416 research outputs found

    Steerable Discrete Cosine Transform

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    In image compression, classical block-based separable transforms tend to be inefficient when image blocks contain arbitrarily shaped discontinuities. For this reason, transforms incorporating directional information are an appealing alternative. In this paper, we propose a new approach to this problem, namely a discrete cosine transform (DCT) that can be steered in any chosen direction. Such transform, called steerable DCT (SDCT), allows to rotate in a flexible way pairs of basis vectors, and enables precise matching of directionality in each image block, achieving improved coding efficiency. The optimal rotation angles for SDCT can be represented as solution of a suitable rate-distortion (RD) problem. We propose iterative methods to search such solution, and we develop a fully fledged image encoder to practically compare our techniques with other competing transforms. Analytical and numerical results prove that SDCT outperforms both DCT and state-of-the-art directional transforms

    Vector quantization

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    During the past ten years Vector Quantization (VQ) has developed from a theoretical possibility promised by Shannon's source coding theorems into a powerful and competitive technique for speech and image coding and compression at medium to low bit rates. In this survey, the basic ideas behind the design of vector quantizers are sketched and some comments made on the state-of-the-art and current research efforts

    Vector Quantization Video Encoder Using Hierarchical Cache Memory Scheme

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    A system compresses image blocks via successive hierarchical stages and motion encoders which employ caches updated by stack replacement algorithms. Initially, a background detector compares the present image block with a corresponding previously encoded image block and if similar, the background detector terminates the encoding procedure by setting a flag bit. Otherwise, the image block is decomposed into smaller present image subblocks. The smaller present image subblocks are each compared with a corresponding previously encoded image subblock of comparable size within the present image block. When a present image subblock is similar to a corresponding previously encoded image subblock, then the procedure is terminated by setting a flag bit. Alternatively, the present image subblock is forwarded to a motion encoder where it is compared with displaced image subblocks, which are formed by displacing previously encoded image subblocks by motion vectors that are stored in a cache, to derive a first distortion vector. When the first distortion vector is below a first threshold TM, the procedure is terminated and the present image subblock is encoded by setting flag bit and a cache index corresponding to the first distortion vector. Alternatively, the present image subblock is passed to a block matching encoder where it is compared with other previously encoded image subblocks to derive a second distortion vector. When the second distortion vector is below a second threshold Tm, the procedure is terminated by setting a flag bit, by generating the second distortion vector, and by updating the cache.Georgia Tech Research Corporatio

    Non-Predictive Multistage Lattice Vector Quantization Video Coding

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    Block-classified bidirectional motion compensation scheme for wavelet-decomposed digital video

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    Localized temporal decorrelation for video compression

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    Many of the current video compression algorithms perform analysis and coding operations in a block-wise manner. Most of them use a motion compensated DCT algorithm as the basis. Many other codecs, mostly academic and in their infancy and known as Second Generation techniques, utilize region and contour based and model based techniques. Unfortunately, these second-generation methods have not been successful in gaining widespread acceptance in both the standards and the consumer world. Many of them require specialized computationally intensive software and/or hardware. Due to these shortcomings, current block based methods have been finetuned to get better performance at even very low bit rates (sub 64 kbps). Block based motion estimation is the principal mechanism used to compensate for motion between frames in an image sequence. Although current algorithms are fast and quite effective, they fail in compensating for uncovered background areas in a frame. Solutions such as hierarchical motion estimation schemes do not work very well since there is no reference in past, and in some cases, future frames for an uncovered background resulting in the block being transmitted as an intra frame (which requires the most bandwidth among all type of blocks). This thesis intro duces an intermediate stage, which compensates for these isolated uncovered areas. The intermediate stage uses a localized decorrelation technique to reduce frame to frame temporal redundancies. The algorithm can be easily incorporated into exist ing systems to achieve an even better performance and can be easily extended as a scalable video coding architecture. Experimental results show that the algorithm, used in conjunction with motion estimation, is quite effective in reducing temporal redundancies

    Efficient compression of motion compensated residuals

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    EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Motion compensated interpolation for subband coding of moving images

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    Thesis (M.S.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1994.Includes bibliographical references (leaves 108-119).by Mark Daniel Polomski.M.S

    Parental finite state vector quantizer and vector wavelet transform-linear predictive coding.

