19,347 research outputs found

    The Potential of Restarts for ProbSAT

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    This work analyses the potential of restarts for probSAT, a quite successful algorithm for k-SAT, by estimating its runtime distributions on random 3-SAT instances that are close to the phase transition. We estimate an optimal restart time from empirical data, reaching a potential speedup factor of 1.39. Calculating restart times from fitted probability distributions reduces this factor to a maximum of 1.30. A spin-off result is that the Weibull distribution approximates the runtime distribution for over 93% of the used instances well. A machine learning pipeline is presented to compute a restart time for a fixed-cutoff strategy to exploit this potential. The main components of the pipeline are a random forest for determining the distribution type and a neural network for the distribution's parameters. ProbSAT performs statistically significantly better than Luby's restart strategy and the policy without restarts when using the presented approach. The structure is particularly advantageous on hard problems.Comment: Eurocast 201

    An event-based architecture for solving constraint satisfaction problems

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    Constraint satisfaction problems (CSPs) are typically solved using conventional von Neumann computing architectures. However, these architectures do not reflect the distributed nature of many of these problems and are thus ill-suited to solving them. In this paper we present a hybrid analog/digital hardware architecture specifically designed to solve such problems. We cast CSPs as networks of stereotyped multi-stable oscillatory elements that communicate using digital pulses, or events. The oscillatory elements are implemented using analog non-stochastic circuits. The non-repeating phase relations among the oscillatory elements drive the exploration of the solution space. We show that this hardware architecture can yield state-of-the-art performance on a number of CSPs under reasonable assumptions on the implementation. We present measurements from a prototype electronic chip to demonstrate that a physical implementation of the proposed architecture is robust to practical non-idealities and to validate the theory proposed.Comment: First two authors contributed equally to this wor

    The clustered Sparrow algorithm

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    In this paper, we study an extension of Schoning's algorithm [Schoning, 1991] for 3SAT, the clustered Sparrow algorithm We also present strong arguments that this algorithm is polynomial.Comment: 14 page

    Neural Networks for Predicting Algorithm Runtime Distributions

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    Many state-of-the-art algorithms for solving hard combinatorial problems in artificial intelligence (AI) include elements of stochasticity that lead to high variations in runtime, even for a fixed problem instance. Knowledge about the resulting runtime distributions (RTDs) of algorithms on given problem instances can be exploited in various meta-algorithmic procedures, such as algorithm selection, portfolios, and randomized restarts. Previous work has shown that machine learning can be used to individually predict mean, median and variance of RTDs. To establish a new state-of-the-art in predicting RTDs, we demonstrate that the parameters of an RTD should be learned jointly and that neural networks can do this well by directly optimizing the likelihood of an RTD given runtime observations. In an empirical study involving five algorithms for SAT solving and AI planning, we show that neural networks predict the true RTDs of unseen instances better than previous methods, and can even do so when only few runtime observations are available per training instance

    Reinforcement Learning: A Survey

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    This paper surveys the field of reinforcement learning from a computer-science perspective. It is written to be accessible to researchers familiar with machine learning. Both the historical basis of the field and a broad selection of current work are summarized. Reinforcement learning is the problem faced by an agent that learns behavior through trial-and-error interactions with a dynamic environment. The work described here has a resemblance to work in psychology, but differs considerably in the details and in the use of the word ``reinforcement.'' The paper discusses central issues of reinforcement learning, including trading off exploration and exploitation, establishing the foundations of the field via Markov decision theory, learning from delayed reinforcement, constructing empirical models to accelerate learning, making use of generalization and hierarchy, and coping with hidden state. It concludes with a survey of some implemented systems and an assessment of the practical utility of current methods for reinforcement learning.Comment: See http://www.jair.org/ for any accompanying file

    The CMA Evolution Strategy: A Tutorial

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    This tutorial introduces the CMA Evolution Strategy (ES), where CMA stands for Covariance Matrix Adaptation. The CMA-ES is a stochastic, or randomized, method for real-parameter (continuous domain) optimization of non-linear, non-convex functions. We try to motivate and derive the algorithm from intuitive concepts and from requirements of non-linear, non-convex search in continuous domain.Comment: ArXiv e-prints, arXiv:1604.xxxx
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