covers the broad spectrum of medical diagnostics; these include diagnosis of kidney, liver, pancreas, fetal monitoring, etc. Currently, the diagnosis through ultrasound scanning is clinic-centered, and the patients who are in need of ultrasound scanning has to visit the hospitals for getting the diagnosis. The services of an ultrasound system are constrained to hospitals and did not translate to its potential in remote health-care and point-of-care diagnostics due to its high form factor, shortage of sonographers, low signal to noise ratio, high diagnostic subjectivity, etc. In this thesis, we address these issues with an objective of making ultrasound imaging more reliable to use in point-of-care and remote health-care applications. To achieve the goal, we propose (i) computer-assisted algorithms to improve diagnostic accuracy and assist semi-skilled persons in scanning, (ii) speckle suppression algorithms to improve the diagnostic quality of ultrasound image, (iii) a reliable telesonography framework to address the shortage of sonographers, and (iv) a programmable portable ultrasound scanner to operate in point-of-care and remote health-care applications

    Real-Time Waveform Prototyping

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    Mobile Netzwerke der fünften Generation zeichen sich aus durch vielfältigen Anforderungen und Einsatzszenarien. Drei unterschiedliche Anwendungsfälle sind hierbei besonders relevant: 1) Industrie-Applikationen fordern Echtzeitfunkübertragungen mit besonders niedrigen Ausfallraten. 2) Internet-of-things-Anwendungen erfordern die Anbindung einer Vielzahl von verteilten Sensoren. 3) Die Datenraten für Anwendung wie z.B. der Übermittlung von Videoinhalten sind massiv gestiegen. Diese zum Teil gegensätzlichen Erwartungen veranlassen Forscher und Ingenieure dazu, neue Konzepte und Technologien für zukünftige drahtlose Kommunikationssysteme in Betracht zu ziehen. Ziel ist es, aus einer Vielzahl neuer Ideen vielversprechende Kandidatentechnologien zu identifizieren und zu entscheiden, welche für die Umsetzung in zukünftige Produkte geeignet sind. Die Herausforderungen, diese Anforderungen zu erreichen, liegen jedoch jenseits der Möglichkeiten, die eine einzelne Verarbeitungsschicht in einem drahtlosen Netzwerk bieten kann. Daher müssen mehrere Forschungsbereiche Forschungsideen gemeinsam nutzen. Diese Arbeit beschreibt daher eine Plattform als Basis für zukünftige experimentelle Erforschung von drahtlosen Netzwerken unter reellen Bedingungen. Es werden folgende drei Aspekte näher vorgestellt: Zunächst erfolgt ein Überblick über moderne Prototypen und Testbed-Lösungen, die auf großes Interesse, Nachfrage, aber auch Förderungsmöglichkeiten stoßen. Allerdings ist der Entwicklungsaufwand nicht unerheblich und richtet sich stark nach den gewählten Eigenschaften der Plattform. Der Auswahlprozess ist jedoch aufgrund der Menge der verfügbaren Optionen und ihrer jeweiligen (versteckten) Implikationen komplex. Daher wird ein Leitfaden anhand verschiedener Beispiele vorgestellt, mit dem Ziel Erwartungen im Vergleich zu den für den Prototyp erforderlichen Aufwänden zu bewerten. Zweitens wird ein flexibler, aber echtzeitfähiger Signalprozessor eingeführt, der auf einer software-programmierbaren Funkplattform läuft. Der Prozessor ermöglicht die Rekonfiguration wichtiger Parameter der physikalischen Schicht während der Laufzeit, um