243 research outputs found

    Emotional avatars

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    Taking Sustainable Tourism Planning Serious : Co-designing Urban Places with Game Interventions.

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    META: discourses from dancers inside action machines

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    meta: discourses from dancers inside action machines constructed a series of applied studio-based dance practices that sought to construct different bodies in dance. The action machines aimed to develop external frameworks that direct dancers’ attention and elicit new/novel movement responses. This research demonstrates the potential application of systems such as action machines in the training of dancers and the ongoing practice of dance to direct dancers movement enquiries beyond codified traditions of dance, develop new aesthetics, and ways of thinking and moving in dance

    Emerging Bodies: The Performance of Worldmaking in Dance and Choreography

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    The concept of "worldmaking" is based on the idea that 'the world' is not given, but rather produced through language, actions, ideas and perception. This collection of essays takes a closer look at various hybrid and disparate worlds related to dance and choreography. Coming from a broad range of different backgrounds and disciplines, the authors inquire into the ways of producing 'dance worlds': through artistic practice, discourse and media, choreographic form and dance material. The essays in this volume critically reflect the predominant topos of dance as something fleeting and ephemeral - an embodiment of the Other in modernity. Moreover, they demonstrate that there is more than just one universal "world of dance", but rather a multitude of interrelated dance worlds with more emerging every day

    Semantic discovery and reuse of business process patterns

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    Patterns currently play an important role in modern information systems (IS) development and their use has mainly been restricted to the design and implementation phases of the development lifecycle. Given the increasing significance of business modelling in IS development, patterns have the potential of providing a viable solution for promoting reusability of recurrent generalized models in the very early stages of development. As a statement of research-in-progress this paper focuses on business process patterns and proposes an initial methodological framework for the discovery and reuse of business process patterns within the IS development lifecycle. The framework borrows ideas from the domain engineering literature and proposes the use of semantics to drive both the discovery of patterns as well as their reuse
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