65 research outputs found

    Closed P2P system for PVR-based file sharing

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    Ontwerp en evaluatie van content distributie netwerken voor multimediale streaming diensten.

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    Traditionele Internetgebaseerde diensten voor het verspreiden van bestanden, zoals Web browsen en het versturen van e-mails, worden aangeboden via één centrale server. Meer recente netwerkdiensten zoals interactieve digitale televisie of video-op-aanvraag vereisen echter hoge kwaliteitsgaranties (QoS), zoals een lage en constante netwerkvertraging, en verbruiken een aanzienlijke hoeveelheid bandbreedte op het netwerk. Architecturen met één centrale server kunnen deze garanties moeilijk bieden en voldoen daarom niet meer aan de hoge eisen van de volgende generatie multimediatoepassingen. In dit onderzoek worden daarom nieuwe netwerkarchitecturen bestudeerd, die een dergelijke dienstkwaliteit kunnen ondersteunen. Zowel peer-to-peer mechanismes, zoals bij het uitwisselen van muziekbestanden tussen eindgebruikers, als servergebaseerde oplossingen, zoals gedistribueerde caches en content distributie netwerken (CDN's), komen aan bod. Afhankelijk van de bestudeerde dienst en de gebruikte netwerktechnologieën en -architectuur, worden gecentraliseerde algoritmen voor netwerkontwerp voorgesteld. Deze algoritmen optimaliseren de plaatsing van de servers of netwerkcaches en bepalen de nodige capaciteit van de servers en netwerklinks. De dynamische plaatsing van de aangeboden bestanden in de verschillende netwerkelementen wordt aangepast aan de heersende staat van het netwerk en aan de variërende aanvraagpatronen van de eindgebruikers. Serverselectie, herroutering van aanvragen en het verspreiden van de belasting over het hele netwerk komen hierbij ook aan bod

    User generated content for IMS-based IPTV

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    Includes abstract.Includes bibliographical references.Web 2.0 services have been on the rise due to improved bandwidth availability. Users can now connect to the internet with a variety of portable devices which are capable of performing multiple tasks. Due to this, services such as Voice over IP (VoIP), presence, social networks, instant messaging (IM) and Internet Protocol television (IPTV) to mention but a few, started to emerge...This thesis proposed a framework that will offer user-generated content on an IMS-Based IPTV and the framework will include a personalised advertising system..

    Diseño centrado en calidad para la difusión Peer-to-Peer de video en vivo

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    El uso de redes Peer-to-Peer (P2P) es una forma escalable para ofrecer servicios de video sobre Internet. Este documento hace foco en la definiciĂłn, desarrollo y evaluaciĂłn de una arquitectura P2P para distribuir video en vivo. El diseño global de la red es guiado por la calidad de experiencia (Quality of Experience - QoE), cuyo principal componente en este caso es la calidad del video percibida por los usuarios finales, en lugar del tradicional diseño basado en la calidad de servicio (Quality of Service - QoE) de la mayorĂ­a de los sistemas. Para medir la calidad percibida del video, en tiempo real y automĂĄticamente, extendimos la recientemente propuesta metodologĂ­a Pseudo-Subjective Quality Assessment (PSQA). Dos grandes lĂ­neas de investigaciĂłn son desarrolladas. Primero, proponemos una tĂ©cnica de distribuciĂłn de video desde mĂșltiples fuentes con las caracterĂ­sticas de poder ser optimizada para maximizar la calidad percibida en contextos de muchas fallas y de poseer muy baja señalizaciĂłn (a diferencia de los sistemas existentes). Desarrollamos una metodologĂ­a, basada en PSQA, que nos permite un control fino sobre la forma en que la señal de video es dividida en partes y la cantidad de redundancia agregada, como una funciĂłn de la dinĂĄmica de los usuarios de la red. De esta forma es posible mejorar la robustez del sistema tanto como sea deseado, contemplando el lĂ­mite de capacidad en la comunicaciĂłn. En segundo lugar, presentamos un mecanismo estructurado para controlar la topologĂ­a de la red. La selecciĂłn de que usuarios servirĂĄn a que otros es importante para la robustez de la red, especialmente cuando los usuarios son heterogĂ©neos en sus capacidades y en sus tiempos de conexiĂłn.Nuestro diseño maximiza la calidad global esperada (evaluada usando PSQA), seleccionado una topologĂ­a que mejora la robustez del sistema. AdemĂĄs estudiamos como extender la red con dos servicios complementarios: el video bajo demanda (Video on Demand - VoD) y el servicio MyTV. El desafĂ­o en estos servicios es como realizar bĂșsquedas eficientes sobre la librerĂ­a de videos, dado al alto dinamismo del contenido. Presentamos una estrategia de "caching" para las bĂșsquedas en estos servicios, que maximiza el nĂșmero total de respuestas correctas a las consultas, considerando una dinĂĄmica particular en los contenidos y restricciones de ancho de banda. Nuestro diseño global considera escenarios reales, donde los casos de prueba y los parĂĄmetros de configuraciĂłn surgen de datos reales de un servicio de referencia en producciĂłn. Nuestro prototipo es completamente funcional, de uso gratuito, y basado en tecnologĂ­as bien probadas de cĂłdigo abierto