eine Vielzahl moderner Wellenformen zu erzeugen. Es werden vier Parametereinstellungen 'LLC', 'WiFi', 'eMBB' und 'IoT' vorgestellt, um die Anforderungen der verschiedenen drahtlosen Anwendungen widerzuspiegeln. Diese werden dann zur Evaluierung der die in dieser Arbeit vorgestellte Implementierung herangezogen. Drittens wird durch die Einführung einer generischen Testinfrastruktur die Einbeziehung externer Partner aus der Ferne ermöglicht. Das Testfeld kann hier für verschiedenste Experimente flexibel auf die Anforderungen drahtloser Technologien zugeschnitten werden. Mit Hilfe der Testinfrastruktur wird die Leistung des vorgestellten Transceivers hinsichtlich Latenz, erreichbarem Durchsatz und Paketfehlerraten bewertet. Die öffentliche Demonstration eines taktilen Internet-Prototypen, unter Verwendung von Roboterarmen in einer Mehrbenutzerumgebung, konnte erfolgreich durchgeführt und bei mehreren Gelegenheiten präsentiert werden.:List of figures List of tables Abbreviations Notations 1 Introduction 1.1 Wireless applications 1.2 Motivation 1.3 Software-Defined Radio 1.4 State of the art 1.5 Testbed 1.6 Summary 2 Background 2.1 System Model 2.2 PHY Layer Structure 2.3 Generalized Frequency Division Multiplexing 2.4 Wireless Standards 2.4.1 IEEE 802.15.4 2.4.2 802.11 WLAN 2.4.3 LTE 2.4.4 Low Latency Industrial Wireless Communications 2.4.5 Summary 3 Wireless Prototyping 3.1 Testbed Examples 3.1.1 PHY - focused Testbeds 3.1.2 MAC - focused Testbeds 3.1.3 Network - focused testbeds 3.1.4 Generic testbeds 3.2 Considerations 3.3 Use cases and Scenarios 3.4 Requirements 3.5 Methodology 3.6 Hardware Platform 3.6.1 Host 3.6.2 FPGA 3.6.3 Hybrid 3.6.4 ASIC 3.7 Software Platform 3.7.1 Testbed Management Frameworks 3.7.2 Development Frameworks 3.7.3 Software Implementations 3.8 Deployment 3.9 Discussion 3.10 Conclusion 4 Flexible Transceiver 4.1 Signal Processing Modules 4.1.1 MAC interface 4.1.2 Encoding and Mapping 4.1.3 Modem 4.1.4 Post modem processing 4.1.5 Synchronization 4.1.6 Channel Estimation and Equalization 4.1.7 Demapping 4.1.8 Flexible Configuration 4.2 Analysis 4.2.1 Numerical Precision 4.2.2 Spectral analysis 4.2.3 Latency 4.2.4 Resource Consumption 4.3 Discussion 4.3.1 Extension to MIMO 4.4 Summary 5 Testbed 5.1 Infrastructure 5.2 Automation 5.3 Software Defined Radio Platform 5.4 Radio Frequency Front-end 5.4.1 Sub 6 GHz front-end 5.4.2 26 GHz mmWave front-end 5.5 Performance evaluation 5.6 Summary 6 Experiments 6.1 Single Link 6.1.1 Infrastructure 6.1.2 Single Link Experiments 6.1.3 End-to-End 6.2 Multi-User 6.3 26 GHz mmWave experimentation 6.4 Summary 7 Key lessons 7.1 Limitations Experienced During Development 7.2 Prototyping Future 7.3 Open points 7.4 Workflow 7.5 Summary 8 Conclusions 8.1 Future Work 8.1.1 Prototyping Workflow 8.1.2 Flexible Transceiver Core 8.1.3 Experimental Data-sets 8.1.4 Evolved Access Point Prototype For Industrial Networks 8.1.5 Testbed Standardization A Additional Resources A.1 Fourier Transform Blocks A.2 Resource Consumption A.3 Channel Sounding using Chirp sequences A.3.1 SNR Estimation A.3.2 Channel Estimation A.4 Hardware part listThe demand to achieve higher data rates for the Enhanced Mobile Broadband scenario and novel fifth generation use cases like Ultra-Reliable Low-Latency and Massive Machine-type Communications drive researchers and engineers to consider new concepts and technologies for future