11,110 research outputs found
A Survey of Fault-Tolerance and Fault-Recovery Techniques in Parallel Systems
Supercomputing systems today often come in the form of large numbers of
commodity systems linked together into a computing cluster. These systems, like
any distributed system, can have large numbers of independent hardware
components cooperating or collaborating on a computation. Unfortunately, any of
this vast number of components can fail at any time, resulting in potentially
erroneous output. In order to improve the robustness of supercomputing
applications in the presence of failures, many techniques have been developed
to provide resilience to these kinds of system faults. This survey provides an
overview of these various fault-tolerance techniques.Comment: 11 page
Implementing fault tolerant applications using reflective object-oriented programming
Abstract: Shows how reflection and object-oriented programming can be used to ease the implementation of classical fault tolerance mechanisms in distributed applications. When the underlying runtime system does not provide fault tolerance transparently, classical approaches to implementing fault tolerance mechanisms often imply mixing functional programming with non-functional programming (e.g. error processing mechanisms). The use of reflection improves the transparency of fault tolerance mechanisms to the programmer and more generally provides a clearer separation between functional and non-functional programming. The implementations of some classical replication techniques using a reflective approach are presented in detail and illustrated by several examples, which have been prototyped on a network of Unix workstations. Lessons learnt from our experiments are drawn and future work is discussed
CRAFT: A library for easier application-level Checkpoint/Restart and Automatic Fault Tolerance
In order to efficiently use the future generations of supercomputers, fault
tolerance and power consumption are two of the prime challenges anticipated by
the High Performance Computing (HPC) community. Checkpoint/Restart (CR) has
been and still is the most widely used technique to deal with hard failures.
Application-level CR is the most effective CR technique in terms of overhead
efficiency but it takes a lot of implementation effort. This work presents the
implementation of our C++ based library CRAFT (Checkpoint-Restart and Automatic
Fault Tolerance), which serves two purposes. First, it provides an extendable
library that significantly eases the implementation of application-level
checkpointing. The most basic and frequently used checkpoint data types are
already part of CRAFT and can be directly used out of the box. The library can
be easily extended to add more data types. As means of overhead reduction, the
library offers a build-in asynchronous checkpointing mechanism and also
supports the Scalable Checkpoint/Restart (SCR) library for node level
checkpointing. Second, CRAFT provides an easier interface for User-Level
Failure Mitigation (ULFM) based dynamic process recovery, which significantly
reduces the complexity and effort of failure detection and communication
recovery mechanism. By utilizing both functionalities together, applications
can write application-level checkpoints and recover dynamically from process
failures with very limited programming effort. This work presents the design
and use of our library in detail. The associated overheads are thoroughly
analyzed using several benchmarks
Characterizing Deep-Learning I/O Workloads in TensorFlow
The performance of Deep-Learning (DL) computing frameworks rely on the
performance of data ingestion and checkpointing. In fact, during the training,
a considerable high number of relatively small files are first loaded and
pre-processed on CPUs and then moved to accelerator for computation. In
addition, checkpointing and restart operations are carried out to allow DL
computing frameworks to restart quickly from a checkpoint. Because of this, I/O
affects the performance of DL applications. In this work, we characterize the
I/O performance and scaling of TensorFlow, an open-source programming framework
developed by Google and specifically designed for solving DL problems. To
measure TensorFlow I/O performance, we first design a micro-benchmark to
measure TensorFlow reads, and then use a TensorFlow mini-application based on
AlexNet to measure the performance cost of I/O and checkpointing in TensorFlow.
To improve the checkpointing performance, we design and implement a burst
buffer. We find that increasing the number of threads increases TensorFlow
bandwidth by a maximum of 2.3x and 7.8x on our benchmark environments. The use
of the tensorFlow prefetcher results in a complete overlap of computation on
accelerator and input pipeline on CPU eliminating the effective cost of I/O on
the overall performance. The use of a burst buffer to checkpoint to a fast
small capacity storage and copy asynchronously the checkpoints to a slower
large capacity storage resulted in a performance improvement of 2.6x with
respect to checkpointing directly to slower storage on our benchmark
environment.Comment: Accepted for publication at pdsw-DISCS 201
A Power Cap Oriented Time Warp Architecture
Controlling power usage has become a core objective in modern computing platforms. In this article we present an innovative Time Warp architecture oriented to efficiently run parallel simulations under a power cap. Our architectural organization considers power usage as a foundational design principle, as opposed to classical power-unaware Time Warp design. We provide early experimental results showing the potential of our proposal
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