    Smart PIN: performance and cost-oriented context-aware personal information network

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    The next generation of networks will involve interconnection of heterogeneous individual networks such as WPAN, WLAN, WMAN and Cellular network, adopting the IP as common infrastructural protocol and providing virtually always-connected network. Furthermore, there are many devices which enable easy acquisition and storage of information as pictures, movies, emails, etc. Therefore, the information overload and divergent content’s characteristics make it difficult for users to handle their data in manual way. Consequently, there is a need for personalised automatic services which would enable data exchange across heterogeneous network and devices. To support these personalised services, user centric approaches for data delivery across the heterogeneous network are also required. In this context, this thesis proposes Smart PIN - a novel performance and cost-oriented context-aware Personal Information Network. Smart PIN's architecture is detailed including its network, service and management components. Within the service component, two novel schemes for efficient delivery of context and content data are proposed: Multimedia Data Replication Scheme (MDRS) and Quality-oriented Algorithm for Multiple-source Multimedia Delivery (QAMMD). MDRS supports efficient data accessibility among distributed devices using data replication which is based on a utility function and a minimum data set. QAMMD employs a buffer underflow avoidance scheme for streaming, which achieves high multimedia quality without content adaptation to network conditions. Simulation models for MDRS and QAMMD were built which are based on various heterogeneous network scenarios. Additionally a multiple-source streaming based on QAMMS was implemented as a prototype and tested in an emulated network environment. Comparative tests show that MDRS and QAMMD perform significantly better than other approaches

    An interoperable and secure architecture for internet-scale decentralized personal communication

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    Interpersonal network communications, including Voice over IP (VoIP) and Instant Messaging (IM), are increasingly popular communications tools. However, systems to date have generally adopted a client-server model, requiring complex centralized infrastructure, or have not adhered to any VoIP or IM standard. Many deployment scenarios either require no central equipment, or due to unique properties of the deployment, are limited or rendered unattractive by central servers. to address these scenarios, we present a solution based on the Session Initiation Protocol (SIP) standard, utilizing a decentralized Peer-to-Peer (P2P) mechanism to distribute data. Our new approach, P2PSIP, enables users to communicate with minimal or no centralized servers, while providing secure, real-time, authenticated communications comparable in security and performance to centralized solutions.;We present two complete protocol descriptions and system designs. The first, the SOSIMPLE/dSIP protocol, is a P2P-over-SIP solution, utilizing SIP both for the transport of P2P messages and personal communications, yielding an interoperable, single-stack solution for P2P communications. The RELOAD protocol is a binary P2P protocol, designed for use in a SIP-using-P2P architecture where an existing SIP application is modified to use an additional, binary RELOAD stack to distribute user information without need for a central server.;To meet the unique security needs of a fully decentralized communications system, we propose an enrollment-time certificate authority model that provides asserted identity and strong P2P and user-level security. In this model, a centralized server is contacted only at enrollment time. No run-time connections to the servers are required.;Additionally, we show that traditional P2P message routing mechanisms are inappropriate for P2PSIP. The existing mechanisms are generally optimized for file sharing and neglect critical practical elements of the open Internet --- namely link-level security and asymmetric connectivity caused by Network Address Translators (NATs). In response to these shortcomings, we introduce a new message routing paradigm, Adaptive Routing (AR), and using both analytical models and simulation show that AR significantly improves message routing performance for P2PSIP systems.;Our work has led to the creation of a new research topic within the P2P and interpersonal communications communities, P2PSIP. Our seminal publications have provided the impetus for subsequent P2PSIP publications, for the listing of P2PSIP as a topic in conference calls for papers, and for the formation of a new working group in the Internet Engineering Task Force (IETF), directed to develop an open Internet standard for P2PSIP