wireless communication systems. The goal is to identify promising candidate technologies among a vast number of new ideas and to decide, which are suitable for implementation in future products. However, the challenges to achieve those demands are beyond the capabilities a single processing layer in a wireless network can offer. Therefore, several research domains have to collaboratively exploit research ideas. This thesis presents a platform to provide a base for future applied research on wireless networks. Firstly, by giving an overview of state-of-the-art prototypes and testbed solutions. Secondly by introducing a flexible, yet real-time physical layer signal processor running on a software defined radio platform. The processor enables reconfiguring important parameters of the physical layer during run-time in order to create a multitude of modern waveforms. Thirdly, by introducing a generic test infrastructure, which can be tailored to prototype diverse wireless technology and which is remotely accessible in order to invite new ideas by third parties. Using the test infrastructure, the performance of the flexible transceiver is evaluated regarding latency, achievable throughput and packet error rates.:List of figures List of tables Abbreviations Notations 1 Introduction 1.1 Wireless applications 1.2 Motivation 1.3 Software-Defined Radio 1.4 State of the art 1.5 Testbed 1.6 Summary 2 Background 2.1 System Model 2.2 PHY Layer Structure 2.3 Generalized Frequency Division Multiplexing 2.4 Wireless Standards 2.4.1 IEEE 802.15.4 2.4.2 802.11 WLAN 2.4.3 LTE 2.4.4 Low Latency Industrial Wireless Communications 2.4.5 Summary 3 Wireless Prototyping 3.1 Testbed Examples 3.1.1 PHY - focused Testbeds 3.1.2 MAC - focused Testbeds 3.1.3 Network - focused testbeds 3.1.4 Generic testbeds 3.2 Considerations 3.3 Use cases and Scenarios 3.4 Requirements 3.5 Methodology 3.6 Hardware Platform 3.6.1 Host 3.6.2 FPGA 3.6.3 Hybrid 3.6.4 ASIC 3.7 Software Platform 3.7.1 Testbed Management Frameworks 3.7.2 Development Frameworks 3.7.3 Software Implementations 3.8 Deployment 3.9 Discussion 3.10 Conclusion 4 Flexible Transceiver 4.1 Signal Processing Modules 4.1.1 MAC interface 4.1.2 Encoding and Mapping 4.1.3 Modem 4.1.4 Post modem processing 4.1.5 Synchronization 4.1.6 Channel Estimation and Equalization 4.1.7 Demapping 4.1.8 Flexible Configuration 4.2 Analysis 4.2.1 Numerical Precision 4.2.2 Spectral analysis 4.2.3 Latency 4.2.4 Resource Consumption 4.3 Discussion 4.3.1 Extension to MIMO 4.4 Summary 5 Testbed 5.1 Infrastructure 5.2 Automation 5.3 Software Defined Radio Platform 5.4 Radio Frequency Front-end 5.4.1 Sub 6 GHz front-end 5.4.2 26 GHz mmWave front-end 5.5 Performance evaluation 5.6 Summary 6 Experiments 6.1 Single Link 6.1.1 Infrastructure 6.1.2 Single Link Experiments 6.1.3 End-to-End 6.2 Multi-User 6.3 26 GHz mmWave experimentation 6.4 Summary 7 Key lessons 7.1 Limitations Experienced During Development 7.2 Prototyping Future 7.3 Open points 7.4 Workflow 7.5 Summary 8 Conclusions 8.1 Future Work 8.1.1 Prototyping Workflow 8.1.2 Flexible Transceiver Core 8.1.3 Experimental Data-sets 8.1.4 Evolved Access Point Prototype For Industrial Networks 8.1.5 Testbed Standardization A Additional Resources A.1 Fourier Transform Blocks A.2 Resource Consumption A.3 Channel Sounding using Chirp sequences A.3.1 SNR Estimation A.3.2 Channel Estimation A.4 Hardware part lis

