2,515 research outputs found
Choreography automata
Automata models are well-established in many areas of computer science and are supported by a wealth of theoretical results including a wide range of algorithms and techniques to specify and analyse systems. We introduce choreography automata for the choreographic modelling of communicating systems. The projection of a choreography automaton yields a system of communicating finite-state machines. We consider both the standard asynchronous semantics of communicating systems and a synchronous variant of it. For both, the projections of well-formed automata are proved to be live as well as lock- and deadlock-free
Connectors meet Choreographies
We present Cho-Reo-graphies (CR), a new language model that unites two
powerful programming paradigms for concurrent software based on communicating
processes: Choreographic Programming and Exogenous Coordination. In CR,
programmers specify the desired communications among processes using a
choreography, and define how communications should be concretely animated by
connectors given as constraint automata (e.g., synchronous barriers and
asynchronous multi-casts). CR is the first choreography calculus where
different communication semantics (determined by connectors) can be freely
mixed; since connectors are user-defined, CR also supports many communication
semantics that were previously unavailable for choreographies. We develop a
static analysis that guarantees that a choreography in CR and its user-defined
connectors are compatible, define a compiler from choreographies to a process
calculus based on connectors, and prove that compatibility guarantees
deadlock-freedom of the compiled process implementations
A Local Logic for Realizability in Web Service Choreographies
Web service choreographies specify conditions on observable interactions
among the services. An important question in this regard is realizability:
given a choreography C, does there exist a set of service implementations I
that conform to C ? Further, if C is realizable, is there an algorithm to
construct implementations in I ? We propose a local temporal logic in which
choreographies can be specified, and for specifications in the logic, we solve
the realizability problem by constructing service implementations (when they
exist) as communicating automata. These are nondeterministic finite state
automata with a coupling relation. We also report on an implementation of the
realizability algorithm and discuss experimental results.Comment: In Proceedings WWV 2014, arXiv:1409.229
The Paths to Choreography Extraction
Choreographies are global descriptions of interactions among concurrent
components, most notably used in the settings of verification (e.g., Multiparty
Session Types) and synthesis of correct-by-construction software (Choreographic
Programming). They require a top-down approach: programmers first write
choreographies, and then use them to verify or synthesize their programs.
However, most existing software does not come with choreographies yet, which
prevents their application.
To attack this problem, we propose a novel methodology (called choreography
extraction) that, given a set of programs or protocol specifications,
automatically constructs a choreography that describes their behavior. The key
to our extraction is identifying a set of paths in a graph that represents the
symbolic execution of the programs of interest. Our method improves on previous
work in several directions: we can now deal with programs that are equipped
with a state and internal computation capabilities; time complexity is
dramatically better; we capture programs that are correct but not necessarily
synchronizable, i.e., they work because they exploit asynchronous
communication
A Formal Framework For Multi-Party Business Protocols (Revision of CentER DP 2008-79)
Enterprise-class information systems based on the principles of Service Oriented Architecture comprise large numbers of long-running, highly dynamic complex end-to-end service interactions, called conversations, based on message exchanges that typically transcend several organizations and span several geographical locations. Conversations in service-based systems can be described using business protocols that are formal notations specifying the timed message exchanges among participants in a conversation from a local point of view (orchestrations) or global (choreographies). In this work we introduce a formal framework based on Deterministic Finite Automata enriched with temporal constraints to describe multi-party business protocols. We also explore the notion of multi-party business protocol soundness and show how it is possible to execute a multi-party protocol consistently in a completely distributed manner and at the same time ensure the progression of the execution (i.e. no ādeadlocksā).service oriented architecture;message exchange patterns business protocols;orchestrations;choreographies;soundness
Processes, Roles and Their Interactions
Taking an interaction network oriented perspective in informatics raises the
challenge to describe deterministic finite systems which take part in networks
of nondeterministic interactions. The traditional approach to describe
processes as stepwise executable activities which are not based on the
ordinarily nondeterministic interaction shows strong centralization tendencies.
As suggested in this article, viewing processes and their interactions as
complementary can circumvent these centralization tendencies.
The description of both, processes and their interactions is based on the
same building blocks, namely finite input output automata (or transducers).
Processes are viewed as finite systems that take part in multiple, ordinarily
nondeterministic interactions. The interactions between processes are described
as protocols.
The effects of communication between processes as well as the necessary
coordination of different interactions within a processes are both based on the
restriction of the transition relation of product automata. The channel based
outer coupling represents the causal relation between the output and the input
of different systems. The coordination condition based inner coupling
represents the causal relation between the input and output of a single system.
All steps are illustrated with the example of a network of resource
administration processes which is supposed to provide requesting user processes
exclusive access to a single resource.Comment: In Proceedings IWIGP 2012, arXiv:1202.422
Distributed Enforcement of Service Choreographies
Modern service-oriented systems are often built by reusing, and composing
together, existing services distributed over the Internet. Service choreography
is a possible form of service composition whose goal is to specify the
interactions among participant services from a global perspective. In this
paper, we formalize a method for the distributed and automated enforcement of
service choreographies, and prove its correctness with respect to the
realization of the specified choreography. The formalized method is implemented
as part of a model-based tool chain released to support the development of
choreography-based systems within the EU CHOReOS project. We illustrate our
method at work on a distributed social proximity network scenario.Comment: In Proceedings FOCLASA 2014, arXiv:1502.0315
Analysis and Verification of Service Interaction Protocols - A Brief Survey
Modeling and analysis of interactions among services is a crucial issue in
Service-Oriented Computing. Composing Web services is a complicated task which
requires techniques and tools to verify that the new system will behave
correctly. In this paper, we first overview some formal models proposed in the
literature to describe services. Second, we give a brief survey of verification
techniques that can be used to analyse services and their interaction. Last, we
focus on the realizability and conformance of choreographies.Comment: In Proceedings TAV-WEB 2010, arXiv:1009.330
On Global Types and Multi-Party Session
Global types are formal specifications that describe communication protocols
in terms of their global interactions. We present a new, streamlined language
of global types equipped with a trace-based semantics and whose features and
restrictions are semantically justified. The multi-party sessions obtained
projecting our global types enjoy a liveness property in addition to the
traditional progress and are shown to be sound and complete with respect to the
set of traces of the originating global type. Our notion of completeness is
less demanding than the classical ones, allowing a multi-party session to leave
out redundant traces from an underspecified global type. In addition to the
technical content, we discuss some limitations of our language of global types
and provide an extensive comparison with related specification languages
adopted in different communities
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