191,132 research outputs found

    Towards Collaborative Conceptual Exploration

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    In domains with high knowledge distribution a natural objective is to create principle foundations for collaborative interactive learning environments. We present a first mathematical characterization of a collaborative learning group, a consortium, based on closure systems of attribute sets and the well-known attribute exploration algorithm from formal concept analysis. To this end, we introduce (weak) local experts for subdomains of a given knowledge domain. These entities are able to refute and potentially accept a given (implicational) query for some closure system that is a restriction of the whole domain. On this we build up a consortial expert and show first insights about the ability of such an expert to answer queries. Furthermore, we depict techniques on how to cope with falsely accepted implications and on combining counterexamples. Using notions from combinatorial design theory we further expand those insights as far as providing first results on the decidability problem if a given consortium is able to explore some target domain. Applications in conceptual knowledge acquisition as well as in collaborative interactive ontology learning are at hand.Comment: 15 pages, 2 figure

    Interpreting Quantum Particles as Conceptual Entities

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    We elaborate an interpretation of quantum physics founded on the hypothesis that quantum particles are conceptual entities playing the role of communication vehicles between material entities composed of ordinary matter which function as memory structures for these quantum particles. We show in which way this new interpretation gives rise to a natural explanation for the quantum effects of interference and entanglement by analyzing how interference and entanglement emerge for the case of human concepts. We put forward a scheme to derive a metric based on similarity as a predecessor for the structure of 'space, time, momentum, energy' and 'quantum particles interacting with ordinary matter' underlying standard quantum physics, within the new interpretation, and making use of aspects of traditional quantum axiomatics. More specifically, we analyze how the effect of non-locality arises as a consequence of the confrontation of such an emerging metric type of structure and the remaining presence of the basic conceptual structure on the fundamental level, with the potential of being revealed in specific situations.Comment: 19 pages, 1 figur

    Semantic browsing of digital collections

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    Visiting museums is an increasingly popular pastime. Studies have shown that visitors can draw on their museum experience, long after their visit, to learn new things in practical situations. Rather than viewing a visit as a single learning event, we are interested in ways of extending the experience to allow visitors to access online resources tailored to their interests. Museums typically have extensive archives that can be made available online, the challenge is to match these resources to the visitor’s interests and present them in a manner that facilitates exploration and engages the visitor. We propose the use of knowledge level resource descriptions to identify relevant resources and create structured presentations. A system that embodies this approach, which is in use in a UK museum, is presented and the applicability of the approach to the broader semantic web is discussed

    Towards a Unified Knowledge-Based Approach to Modality Choice

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    This paper advances a unified knowledge-based approach to the process of choosing the most appropriate modality or combination of modalities in multimodal output generation. We propose a Modality Ontology (MO) that models the knowledge needed to support the two most fundamental processes determining modality choice – modality allocation (choosing the modality or set of modalities that can best support a particular type of information) and modality combination (selecting an optimal final combination of modalities). In the proposed ontology we model the main levels which collectively determine the characteristics of each modality and the specific relationships between different modalities that are important for multi-modal meaning making. This ontology aims to support the automatic selection of modalities and combinations of modalities that are suitable to convey the meaning of the intended message

    Quantum Particles as Conceptual Entities: A Possible Explanatory Framework for Quantum Theory

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    We put forward a possible new interpretation and explanatory framework for quantum theory. The basic hypothesis underlying this new framework is that quantum particles are conceptual entities. More concretely, we propose that quantum particles interact with ordinary matter, nuclei, atoms, molecules, macroscopic material entities, measuring apparatuses, ..., in a similar way to how human concepts interact with memory structures, human minds or artificial memories. We analyze the most characteristic aspects of quantum theory, i.e. entanglement and non-locality, interference and superposition, identity and individuality in the light of this new interpretation, and we put forward a specific explanation and understanding of these aspects. The basic hypothesis of our framework gives rise in a natural way to a Heisenberg uncertainty principle which introduces an understanding of the general situation of 'the one and the many' in quantum physics. A specific view on macro and micro different from the common one follows from the basic hypothesis and leads to an analysis of Schrodinger's Cat paradox and the measurement problem different from the existing ones. We reflect about the influence of this new quantum interpretation and explanatory framework on the global nature and evolutionary aspects of the world and human worldviews, and point out potential explanations for specific situations, such as the generation problem in particle physics, the confinement of quarks and the existence of dark matter.Comment: 45 pages, 10 figure

    Interactive form creation: exploring the creation and manipulation of free form through the use of interactive multiple input interface

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    Most current CAD systems support only the two most common input devices: a mouse and a keyboard that impose a limit to the degree of interaction that a user can have with the system. However, it is not uncommon for users to work together on the same computer during a collaborative task. Beside that, people tend to use both hands to manipulate 3D objects; one hand is used to orient the object while the other hand is used to perform some operation on the object. The same things could be applied to computer modelling in the conceptual phase of the design process. A designer can rotate and position an object with one hand, and manipulate the shape [deform it] with the other hand. Accordingly, the 3D object can be easily and intuitively changed through interactive manipulation of both hands.The research investigates the manipulation and creation of free form geometries through the use of interactive interfaces with multiple input devices. First the creation of the 3D model will be discussed; several different types of models will be illustrated. Furthermore, different tools that allow the user to control the 3D model interactively will be presented. Three experiments were conducted using different interactive interfaces; two bi-manual techniques were compared with the conventional one-handed approach. Finally it will be demonstrated that the use of new and multiple input devices can offer many opportunities for form creation. The problem is that few, if any, systems make it easy for the user or the programmer to use new input devices

    Analysis of research methodologies for neurorehabilitation

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    Conceptual Spaces in Object-Oriented Framework

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    The aim of this paper is to show that the middle level of mental representations in a conceptual spaces framework is consistent with the OOP paradigm. We argue that conceptual spaces framework together with vague prototype theory of categorization appears to be the most suitable solution for modeling the cognitive apparatus of humans, and that the OOP paradigm can be easily and intuitively reconciled with this framework. First, we show that the prototypebased OOP approach is consistent with Gärdenfors’ model in terms of structural coherence. Second, we argue that the product of cloning process in a prototype-based model is in line with the structure of categories in Gärdenfors’ proposal. Finally, in order to make the fuzzy object-oriented model consistent with conceptual space, we demonstrate how to define membership function in a more cognitive manner, i.e. in terms of similarity to prototype
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