    Internet of Underwater Things and Big Marine Data Analytics -- A Comprehensive Survey

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    The Internet of Underwater Things (IoUT) is an emerging communication ecosystem developed for connecting underwater objects in maritime and underwater environments. The IoUT technology is intricately linked with intelligent boats and ships, smart shores and oceans, automatic marine transportations, positioning and navigation, underwater exploration, disaster prediction and prevention, as well as with intelligent monitoring and security. The IoUT has an influence at various scales ranging from a small scientific observatory, to a midsized harbor, and to covering global oceanic trade. The network architecture of IoUT is intrinsically heterogeneous and should be sufficiently resilient to operate in harsh environments. This creates major challenges in terms of underwater communications, whilst relying on limited energy resources. Additionally, the volume, velocity, and variety of data produced by sensors, hydrophones, and cameras in IoUT is enormous, giving rise to the concept of Big Marine Data (BMD), which has its own processing challenges. Hence, conventional data processing techniques will falter, and bespoke Machine Learning (ML) solutions have to be employed for automatically learning the specific BMD behavior and features facilitating knowledge extraction and decision support. The motivation of this paper is to comprehensively survey the IoUT, BMD, and their synthesis. It also aims for exploring the nexus of BMD with ML. We set out from underwater data collection and then discuss the family of IoUT data communication techniques with an emphasis on the state-of-the-art research challenges. We then review the suite of ML solutions suitable for BMD handling and analytics. We treat the subject deductively from an educational perspective, critically appraising the material surveyed.Comment: 54 pages, 11 figures, 19 tables, IEEE Communications Surveys & Tutorials, peer-reviewed academic journa

    Recent Advances in Signal Processing

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    The signal processing task is a very critical issue in the majority of new technological inventions and challenges in a variety of applications in both science and engineering fields. Classical signal processing techniques have largely worked with mathematical models that are linear, local, stationary, and Gaussian. They have always favored closed-form tractability over real-world accuracy. These constraints were imposed by the lack of powerful computing tools. During the last few decades, signal processing theories, developments, and applications have matured rapidly and now include tools from many areas of mathematics, computer science, physics, and engineering. This book is targeted primarily toward both students and researchers who want to be exposed to a wide variety of signal processing techniques and algorithms. It includes 27 chapters that can be categorized into five different areas depending on the application at hand. These five categories are ordered to address image processing, speech processing, communication systems, time-series analysis, and educational packages respectively. The book has the advantage of providing a collection of applications that are completely independent and self-contained; thus, the interested reader can choose any chapter and skip to another without losing continuity

    Deep learning for internet of underwater things and ocean data analytics

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    The Internet of Underwater Things (IoUT) is an emerging technological ecosystem developed for connecting objects in maritime and underwater environments. IoUT technologies are empowered by an extreme number of deployed sensors and actuators. In this thesis, multiple IoUT sensory data are augmented with machine intelligence for forecasting purposes

    Ubiquitäre Systeme (Seminar) und Mobile Computing (Proseminar) SS 2019 : Mobile und Verteilte Systeme Ubiquitous Computing. Teil XIX

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    Die Seminarreihe Mobile Computing und Ubiquitäre Systeme existiert seit dem Wintersemester 2013/2014. Seit diesem Semester findet das Proseminar Mobile Computing am Lehrstuhl fur Pervasive Computing System statt. Die Arbeiten des Proseminars werden seit dem mit den Arbeiten des zweiten Seminars des Lehrstuhls, dem Seminar Ubiquitäre Systeme, zusammengefasst und gemeinsam veröffentlicht. Die Seminarreihe Ubiquitäre Systeme hat eine lange Tradition in der Forschungsgruppe TECO. Im Wintersemester 2010/2011 wurde die Gruppe Teil des Lehrstuhls für Pervasive Computing Systems. Seit dem findet das Seminar Ubiquitäre Systeme in jedem Semester statt. Ebenso wird das Proseminar Mobile Computing seit dem Wintersemester 2013/2014 in jedem Semester durchgeführt. Seit dem Wintersemester 2003/2004 werden die Seminararbeiten als KIT-Berichte veröffentlicht. Ziel der gemeinsamen Seminarreihe ist die Aufarbeitung und Diskussion aktueller Forschungsfragen in den Bereichen Mobile und Ubiquitous Computing. Dieser Seminarband fasst die Arbeiten der Seminare des Sommersemesters 2019 zusammen. Wir danken den Studierenden für ihren besonderen Einsatz, sowohl während des Seminars als auch bei der Fertigstellung dieses Bandes
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