    Energy Saving and Virtualization Technologies in Switching

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    Switching is the key functionality for many devices like electronic Router and Switch, optical Router, Network on Chips (NoCs) and so on. Basically, switching is responsible for moving data unit from one port/location to another (or multiple) port(s)/location(s). In past years, the high capacity, low delay were the main concerns when designing high-end switching unit. As new demands, requests and technologies emerge, flexibility and low power cost switching design become to weight the same as throughput and delay. On one hand, highly flexible (i.e, programming ability) switching can cope with variable needs stem from new applications (i.e, VoIP) and popular user behavior (i.e, p2p downloading); on the other hand, reduce the energy and power dissipation for switching could not only save bills and build echo system but also expand components life time. Many research efforts have been devoted to increase switching flexibility and reduce its power cost. In this thesis work, we consider to exploit virtualization as the main technique to build flexible software router in the first part, then in the second part we draw our attention on energy saving in NoC (i.e, a switching fabric designed to handle the on chip data transmission) and software router. In the first part of the thesis, we consider the virtualization inside Software Routers (SRs). SR, i.e, routers running in commodity Personal Computers (PCs), become an appealing solution compared to traditional Proprietary Routing Devices (PRD) for various reasons such as cost (the multi-vendor hardware used by SRs can be cheap, while the equipment needed by PRDs is more expensive and their training cost is higher), openness (SRs can make use of a large number of open source networking applications, while PRDs are more closed) and flexibility. The forwarding performance provided by SRs has been an obstacle to their deployment in real networks. For this reason, we proposed to aggregate multiple routing units that form an powerful SR known as the Multistage Software Router (MSR) to overcome the performance limitation for a single SR. Our results show that the throughput can increase almost linearly as the number of the internal routing devices. But some other features related to flexibility (such as power saving, programmability, router migration or easy management) have been investigated less than performance previously. We noticed that virtualization techniques become reality thanks to the quick development of the PC architectures, which are now able to easily support several logical PCs running in parallel on the same hardware. Virtualization could provide many flexible features like hardware and software decoupling, encapsulation of virtual machine state, failure recovery and security, to name a few. Virtualization permits to build multiple SRs inside one physical host and a multistage architecture exploiting only logical devices. By doing so, physical resources can be used in a more efficient way, energy savings features (switching on and off device when needed) can be introduced and logical resources could be rented on-demand instead of being owned. Since virtualization techniques are still difficult to deploy, several challenges need to be faced when trying to integrate them into routers. The main aim of the first part in this thesis is to find out the feasibility of the virtualization approach, to build and test virtualized SR (VSR), to implement the MSR exploiting logical, i.e. virtualized, resources, to analyze virtualized routing performance and to propose improvement techniques to VSR and virtual MSR (VMSR). More specifically, we considered different virtualization solutions like VMware, XEN, KVM to build VSR and VMSR, being VMware a closed source solution but with higher performance and XEN/KVM open source solutions. Firstly we built and tested each single component of our multistage architecture (i.e, back-end router, load balancer )inside the virtual infrastructure, then and we extended the performance experiments with more complex scenarios like multiple Back-end Router (BR) or Load Balancer (LB) which cooperate to route packets. Our results show that virtualization could introduce 40~\% performance penalty compare with the hardware only solution. Keep the performance limitation in mind, we developed the whole VMSR and we obtained low throughput with 64B packet flow as expected. To increase the VMSR throughput, two directions could be considered, the first one is to improve the single component ( i.e, VSR) performance and the other is to work from the topology (i.e, best allocation of the VMs into the hardware ) point of view. For the first method, we considered to tune the VSR inside the KVM and we studied closely such as Linux driver, scheduler, interconnect methodology which could impact the performance significantly with proper configuration; then we proposed two ways for the VMs allocation into physical servers to enhance the VMSR performance. Our results show that with good tuning and allocation of VMs, we could minimize the virtualization penalty and get reasonable throughput for running SRs inside virtual infrastructure and add flexibility functionalities into SRs easily. In the second part of the thesis, we consider the energy efficient switching design problem and we focus on two main architecture, the NoC and MSR. As many research works suggest, the energy cost in the Communication Technologies ( ICT ) is constantly increasing. Among the main ICT sectors, a large portion of the energy consumption is contributed by the telecommunication infrastructure and their devices, i.e, router, switch, cell phone, ip TV settle box, storage home gateway etc. More in detail, the linecards, links, System on Chip (SoC) including the transmitter/receiver on these variate devices are the main power consuming units. We firstly present the work on the power reduction of the data transmission in SoC, which is carried out by the NoC. NoC is an approach to design the communication subsystem between different Processing Units (PEs) in a SoC. PEs could be different elements such as CPU, memory, digital signal/analog signal processor etc. Different PEs performs specific tasks depending on the applications running on the chip. Different tasks need to exchange data information among each other, thus flits ( chopped packet with limited header information ) are generated by PEs. The flits are injected into the NoC by the proper interface and routed until reach the destination PEs. For the whole procedure, the NoC behaves as a packet switch network. Studies show that in general the information processing in the PEs only consume 60~\% energy while the remaining 40~\% are consumed by the NoC. More importantly, as the current network designing principle, the NoC capacity is devised to handle the peak load. This is a clear sign for energy saving when the network load is low. In our work, we considered to exploit Dynamic Voltage and Frequency Scaling (DVFS) technique, which can jointly decrease or increase the system voltage and frequency when necessary, i.e, decrease the voltage and frequency at low load scenario to save energy and reduce power dissipation. More precisely, we studied two different NoC architectures for energy saving, namely single plane chip and multi-plane chip architecture. In both cases we have a very strict constraint to be that all the links and transmitter/receivers on the same plane work at the same frequency/voltage to avoid synchronization problem. This is the main difference with many existing works in the literature which usually assume different links can work at different frequency, that is hard to be implemented in reality. For the single plane NoC, we exploited different routing schemas combined with DVFS to reduce the power for the whole chip. Our results haven been compared with the optimal value obtained by modeling the power saving formally as a quadratic programming problem. Results suggest that just by using simple load balancing routing algorithm, we can save considerable energy for the single chip NoC architecture. Furthermore, we noticed that in the single plane NoC architecture, the bottleneck link could limit the DVFS effectiveness. Then we discovered that multiplane NoC architecture is fairly easy to be implemented and it could help with the energy saving. Thus we focus on the multiplane architecture and we found out that DVFS could be more efficient when we concentrate more traffic into one plane and send the remaining flows to other planes. We compared load concentration and load balancing with different power modeling and all simulation results show that load concentration is better compared with load balancing for multiplan NoC architecture. Finally, we also present one of the the energy efficient MSR design technique, which permits the MSR to follow the day-night traffic pattern more efficiently with our on-line energy saving algorithm

