29,926 research outputs found

    Architectures for smart end-user services in the power grid

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    Abstract-The increase of distributed renewable electricity generators, such as solar cells and wind turbines, requires a new energy management system. These distributed generators introduce bidirectional energy flows in the low-voltage power grid, requiring novel coordination mechanisms to balance local supply and demand. Closed solutions exist for energy management on the level of individual homes. However, no service architectures have been defined that allow the growing number of end-users to interact with the other power consumers and generators and to get involved in more rational energy consumption patterns using intuitive applications. We therefore present a common service architecture that allows houses with renewable energy generation and smart energy devices to plug into a distributed energy management system, integrated with the public power grid. Next to the technical details, we focus on the usability aspects of the end-user applications in order to contribute to high service adoption and optimal user involvement. The presented architecture facilitates end-users to reduce net energy consumption, enables power grid providers to better balance supply and demand, and allows new actors to join with new services. We present a novel simulator that allows to evaluate both the power grid and data communication aspects, and illustrate a 22% reduction of the peak load by deploying a central coordinator inside the home gateway of an end-user

    Energy Management for a User Interactive Smart Community: A Stackelberg Game Approach

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    This paper studies a three party energy management problem in a user interactive smart community that consists of a large number of residential units (RUs) with distributed energy resources (DERs), a shared facility controller (SFC) and the main grid. A Stackelberg game is formulated to benefit both the SFC and RUs, in terms of incurred cost and achieved utility respectively, from their energy trading with each other and the grid. The properties of the game are studied and it is shown that there exists a unique Stackelberg equilibrium (SE). A novel algorithm is proposed that can be implemented in a distributed fashion by both RUs and the SFC to reach the SE. The convergence of the algorithm is also proven, and shown to always reach the SE. Numerical examples are used to assess the properties and effectiveness of the proposed scheme.Comment: 6 pages, 4 figure

    Demand side load management using a three step optimization methodology

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    In order to keep a proper functional electricity grid and to prevent large investments in the current grid, the creation, transmission and consumption of electricity needs to be controlled and organized in a different way as done nowadays. Smart meters, distributed generation and -storage and demand side management are novel technologies introduced to reach a sustainable, more efficient and reliable electricity supply. Although these technologies are very promising to reach these goals, coordination between these technologies is required. It is therefore expected that ICT is going to play an important role in future smart grids. In this paper, we present the results of our three step control strategy designed to optimize the overall energy efficiency and to increase the amount of generation based on renewable resources with the ultimate goal to reduce the CO2 emission resulting from generation electricity. The focus of this work is on the control algorithms used to reshape the energy demand profile of a large group of buildings and their requirements on the smart grid. In a use case, steering a large group of freezers, we are able to reshape a demand profile full of peaks to a nicely smoothed demand profile, taking into the account the amount of available communication bandwidth and exploiting the available computation power distributed in the grid

    Middleware Technologies for Cloud of Things - a survey

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    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017

    Middleware Technologies for Cloud of Things - a survey

    Full text link
    The next wave of communication and applications rely on the new services provided by Internet of Things which is becoming an important aspect in human and machines future. The IoT services are a key solution for providing smart environments in homes, buildings and cities. In the era of a massive number of connected things and objects with a high grow rate, several challenges have been raised such as management, aggregation and storage for big produced data. In order to tackle some of these issues, cloud computing emerged to IoT as Cloud of Things (CoT) which provides virtually unlimited cloud services to enhance the large scale IoT platforms. There are several factors to be considered in design and implementation of a CoT platform. One of the most important and challenging problems is the heterogeneity of different objects. This problem can be addressed by deploying suitable "Middleware". Middleware sits between things and applications that make a reliable platform for communication among things with different interfaces, operating systems, and architectures. The main aim of this paper is to study the middleware technologies for CoT. Toward this end, we first present the main features and characteristics of middlewares. Next we study different architecture styles and service domains. Then we presents several middlewares that are suitable for CoT based platforms and lastly a list of current challenges and issues in design of CoT based middlewares is discussed.Comment: http://www.sciencedirect.com/science/article/pii/S2352864817301268, Digital Communications and Networks, Elsevier (2017
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