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    by Lam Chi Wah.Thesis submitted in: December 1997.Thesis (M.Phil.)--Chinese University of Hong Kong, 1998.Includes bibliographical references (leaves 89-91).Abstract also in Chinese.Chapter Chapter 1 --- Introduction to Data Compression and Image Coding --- p.1Chapter 1.1 --- Introduction --- p.1Chapter 1.2 --- Fundamental Principle of Data Compression --- p.2Chapter 1.3 --- Some Data Compression Algorithms --- p.3Chapter 1.4 --- Image Coding Overview --- p.4Chapter 1.5 --- Image Transformation --- p.5Chapter 1.6 --- Quantization --- p.7Chapter 1.7 --- Lossless Coding --- p.8Chapter Chapter 2 --- Subband Coding and Wavelet Transform --- p.9Chapter 2.1 --- Subband Coding Principle --- p.9Chapter 2.2 --- Perfect Reconstruction --- p.11Chapter 2.3 --- Multi-Channel System --- p.13Chapter 2.4 --- Discrete Wavelet Transform --- p.13Chapter Chapter 3 --- Vector Quantization (VQ) --- p.16Chapter 3.1 --- Introduction --- p.16Chapter 3.2 --- Basic Vector Quantization Procedure --- p.17Chapter 3.3 --- Codebook Searching and the LBG Algorithm --- p.18Chapter 3.3.1 --- Codebook --- p.18Chapter 3.3.2 --- LBG Algorithm --- p.19Chapter 3.4 --- Problem of VQ and Variations of VQ --- p.21Chapter 3.4.1 --- Classified VQ (CVQ) --- p.22Chapter 3.4.2 --- Finite State VQ (FSVQ) --- p.23Chapter 3.5 --- Vector Quantization on Wavelet Coefficients --- p.24Chapter Chapter 4 --- Vector Wavelet Transform-Linear Predictor Coding --- p.26Chapter 4.1 --- Image Coding Using Wavelet Transform with Vector Quantization --- p.26Chapter 4.1.1 --- Future Standard --- p.26Chapter 4.1.2 --- Drawback of DCT --- p.27Chapter 4.1.3 --- "Wavelet Coding and VQ, the Future Trend" --- p.28Chapter 4.2 --- Mismatch between Scalar Transformation and VQ --- p.29Chapter 4.3 --- Vector Wavelet Transform (VWT) --- p.30Chapter 4.4 --- Example of Vector Wavelet Transform --- p.34Chapter 4.5 --- Vector Wavelet Transform - Linear Predictive Coding (VWT-LPC) --- p.36Chapter 4.6 --- An Example of VWT-LPC --- p.38Chapter Chapter 5 --- Vector Quantizaton with Inter-band Bit Allocation (IBBA) --- p.40Chapter 5.1 --- Bit Allocation Problem --- p.40Chapter 5.2 --- Bit Allocation for Wavelet Subband Vector Quantizer --- p.42Chapter 5.2.1 --- Multiple Codebooks --- p.42Chapter 5.2.2 --- Inter-band Bit Allocation (IBBA) --- p.42Chapter Chapter 6 --- Parental Finite State Vector Quantizers (PFSVQ) --- p.45Chapter 6.1 --- Introduction --- p.45Chapter 6.2 --- Parent-Child Relationship Between Subbands --- p.46Chapter 6.3 --- Wavelet Subband Vector Structures for VQ --- p.48Chapter 6.3.1 --- VQ on Separate Bands --- p.48Chapter 6.3.2 --- InterBand Information for Intraband Vectors --- p.49Chapter 6.3.3 --- Cross band Vector Methods --- p.50Chapter 6.4 --- Parental Finite State Vector Quantization Algorithms --- p.52Chapter 6.4.1 --- Scheme I: Parental Finite State VQ with Parent Index Equals Child Class Number --- p.52Chapter 6.4.2 --- Scheme II: Parental Finite State VQ with Parent Index Larger than Child Class Number --- p.55Chapter Chapter 7 --- Simulation Result --- p.58Chapter 7.1 --- Introduction --- p.58Chapter 7.2 --- Simulation Result of Vector Wavelet Transform (VWT) --- p.59Chapter 7.3 --- Simulation Result of Vector Wavelet Transform - Linear Predictive Coding (VWT-LPC) --- p.61Chapter 7.3.1 --- First Test --- p.61Chapter 7.3.2 --- Second Test --- p.61Chapter 7.3.3 --- Third Test --- p.61Chapter 7.4 --- Simulation Result of Vector Quantization Using Inter-band Bit Allocation (IBBA) --- p.62Chapter 7.5 --- Simulation Result of Parental Finite State Vector Quantizers (PFSVQ) --- p.63Chapter Chapter 8 --- Conclusion --- p.86REFERENCE --- p.8
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