    Enhancing Social Sharing of Videos: Fragment, Annotate, Enrich, and Share

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    Media consumption is an inherently social activity, serving to communicate ideas and emotions across both small- and large-scale communities. The migration of the media experience to personal computers retains social viewing, but typically only via a non-social, strictly personal interface. This paper presents an architecture and implementation for media content selection, content (re)organization, and content sharing within a user community that is heterogeneous in terms of both participants and devices. In addition, our application allows the user to enrich the content as a differentiated personalization activity targeted to his/her peer-group. We describe the goals, architecture and implementation of our system in this paper. In order to validate our results, we also present results from two user studies involving disjoint sets of test participants

    Efficient service discovery in wide area networks

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    Living in an increasingly networked world, with an abundant number of services available to consumers, the consumer electronics market is enjoying a boom. The average consumer in the developed world may own several networked devices such as games consoles, mobile phones, PDAs, laptops and desktops, wireless picture frames and printers to name but a few. With this growing number of networked devices comes a growing demand for services, defined here as functions requested by a client and provided by a networked node. For example, a client may wish to download and share music or pictures, find and use printer services, or lookup information (e.g. train times, cinema bookings). It is notable that a significant proportion of networked devices are now mobile. Mobile devices introduce a new dynamic to the service discovery problem, such as lower battery and processing power and more expensive bandwidth. Device owners expect to access services not only in their immediate proximity, but further afield (e.g. in their homes and offices). Solving these problems is the focus of this research. This Thesis offers two alternative approaches to service discovery in Wide Area Networks (WANs). Firstly, a unique combination of the Session Initiation Protocol (SIP) and the OSGi middleware technology is presented to provide both mobility and service discovery capability in WANs. Through experimentation, this technique is shown to be successful where the number of operating domains is small, but it does not scale well. To address the issue of scalability, this Thesis proposes the use of Peer-to-Peer (P2P) service overlays as a medium for service discovery in WANs. To confirm that P2P overlays can in fact support service discovery, a technique to utilise the Distributed Hash Table (DHT) functionality of distributed systems is used to store and retrieve service advertisements. Through simulation, this is shown to be both a scalable and a flexible service discovery technique. However, the problems associated with P2P networks with respect to efficiency are well documented. In a novel approach to reduce messaging costs in P2P networks, multi-destination multicast is used. Two well known P2P overlays are extended using the Explicit Multi-Unicast (XCAST) protocol. The resulting analysis of this extension provides a strong argument for multiple P2P maintenance algorithms co-existing in a single P2P overlay to provide adaptable performance. A novel multi-tier P2P overlay system is presented, which is tailored for service rich mobile devices and which provides an efficient platform for service discovery

    Digital Futures: A Need-to-Know Policy Guide for Independent Filmmakers

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    Identifies hot issues in digital filmmaking, and discusses policies that best support the creativity and diversity that independent filmmakers represent. A joint project of the Center for Social Media and Independent Television
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